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Take your ship and start to fight!



A massive energy blast of unknown origin tore the structure of the universe apart and created a path to another dimension. This hole released a powerful darkness and corrupted everyone and everything. Now the remaining beings fight each other, attracted by this mysterious force, to acquire it or to get consumed by it - and you are one of them.

Project One is a vertically scrolling boss-only shoot'em up with colorful and distinct graphics.

The game is still under development and will focus on unique and challenging boss-fights with different mechanics and patterns. Every boss will provide a new experience for the player and will force him to the limits of his skills.

On your journey to the source of darkness you can unlock new weapons and upgrades, find companions, collect mysterious fragments and more. Try to get the best score as possible or play with a friend on the same computer and fight your way to the final boss.

Current and upcoming Update Notes (external link)


Features

  • 21 unique bosses on 7 areas with different mechanics and challenges
  • 5 main weapons with upgrades, 3 bombs and 7 different companions
  • intense battles with hundreds of bullets and devastating attacks
  • classic run for each area with enemy groups and altered game rules
  • 5 difficulty levels with casual mode for inexperienced players
  • boss-rush, fragments of darkness, medals, equipment- and unlock-system
  • local coop mode to play together or alone with two ships
  • playable with mouse(+keyboard), only keyboard or gamepad/joystick

Some of those features are not yet implemented.


Project One v0.8.6 (2013-04-29)
Version: 0.8.6 (2013-05-13)

Image RSS Feed Latest Screens
New Menu Boss 02-03 Leviathan Classic Run is back
Blog RSS Feed Report abuse Latest News: Project One v0.8.6 - Enemy Groups are back

0 comments by MausGames on Apr 30th, 2013

Enemy Groups and Fragments of Darkness

The new version of Project One features something from a very early release of the game, which was later removed - Enemy Groups.

After beating the last boss of an area, you unlock the Classic Run mission. There you fight against various groups of enemies with different attacks and behaviors. In between are the bosses and mission events, which will challenge you throughout the entire run.

Enemy 01 Enemy 02 Enemy 03 Enemy 04 Enemy 05

In this game type, bosses don't drop power items, (currently) every 6th destroyed enemy does. You retain your power level until the end of the mission up to a maximum of 300%. At this point the whole fighting gets really fast and intense. To make it a bit more fair, bosses drop repair items, which regenerate some of your armor.

Rewards for those missions are not yet implemented, but the first Classic Run and first three bosses are unlocked from the beginning in the current version to test them. (equipment from those bosses is not unlocked)

Project One - Area 02 (music by Alex Beroza

Another big change is the implementation of the Fragments of Darkness (or dark bullets).

Some of the standard-bullets the enemies and bosses shoot are dark now. You can collect them and instead of getting damage you increase your score multiplier. When reaching x10.0 you enter darkmode and get increased firerate and reduced collision range.

Every damaging hit you take halves your multiplier, and dropping below x5.0 removes the darkness again. You benefit more from the fragments when outside of darkmode and doing damage also increases your multiplier.


v0.8.6 (2013-04-29)

  • General
    • Implemented Classic Run with enemy groups between bosses
    • Implemented Boss 02-03 Leviathan
    • Added additional names to all bosses
  • Gameplay
    • Implemented dark bullets (fragments), which spawn instead of some normal bullets and can be collected, increase modifier and activate darkmode
    • Implemented timelimit for boss fights (mainly as bugfix)
    • Items move only vertically now
    • Equipment
      • Implemented highlighting of new equipment
      • Weapons
        • First upgrade for the Pulse Cannon available
      • Ships
        • Franka the polar bear available as player ship
        • Implemented color-reset
    • Interface
      • Current weapon-power visible
  • Menu
    • Improved the ingame screens (intro, fail, success, score) to be more arcade-like
    • Last score and time visible on the fail screen
    • Better highscore display on the mission menu
    • Implemented cursor graphics and gamepad/joystick control
  • Graphics
    • Changed and improved some special effects
    • Increased background speed
    • Inverted shading is only applied now when the boss is in darkmode
    • Improved the text sharpness
  • Bugfixes
    • Fixed wrong crash decals on rotating background
    • Fixed wrong rendering of the world map on some video cards
    • Fixed strange mouse movements on Linux
    • Fixed wrong library access on Linux
Project One v0.8.6 (2013-04-29)
Version: 0.8.6 (2013-05-13)


Thank you
- Martin

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Project One v0.8.6 (2013-05-13)

Project One v0.8.6 (2013-05-13)

Apr 29, 2013 Full Version 0 comments

Available Missions: 6 - The download contains the full game for Windows and Linux 64-bit (beta) at its current progress. Please read the full description...

