Privateers is a nautical adventure game that tries to capture the fun of roguelikes, table top games, and action/turn based RPGs into a fun new experience. Sail around from island to island working your way through various events and encounters. Build up your crew and equip them with the unique loot that you plunder. The game is currently in pre-alpha and is changing dramatically between each release. Try the we builds online for free and give us your feedback! Try the latest build right now at PrivateersTheGame.com or read the dev blog at amindiedev.blogspot.com

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Hey crew! It has been almost a year since our last update, which is really sad. The scope of the game had become overwhelming and as a result progress dropped down significantly. However, the good news as that the new build is now out for you to try and it is packed full of very meaningful changes. The biggest change is an attempt to scope down the game into something more manageable, which is to remove the sailing experience in favor for a port that is static between adventures. The openness of the previous sailing experience was cool, but it ultimately left an overwhelming amount of work in order to make it crisp and fun. The port is much more manageable for such a small team as ours. Furthermore, the port adds a really nice pacing to the game since you have an upgrade phase between every event you go on. This matches some of my favorite games such as "XCOM" and "Darkest Dungeon" which mix a high level strategy layer and a tactical layer.

Another big change is the addition of a bunch of new enemy types. Kurt created a bunch of new sprites which can be layered over our basic human model. Each of the new enemy types has new tactics which makes them different to fight. We will be working them into events over the next releases.

New Enemy Types


Lastly, I have added in a leveling system for the crew. They can now level up from 1 to 5 by earning experience in events. Each time that they level up their health and abilities become stronger. This will help the crew's abilities to scale along with the quality of items as the game gets harder at higher levels.

Go ahead and download the latest version here if you want to give it try...

Build v0.23

Also, you can check out a let's play where I go through the various changes here...


---- v0.23 ----

- New port replaces the sailing experience

- Tavern added to port for hiring and finding events

- Harbor added to port for purchasing ship upgrades

- Results window showing the loot achieved with each event

- Crew now have levels which increase their power

- New experience system for crew

- There are a bunch of new enemy types with new tactics!

- Kondanese - Ravenman - Ogres - Goldenmask - Drakonid - Knights - Natives

- Couple more which need to be finished
- Several bug fixes

Privateers Alpha v0.22 Released

Privateers Alpha v0.22 Released

News

We have a new build up and ready for people to try out. The main theme of this build is creating a much larger variety of enemy types to fight against...

Privateers Build v0.21 Released

Privateers Build v0.21 Released

News

The changes in this build are pretty dramatic because I decided to take a step back and objectively evaluate if the game mechanics were working out we...

Privateers Alpha v0.20 Released

Privateers Alpha v0.20 Released

News

Download it now on IndieDB! This is the first time that we are uploading the PC builds here are we are anxious to get feedback from the community.

Privateers Event Editor

Privateers Event Editor

News

Privateers has released a new event editor tool which will greatly streamline the content creation process going forward. A video example of the tool...

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Privateers v0.24

Privateers v0.24

Demo

The latest build of Privateers which includes much more event content than the previous build. It also has a huge number of bug fixes, balance improvements...

Privateers Alpha v0.23

Privateers Alpha v0.23

Demo

This build introduces a completely redone port experience which replaces the previous sailing experience. It adds a new pacing and strategy layer to the...

Privateers Alpha v0.22

Privateers Alpha v0.22

Demo

The main theme of this build is creating a much larger variety of enemy types to fight against. There are a bunch of new enemies in this build but more...

Privateers Alpha v0.21

Privateers Alpha v0.21

Demo 2 comments

The changes in this build are pretty dramatic because I decided to take a step back and evaluate how well the game mechanics were working out as objectively...

Privateers Alpha v0.20 (PC)

Privateers Alpha v0.20 (PC)

Demo

Play the Privateers alpha build for PC for the first time! Privateers is a nautical adventure game that tries to capture the fun of roguelikes, table...

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Privateers
Platforms
Windows, Mac, Linux
Developer
Monster Tree
Engine
Unity
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Roguelike
Theme
Fantasy
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Single Player
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Latest tweets from @samthebay

RT @KURTATAYLOR: Indiedb.com Privateers is 35 on @IndieDB today. If you haven't tried it out, we have a great new build… T.co

Dec 7 2017

Check out the new build of privateers #indiegame Amindiedev.blogspot.com T.co

Nov 26 2017

Working on a new town system for #Privateers. Taking a lot of inspiration from #darkestdungeon. #screenshotsaturday T.co

Sep 9 2017

Pillars of Eternity II will include ships. Looks similar to privateers :-) Youtu.be via @KURTATAYLOR

Feb 22 2017

Proud to be supporting Pillars of Eternity II: Deadfire! Fig.co

Feb 22 2017

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