A cross-platform action puzzle game inspired by the classic arcade title Snake. Take control of a snake-like creature in an abstract world to consume food while avoiding obstacles in over 100 levels. In order to challenge both your mental prowess and physical reflexes, Snayke's levels utilize unique mechanics such as teleporters, exploding blocks, obstacles, 'links' between food blocks, and more. In addition to level-based gameplay, Snayke includes "Classic" mode, a game type more reminiscent of the original Snake - the only goal is to beat previous high scores by consuming as much food as possible without dying. Classic mode supports optional 2-4 player competitive local multiplayer with either AI bots or real people.
Snayke version 1.1 has been released. There are no new major feature additions, however many bugs and other issues have been addressed.
Anton Riehl, the game's composer, has recently released the full soundtrack for Snayke on his website. Cover art is included as playable in-game levels! Check it out.
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May 17 2013, 6:18pm
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Apr 10 2013, 1:16am
@BrianNumberOne - dunno if it's possible to have one that doesn't constrain you, fits in with most game types, & has a nice API all at once
Apr 10 2013, 1:05am
@BrianNumberOne I think a built-in UI lib is one of those things that doesn't quite fit right with love's design,
Apr 10 2013, 1:04am
@BrianNumberOne Got any suggestions for additions/changes for the next version of LÖVE? (0.9.0)
Apr 9 2013, 9:12pm