A Collectable Card Game based in the Portas Aurora Universe. Players become Fleet Engagement Technicians, managing the stability of their assigned flagship's gateway while coordinating deployed units to clear battlefields of enemy commanders.

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Development Progress


Saturday night we began talks with a very very talented artist. After a couple of hours of playing with the a few ideas we found a great direction for the art style of Portas Aurora: Battleline.

If you are interested in the night's evolution of concept designs checkout the link to his work that night.
Check his Post on Concept Development

Game Mechanic Terms Explained

Game Mechanic Terms Explained


The current list of Card Mechanics are Explained. There will be a Quick Look help feature in game as well. *Names and Descriptions may change.

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Portas Aurora: Battleline
Windows, Mac, Linux
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RT @thibaultsimar: Quick squido-thing animation test / #voxel and #c4d MoSpline T.co

Jul 14 2017

RT @RGM404: Retweeted Jenny LeClue (@JennyLeClue): So many stairs! #gif #gamedev #indiedev T.co T.co

Jul 12 2017

RT @Totalbiscuit: Another fortnight, another chemo session in a few hours. See you in a few days. Time to see Death blink first yet a… T.co

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Jul 11 2017

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Jul 11 2017

RT @joshadambell: I made a little spaceflight sim in @UnrealEngine! Now for the sound! Going to try and incorporate UE4's synth as mu… T.co

Jul 11 2017

RT @TOBSn08: Had some fun sculpting a few floor tiles for an environment #gameart T.co

Jul 11 2017

RT @EnterFaeria: Read all about today's balance patch here! And take another look at the first cards from the Oversky:… T.co

Jul 11 2017

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