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I'm Sunspear, a programmer for Pirates. This post is my introduction to the Miriscus team. Before Pirates I've been at work on my own unity projects and was also one of the core developers for the amazing Crusader Kings 2: A Game of Thrones mod.
Since joining the Pirates project in March I've been at work and mainly the backend of things. Developing multiplayer software since 2009, I'll be making sure our networking will be as efficient as it possibly can get.
As a fan of all the survival games out there, I did some work on a survival/horde mode for Pirates. Our goal is to have as much variation as possible, including some unconventional and silly game modes to keep you entertained. Also I don't think a pirates survival game has ever been done before :)
While so far only a generic zombie model has been used, there are plans to add all types of cool survival and horde game modes with all kinds of enemies.
If you don't like the undead, fear not. Game modes such as deathmatch and CTF are being worked on as well.
Latest tweets from @miriscus
Updated images on our IndieDB and site. Game is in a playable state, high focus on code these days. Video demonstration very soon :)
Apr 29 2014, 3:54am
Checkout our IndieDB page, tons of renders since last update. Two female pirates, finished male pirate #1, and more weapons.
Jan 26 2014, 9:11pm
Pulled through a tough month in Dec. Have a coding team of 4 now and were preparing our Steam Greenlight content :)
Jan 26 2014, 9:10pm
New renders on IndieDB -French Pistol -Updated Brown Bess musket -Zbrush sculpt of Character base mesh -Updated Galleon
Jan 2 2014, 12:59pm
New musket in progress - The Brown Bess model 1720. T.co Also the new Pirate is rigged and fabulous.
Dec 28 2013, 10:53am
New male pirate mesh in the works. Day 1 of progress: T.co
Dec 23 2013, 12:39am
If wondering what were up to: -Cleaned up our animations & added more actions w/ sound -Improving characters for photo-realism Update soon.
Dec 20 2013, 5:36pm
Final day to cast your votes for Pirates; just 4 hours left. T.co
Dec 20 2013, 2:05pm