Expansive Civilian Warfare (ECW) is a standalone game that is built off the W3D engine (specifically the version that C&C Renegade used). Based off of the late Roleplay 2, the new ECW team has taken C&C Renegade to a whole new level!

Features:

  • A massive land mass that’s 100,000x150,000 meters to explore. Although a lot of that is water, there are secrets down there...
  • Over 100 different weapons and items for the player to use, each with their own unique features.
  • Over 47 different player controllable vehicles which include: Tanks, Cars, Motorcycles, Boats, Hovercraft, Helicopters, Jets, VTOLs, hot air balloons, and Mechanical Walkers.
  • Fishing, Cashier, Train Conductor, and Police Officer jobs to make it easy for the player to make money.
  • Smart AI that can drive vehicles, form teams, and decide if they like a player or not based on the players actions.
  • Houses that can be bought by the player, and be customized to their liking. Players can also spawn from their house which helps speed up their ability to move around the map.
  • A cell phone system, which is one of the most useful pieces of equipment in ECW. It allows the transfer of money into the bank; the ability to "call" other players; the option to buy houses, vehicles, and weapons; trigger certain weapons; and many other things!
  • An inventory system that C&C Renegade had previously never seen the likes of. There is an inventory size limit which can be expanded by buying a backpack or usage of remote storage (the starting size limit is 10, but can easily be increased to a max of 135). It also allows players to drop weapons and items, as well as set their own favorite weapon for easy purchase at a later time. The inventory system allows the player to carry up to 50 weapons. This system allows for not only a size on the weapons, but their ammo as well. One of the biggest gains of the system is that when a player dies, they keep all of their weapons for thier next life with a 10% ammo redution.(The player however still drops the item they were holding at the time of death).
  • When you get tired of that, a Mutant Assault mode, which comes with its own surprises and fun!
  • And many more things that wouldn't fit this list!


ECW Team:

Team Leader/Lead Producer/Lead Scripter:

Jerad Gray

3d Modeler and Texturer:

Blazea53

Lead Coder/Website Designer:

Brandan Lasley

Public Relations:

Generalcamo

Server Host:

Brandan Lasley

Assorted Slaves Testers:

Admiral666

AgentOrange96

Badas123

Cabal8616

Canadacdn

Ganein14

mario64guy

Nopol10

Scanny

Testement

Former Staff

Napalmic

Canadacdn

SlikRik

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RSS Articles

2017 was a great year for W3D Hub and 2018 is shaping up to be even better! We've got a whole host of exciting updates to get stuck into, so without further ado, let's get into it!

2017 Re-Cap!

Here's a short summary of what we achieved last year!

  • Work was started on fixing Tiberian Sun: Reborn and is proceeding as planned.
  • Development work on Red Alert 2: Apocalypse Rising continued at a great pace (especially in the latter half of the year)
  • Expansive Civilian Warfare saw a release on the launcher, which has been mostly a great success!
  • Red Alert: A Path Beyond saw a plethora of updates that steadily iterated and added to the gameplay over the course of the year.
  • The stats system has been significantly upgraded since the beginning of last year, but the new stats website hasn't been pushed live just yet. We didn't put together the planned media pack that we talked about, but I feel that we are slowly building the player-base up to a good number.
  • The download manager went live, but hasn't seen too much use just yet. Hopefully this will change over the course of this year.
  • Discord has been running for a while now and has been a great success!
  • Integrated chat via IRC was implemented into the launcher! Hopefully we'll look at tightening this up a bit more this year as well!
  • The bug tracker is back up and running. If you have issues to report, please submit some bugs for us! :) We'll be making this more visible in the coming months too!
  • Advanced Tags and Prefixes was reinstalled and works as intended!

So with 2017 being a success as far as our plans were concerned, here's what we have planned for 2018!

A New Logo!

First off, we decided that the W3D Hub logo was due a freshen up for 2018, so we've updated it a bit. The layout is still the same, but it now a lot crisper with flat colours on the text that make it look a lot more contemporary. Here's what we have decided to go with:

Over the course of this month, we shall be updating the logo across all of our games, services, and channels; so keep an eye out for it!

New Development Tools (SDK) - Mammoth Editor

Mammoth_Editor_SplashUrban600px.png


We're proud to announce Mammoth; a brand new tool that we're hoping to develop and build on throughout the year. Mammoth is a full replacement for the venerable Commando Level Editor (that shipped with Renegade) that will allow for a much higher degree of flexibility when creating mods and maps on the W3D Engine. Here are a couple of screenshots:

image.pngimage.png


It may look a lot like level edit and that's because it is currently being developed as a reverse engineering of that piece of software, however once that is complete, we can then begin adding some more outlandish features. The viewport controls have already been improved, allowing users to use the RMB and WASD to navigate the viewport and LMB to select objects without changing between view and select modes!

