Lunar Soil is a 3rd person moon-based management game about you, your crew and your corporate sponsorship.

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Hello everyone, hope yo''re having a great day! Yay! So currently we're working on the AI system and are also modeling and texturing craft-able items. At large we're spending our time making Lunar Soil's demo/intro. The intro takes place on a training base, before taking off to the moon. The player will get a hint of most mechanics in game and get the ship ready for takeoff. Note that all screenshots you've seen so far is from the intro scenes.

Let's look at some sweet screenshots from the intro, shall we?

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On our way to meet the sponsors. Crossing the main-hall down to the launch area.

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On our way down to the training hub where our main mission is to prepare the ship and your crew for takeoff to the moon. Each room in the hub will introduce a new game-concept like modules-building, spacesuit and outdoor walking, planting in the greenhouse, trading in the cargo-bay and researching in the lab.

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The rocket room (the rocket is behind the player). Here we prepare the ship for launch, add the fuel, food and tools.

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The greenhouse lightpath with planted grass on the sides.

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A view over the greenhouse from the planting deck, the green circle represent a unlock-able location where you can order your employees to grow seeds etc.

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42. Bring your towel and don't panic.

Announcing Lunar Soil

Announcing Lunar Soil

News

Lunar Soil is a 3rd person moon-based management game about you, your crew and your corporate sponsorship.

Comments
ErackGamer
ErackGamer

Looks interesting. Good luck with your project!

Reply Good karma Bad karma+3 votes
mimik_nu Creator
mimik_nu

Thank you very much!

Reply Good karma+2 votes
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Lunar Soil
Platforms
Windows
Developer & Publisher
Morgondag
Engine
Unity
Contact
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Homepage
Lunar-soil.com
Release date
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Style
Theme
Sci-Fi
Players
Single Player
Project
Indie
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Latest tweets from @lunarsoilgame

Wrote a new blog post! Editors, gamepad, lava and game-systems! Blog.morgondag.nu #screenshotsaturday #indiedev

Jan 12 2018

RT @MorgondagDev: Gamepad rumble time! ๐ŸŽฎ #gamedev #ps4 #xbox T.co

Jan 7 2018

Hello Worlds! Hello Humans! New blog post thingy: Blog.morgondag.nu #gamedev #indiegame

Jan 3 2018

RT @MorgondagDev: ๐Ÿ‘ฉ๐Ÿปโ€๐Ÿš€๐Ÿค–๐Ÿ™€๐Ÿ‘พ #screenshotsaturday #gamedev T.co

Dec 16 2017

RT @MorgondagDev: Today in AI bloopers! This is the punkband Navmesh Suiciders. Normally a agent stays on top of the #navmesh not thโ€ฆ T.co

Dec 12 2017

RT @MorgondagDev: Trying out a โ€œnewโ€ AI solution. Apparently it likes to dance around a lot and get stuck behind walls. #gamedev #aiโ€ฆ T.co

Dec 10 2017

Friend or foe? #gamedev #screenshotsaturday T.co

Dec 9 2017

RT @MorgondagDev: Topdown view of the queue system! =) #screenshotsaturday T.co

Dec 9 2017

Commanding the crew and testing out our queue system! #screenshotsaturday T.co

Dec 9 2017

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