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Let's just say I'm not very fond of the patent system. My way of dealing: making Patent Blaster, a sidescrolling explodey kind of game based on awful patent art come to life. Your mission: invalidate those patents using any means necessary.
 
Elephants charge at you with a stick of color acting like a lightsaber, before falling to your superior flamethrower, but not before they’re resurrected and your cackling evil twin erupts on the scene, literally flying in all directions, just above the hovering hollow bear with a freeze ray. I love games in which each second of gameplay can be described as thus; it’s delightfully ridiculous.
Chris Priestman, Indie Statik

...strange, juicy, and fun... The visual style of this game is unique.
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0 comments by Zarkonnen on Oct 1st, 2013

It's released under the MIT license for the code and a Creative Commons Attribution-NonCommercial-ShareAlike 3.0 Unported license for most of the assets. You can get the details - and the code - on GitHub. You can still buy the game by clicking this well-crafted link.

And remember: hover-elephant is watching.

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Patent Blaster Demo

Patent Blaster Demo

May 29, 2013 Demo 0 comments

Acid leaks. Exploding barrels. Jars of mysterious substances. Books that whisper obscenities. Torn wallpaper patched up with patent applications. The...

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Patent Blaster
Platforms
Windows, Mac, Linux
Developed By
Zarkonnen
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Official Page
Patent-blaster.com
Release Date
Released Mar 12, 2013
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Community Rating

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8

2 votes submitted.

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Style
Genre
Platformer
Theme
Abstract
Players
Single Player
Project
Indie
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Boxshot
Twitter

Latest tweets from @zarkonnen_com

RT @klei: Our reddit AMA is live now! Ask away! T.co

16hours 19mins ago

RT @conceptartworld: Check out creature designs by concept artist and illustrator @KenBarthelmey T.co #photoshop T

20hours 16mins ago

@Kosmogrrrl Damn, I must go and claim my reward sex ASAP!

Aug 19 2014, 6:38am

Apparently as a female game developer, you must submit to public moral judgement from exes, Internet axe-grinders. Good to know.

Aug 19 2014, 6:33am

@xeophin @Nelde @PhilomenaSchwab @ragekit Added! :D Interesting how mobile-centric the list is.

Aug 19 2014, 4:17am

@MadHeadGames BRB rebranding

Aug 19 2014, 4:03am

Going through the ship AI code in Airships, shaking my head. Maybe I should stop the AI from trying to ram its own ships? #gamedev

Aug 19 2014, 3:44am

Apparently ingame heraldry is in now. T.co

Aug 19 2014, 1:48am

@puppygames Also, Basingstoke's looking pretty good. :D

Aug 18 2014, 7:54am

@puppygames Don't feed the trolls. *hugs*

Aug 18 2014, 7:52am

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