New Development Tools (SDK) - 3DS Max 2017 W3D Export Plugin

After years of using Gmax and 3D Studio Max 8, a new 3D export plugin is finally within our grasp! With this new plugin anybody will be able to export their models and animations from new versions of 3DS Max that are 100% compatible with Windows 10. This is really big for all of us, because it allows us to make use of software that has newer features that are much more powerful (than Gmax and Max 8 are) and easier to use.

Here's a screenshot of the new plugin in Max 2017. It's not quite ready, but we hope to release it sometime this year!

image.png


Also, because the new export plugin has been built from the ground up, we can consider the possibility of porting it to other 3D modelling programs. We know that not everyone can get their hands on a copy of 3D Studio Max, so we are also looking at integrating the plugin to work with Blender, which is a popular free software package for 3D modelling.

Much much more!

Come and take a read about the rest of our exciting roadmap on our community forums!

Link: W3dhub.com

Also a big thankyou to all of the people who play our games and support our community! Your dedication gives us the motivation to keep C&C Renegade modding alive!

Peace Through Power! :)


ECW 1.2.0.5 + 1.2.0.6 now live!

ECW 1.2.0.5 + 1.2.0.6 now live!

News

Added the new nuclear strike disaster, the mobile Flak Truck, the Throwing Spear and the Boomerang. More in the full article!

ECW Public Release!

ECW Public Release!

News

Expansive Civilian Warfare has been released! Update your W3D Hub Launcher and download the game now!

ECW Set To Release December 30th!

ECW Set To Release December 30th!

News 2 comments

Jerad2142 is happy to announce that Expansive Civilian Warfare is set for an upcoming release this month on December 30th! If you didn't already know...

Tester Applications are Open!

Tester Applications are Open!

News

W3D Hub have once again open their doors to accepting tester applications! If you enjoy following games such as Tiberian Sun: Reborn, Red Alert 2: Apocalyse...

RSS Files
ECW Public Beta Release (Installer)

ECW Public Beta Release (Installer)

Full Version 5 comments

Its finally here, after 2.66 years we've made a release!

Comments
Fogbot3
Fogbot3

Amazing game and community,went on thinking it would be a free GTA, but it is so much better with a little bit worse graphics. If you like driving, shooting, texting, talking, flying, swimming, walking, or blowing things up, you'll love this game.

Reply Good karma Bad karma+2 votes
JeradGray Creator
JeradGray

Sorry for not being on much man, been busy, hopefully by next week we will be back in again.

Reply Good karma+1 vote
EliteHunter39
EliteHunter39

Is it out yet..

Reply Good karma Bad karma+1 vote
GeneralCamo
GeneralCamo

Sorry if you are watching this page and not receiving any updates. This project is in the last stages of development, so there isn't much stuff to show.

I plan on making an update with a full play-through of one of our new maps soon though: Stay Tuned!

Generalcamo
ECW Public Relations

Reply Good karma Bad karma+1 vote
JeradGray Creator
JeradGray

Last Stages of Development? What are you posting from the future?

Reply Good karma+2 votes
Razzeld
Razzeld

no comments :(

Reply Good karma Bad karma+2 votes
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Expansive Civilian Warfare
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Style
Theme
Abstract
Players
Multiplayer
Project
Indie
Boxart
Boxart
Series
Roleplay 2
Roleplay 2 Tactical Shooter
Expansive Civilian Warfare
Expansive Civilian Warfare First Person Shooter
Twitter

Latest tweets from @ecw_dev

The new Internal test is out with a bunch of new hidden features / events. Highest FPS was 250 FPS on some maps.

Nov 8 2012

No plecostomus no Youtube.com explains today.

Nov 6 2012

Well, we have something really amazing to show you guys.

Nov 5 2012

Stayin Alive In San Casina (Silkrik 2007) Expansivecivilianwarfare.com

Nov 4 2012

Roleplay 2 Trains (2010 Jerad Gray) Expansivecivilianwarfare.com

Nov 4 2012

Ph33r Teh Ninja (Silkrik 2007) Expansivecivilianwarfare.com

Nov 4 2012

ECW New Tornado System (Brandan) Expansivecivilianwarfare.com

Nov 4 2012

New Staff Members! Expansivecivilianwarfare.com

Nov 4 2012

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