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Welcome to Madrigal an action role-playing game played from a third-person perspective. Emphasis is on environment, gameplay and lore to create an immersive experience. Battle varied enemies, solve puzzles and explore different locations to unravel the worlds mysteries.

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Wraith combat test

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Madrigal Wraith combat test, the scythe weapon ground strike was a lot of tricky work using animation events to trigger all the fx etc, it also has a damage collider attached to the prefab projectile trail which follows the trajectory to damage the player and packs a real punch with continuous damage if entering the burn areas till delay destroyed. the rest of the AI animation moveset is pretty standard.

New area

New area

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New built area in Madrigal, main City environment. Lighting improvements.

Madrigal gameplay

Madrigal gameplay

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I am a solo developer, experience in 3D modeling, texturing,rigging and animation. 7 years gaining Unity knowledge and now putting this into practice...

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