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Pirates is a multiplayer FPS themed in the 18th century Caribbean.br /You are placed in the role of a pirate and will find yourself battling other pacts, competing for precious booty, and working together to pillage and plunder, ports and villages.

We have Steam Greenlight and Kickstarter planned and will need your help!
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Discord | Steam | Facebook | Twitter | Email Us | Design Doc | Apply to Team




History of the project:
Indiedb.com
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After years of 3D modelling, my focus has shifted to learning to program in C++ for UE4. I am overly excited to report that it is going well for me & I'm feeling extremely confident that in the near future, I will be able to deliver a prototype, all on my own.
The many delays in the past have been the result of unreliable coders, who inflated their abilities to join my team, only to let me down. Hindsight, I should have started coding sooner, but on the bright side, these disappointing experiences were a valuable lesson. I may have lost time, but I haven't lost my determination.

I have a discord server setup for those interested: Discord.gg

Update April 10th:
So I'm well passed the basics & have been using C++ directly in UE4, with some minor Blueprint usage.
Right now I'm just focusing primarily on C++. I will make sure to learn Blueprint thoroughly once I'm far enough in with C++. I'm moving at a comfortable pace, which fortunately has been rather quick. I'm roughly 1/3 into my courses & I may be ready to begin coding for Pirates in as little as 3 weeks.

Swords, Muskets, Bombs, & Ships

Swords, Muskets, Bombs, & Ships

News 6 comments

We've been busy this week getting as much of the core mechanics for Pirates done as we can manage.

Project history, and the bright future ahead.

Project history, and the bright future ahead.

News 1 comment

In the 1990s, I have fond memories of The Secret of Monkey Island. It introduced me to the awesome genre/theme that is 18th century Piracy. By the time...

Unfortunate reality of developing an indie game

Unfortunate reality of developing an indie game

News 2 comments

In 2011 I decided to start this project. Before that I was into mapping and modding on Source engine. When I first had an interest in game development...

April update

April update

News 1 comment

Status of the project, upcoming updates, new media, and available position on the team as artist.

Post comment Comments  (0 - 10 of 68)
yofelix
yofelix

Are you still working on this?

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yofelix
yofelix

This looks really really cool!!!

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HarriJokinen
HarriJokinen

I just found your job posting and I gotta say that sounds really ambitious! How are you going to do the multiplayer? Have you done multiplayer games before?

I bought one example project for Unity first person shooter, but when I tried to get it working I had no luck :D That's why I've done singleplayer games only, though mp game would be really cool.

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DIFTOW Creator
DIFTOW

Unreal's standard networking. It is fine for projects like this.
I'm not doing an MMO.

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Argeomer
Argeomer

Im still tracking this after a lot of time actually :) Keep going guys!

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Guest
Guest

Any update on this game?

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DIFTOW Creator
DIFTOW

I'm presently learning C++. I have to be able to program in order to continue this project.

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Rolight
Rolight

the game is still in alpha?, why dont you make a crowfunding campaign

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Rolight
Rolight

i will buy it the launch day on my wii u, the game will be fantastic

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Latest posts from @miriscus

WIP Galleon + Ocean - GIF 2 T.co

Sep 16 2015

WIP Galleon + Ocean - GIF 1 T.co

Sep 16 2015

Boom T.co

Sep 15 2015

Didn't know twitter supported animated gifs, so here are the updates from the previous day in glorious animated gif. T.co

Sep 15 2015

Working on more animations. Not my area of expertise so I must admit, painful. :P T.co

Sep 15 2015

Harr Harr Harr T.co

Sep 13 2015

Updated images on our IndieDB and site. Game is in a playable state, high focus on code these days. Video demonstration very soon :)

Apr 29 2014

Checkout our IndieDB page, tons of renders since last update. Two female pirates, finished male pirate #1, and more weapons.

Jan 26 2014

Pulled through a tough month in Dec. Have a coding team of 4 now and were preparing our Steam Greenlight content :)

Jan 26 2014

New renders on IndieDB -French Pistol -Updated Brown Bess musket -Zbrush sculpt of Character base mesh -Updated Galleon

Jan 2 2014