• Register

Join us on a mindbending trip to a world that no man has ever seen before. Discover truth and beauty in a place that follows its own rules and live an alien existence full of meaning and surprises. You are NOWHERE. You are NOW HERE. Still in early alpha stage, NOWHERE aims to be a holistic first person experience set within a mystic cosmos, focusing on emergent player-driven storytelling, strong social AI and high replayability through the use of procedural content, combining gameplay elements of exploration, survival, strategy, communication and adventure.Our story arc aims to explore human topics such as family, science, religion, politics, culture and history as well as shed light on existential themes such as fate, choice and free will, seen through the unfamiliar lens of individuals in a post humanist, post singularian alien society.

Image RSS Feed Latest Screens
loading screen shader NOWHERE vintage box art projected cursor
Blog RSS Feed Report abuse Latest News: NOWHERE Progress Report November 2014

1 comment by duangle on Nov 23rd, 2014

Leonard wrote in the Nowherian forum about our current progress with NOWHERE:

Right now is, hands down, the worst part of development. There are no fancy graphics to show off, no intricate gameplay, no surprising AI, no badass music, just unglamorous system design that interests no one so we can get all the aforementioned stuff in a manageable form that doesn't keep becoming a sluggish and unserviceable mess.

Media RSS Feed Latest Video
Post comment Comments
oxfordconsise Mar 7 2014, 11:57pm says:

damn I wish I had the money to back this

+1 vote     reply to comment
piggybankcowboy Dec 18 2013, 4:51pm says:

I *think* I understand what you're trying to do, and I think it's brilliant. It seems like you guys are throwing metaphysics, information theory, long-term thinking and a slew of other broad-spectrum concepts into a blender to make a colorful cocktail that should induce the player to ask themselves some serious questions. If I'm even half correct, there, you've got my attention, haha.

+3 votes     reply to comment
Thomi007 Nov 3 2013, 12:37am says:

Ich werde versuchen, euch zu helfen, denn dieses Spiel hört sich grandios an, viel Glück bei eurem Projekt ;)

+1 vote     reply to comment
grouchbag Sep 18 2013, 4:18pm says:

Not only trippy,but very pretty as well.Good luck! :)

+1 vote     reply to comment
501stormtrooper Feb 20 2013, 8:40am says:

Holy damn this is trippy. Looks awesome though, keeping track of this gem.

+2 votes     reply to comment
Jerikಠh Nov 5 2012, 6:09pm says:

LSD o_o

+3 votes     reply to comment
Coloc Nov 5 2012, 5:08am says:

DONT PLAY THIS ON SHROOMS !!!!!!! Otherwise it look like a original take on the sandbox genre. Tracking.

+2 votes     reply to comment
TheUnabridgedGamer Aug 15 2012, 6:57pm says:

I'm not entirely sure what I just saw but it looked very impressive.

+5 votes     reply to comment
Post a Comment
click to sign in

You are not logged in, your comment will be anonymous unless you join the community today (totally free - or sign in with your social account on the right) which we encourage all contributors to do.

2000 characters limit; HTML formatting and smileys are not supported - text only

Developer & Publisher
Custom Built
Send Message
Official Page
Release Date
Released Jan 21, 2014
Game Watch
Track this game
Community Rating



0 votes submitted.

You Say


Ratings closed.

Role Playing
Single Player

Latest tweets from @duangle

RT @paniq: current status of terrain engine T.co

Mar 24 2015, 12:11pm

Look who's in this months @GameStar_de issue. \o/ T.co

Jan 29 2015, 9:50am

RT @sylvia_ritter: Thanks to @itchio & @moonscript <3 we are able to reopen our itch.io page: T.co #VATMOSS T.co

Jan 19 2015, 7:38am

RT @gamasutra: Creating a programming environment for the "deeply procedural" game "Nowhere" T.co T.co

Jan 13 2015, 6:48pm

RT @yankooliveira: It took me 3 minutes to notice the awesome use of dynamic music @duangle made, which makes it be even more awesome. htt…

Jan 8 2015, 11:12am

RT @paniq: I wrote a new article: "Conspire: A Programming Environment for NOWHERE" T.co

Jan 6 2015, 3:08pm

RT @shegeekshow: i am SO impressed with the scope and design of @duangle's upcoming game, Nowhere. go back this! T.co

Jan 6 2015, 1:55pm

RT @sylvia_ritter: Due to #VATMOSS we had to change our patreon rewards. T.co

Jan 3 2015, 9:49pm

RT @sylvia_ritter: Due to #VATMOSS NOWHERE is currently not available at itch.io. T.co

Jan 2 2015, 3:36pm

RT @sylvia_ritter: I've created an @itchio page for NOWHERE: T.co T.co

Dec 18 2014, 10:15am

Embed Buttons

Promote NOWHERE on your homepage or blog by selecting a button and using the embed code provided (more).

Last Update
4 months ago
138 members