Post comment Comments  (0 - 10 of 27)
Backdraft_3.5
Backdraft_3.5 May 16 2013, 10:13pm says:

Hi MausGames You SHould Add French Language

+1 vote     reply to comment
MausGames
MausGames May 17 2013, 3:35pm replied:

Je ne parlent pas français

+1 vote     reply to comment
Guest
Guest May 15 2013, 7:00am says:

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MausGames
MausGames May 15 2013, 12:13pm replied:

Hi, the coop mode is available since the 2013-05-13 update after the introduction. You can activate it on the upper left area of the main menu (see latest screenshot).

It's still the first implementation, it may change on the next update.
- Martin

+1 vote     reply to comment
Backdraft_3.5
Backdraft_3.5 Apr 29 2013, 7:12pm says:

Another Ideas!

MausGames You Should Add These?

Added Easy Diffculty Mode! (Bullet Spawns Lower By 50% And You Get Taken 50% Damage From Normal Mode)

Added 3 Lives (If You Get Destroyed It Says Mission Failed Instead Of Respawning Thats Take One Lives Left)

Changed Versus Mode (Now With PVP!)

Multiplayer Coop Can Unlock Missions Instead Some In Single Player

Added Restart Button On Pause

+1 vote     reply to comment
Backdraft_3.5
Backdraft_3.5 Apr 29 2013, 8:23am says:

Hi MausGames You Should Remove Local Coop? I Hate A Local Coop But I Like Multiplayer Coop

Other Suggested!

You Should Add Save Data (No Save Data When Launching Game!)
Added Real Dark Bullet (Only In Dark Mode!)

+1 vote     reply to comment
MausGames
MausGames Apr 29 2013, 8:38am replied:

Hi Backdraft_3.5,
I already answered you to the topics "multiplayer" and "save data".
- Martin

+1 vote     reply to comment
Lupus_of_nox_noctis
Lupus_of_nox_noctis Apr 30 2013, 5:18am replied:

I love local Coop, Not enough games have it and the fact this one does really appeals to me, May I ask how it may affect you backdraft?

+1 vote     reply to comment
Backdraft_3.5
Backdraft_3.5 Apr 16 2013, 11:39pm says:

You Can Add These Features?

1.You Should Remove Mouse Control Should Be Keyboard Control! (See Controls)

Up - Up Arrow
Down - Down Arrow
Left - Left Arrow
Right - Right Arrow
Z - Fire Weapon
X - Launch Bomb
Esc - Pause

2.Implanted Multiplayer! (Please Remove Local Multiplayer!)
3.Added Versus Mode! (PVP Battle Againest Player Vs Boss Player To Win!)

+1 vote     reply to comment
MausGames
MausGames Apr 17 2013, 3:54am replied:

Thank you Backdraft_3.5,

you can change your controls in the configuration menu. You can use mouse & keyboard, only keyboard and even gamepads/joysticks, and you can change all the keybindings. I will try to adapt the standard-settings for the next time.

I stepped back to "local" multiplayer, because I don't have an idea how to implement an online mode with perfect synchronous procedures, thats very important in that genre, and thats why only a handful of those games have it.

Multiplayer and their game modes are not yet implemented, but of course there will be a way to play together "or" against each other.

Best regards
- Martin

+1 vote     reply to comment
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Project One
Platforms
Windows, Linux
Developed By
MausGames
Engine
Custom Built
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Official Page
Maus-games.at
Release Date
TBD
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Arcade
Theme
Sci-Fi
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Single & Co-op
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Indie
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Latest tweets from @mausgames

Time to take out my old Dreamcast: T.co

May 18 2013, 5:35pm

@scheingame I don't mean it bad, but it looks like the one in the back farted you into unconsciousness. :D

May 18 2013, 11:45am

That good feeling, when you finally find a software-bug after hours of searching.

May 18 2013, 8:15am

Need to buy a Wii U and play every Zelda I missed since the Gamecube era. I just hope my employer won't notice my absence.

May 15 2013, 3:57pm

Full version 0.8.7 comes in about two weeks.

May 13 2013, 6:59pm

Updated Project One on #gamejolt with Trophies, Coop, new Difficulty System, increased performance and other stuff: T.co

May 13 2013, 6:58pm

Added an altered version of the zlib license for free software to my website. You never know...

May 9 2013, 10:55am

@knitetgantt I heard of T.co which works like that. I have no exp and it's only 2D, but it might be of interest to you.

May 5 2013, 6:46pm

Ok, now the Postgres database, I have absolutely no idea what I'm doing.

May 4 2013, 2:38pm

Need to work this weekend for the university, Secure Distributed Chat with ICE, the docs are really hard to read: T.co

May 4 2013, 10:56am

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