We have Steam Greenlight and Kickstarter planned and will need your help!
Please subscribe to our social media so we may notify you when both events take place,
as well as inform you of updates. You can also track via IndieDB.
Thanks for voting and helping Pirates on it's quest to become the 2016 Indie of the Year. You are now in with a chance to score some free games. Help this game secure more votes by embedding the widget (or link) we have included below on your favorite sites.
Don't forget to check out (and vote) for other amazing games in contention. Here are some recommendations:
We've been busy this week getting as much of the core mechanics for Pirates done as we can manage.
Special Thanks to DotCam and TKMaster for the majority of work on the Ocean and basic Ship controller.
Benjamin for the majority of Galleon model
Our combat and weapon's development testing in the obstacle course map.
6 sword swings, 1 block. Sword collision is 100% physical. Still more work to be done though :)
The musket on day 1
By day 2, more VFX detail.
Renders of some of the weapons, tiny little gifs don't do them justice.
The new overture theme
Don't forget to share our page and follow us :)
No articles were found matching the criteria specified. We suggest you try the article list with no filter applied, to browse all available. Join now to share your own content, we welcome creators and consumers alike and look forward to your comments.