A cross-platform action puzzle game inspired by the classic arcade title Snake. Take control of a snake-like creature in an abstract world to consume food while avoiding obstacles in over 100 levels. In order to challenge both your mental prowess and physical reflexes, Snayke's levels utilize unique mechanics such as teleporters, exploding blocks, obstacles, 'links' between food blocks, and more. In addition to level-based gameplay, Snayke includes "Classic" mode, a game type more reminiscent of the original Snake - the only goal is to beat previous high scores by consuming as much food as possible without dying. Classic mode supports optional 2-4 player competitive local multiplayer with either AI bots or real people.
Snayke version 1.1 has been released. There are no new major feature additions, however many bugs and other issues have been addressed.
Anton Riehl, the game's composer, has recently released the full soundtrack for Snayke on his website. Cover art is included as playable in-game levels! Check it out.
Latest tweets from @slime73
@LunarPeter With food, you're more than just an ideas guy
Nov 22 2013, 7:18pm
@g_truc So "Apple scores 43% pass" : which GPU was that tested on?
Nov 17 2013, 8:06pm
@g_truc The point is that IHV engineers do write code for GL drivers in OSX and there are vendor-specific bugs, not only Apple makes them
Nov 17 2013, 8:05pm
@g_truc "What do you think that GLD plug-ins contains? Hear it: Not much! And it is written by Apple as well." vs. what he wrote
Nov 17 2013, 7:43pm
Nov 17 2013, 7:26pm
Nov 8 2013, 3:17pm
@josefnpat so call me maybe?
Nov 3 2013, 1:55am
Nov 3 2013, 1:41am
@josefnpat all the cool kids are doing it!
Nov 1 2013, 7:35pm