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BEGINNING
A tale of knightly washing machine who goes on crusade against a false king who took the crown by chopping both old king and his knights to death. Knightwasher was on his way to afterlife, second in the row, right behind the dead King Crownwasher. The now dead and true king made his last wish to Death... and Knightwasher's name NEVER existed in the Death's books of living, dead and the dying.

After years and years of studying the books and rules of living, dead and the dying, Death finally came to a conclusion. Knightwasher did not belong to His Scythe Bearer's realm and was cast away from there.

MORE OF A POEM, LESS OF A LIST
Lance of wood, cogs of steel,
The Knightwasher tilts his foe.
A massive slam, a song of metal,
The Knightwasher's foe tumbles no more.

Wooden lance, sings it's song.
Impact strong, foe is done.
Whisper of an axe, ends in a yell.
Life escapes, only one stands.

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Blog RSS Feed Report abuse Latest News: Knightwasher - Diorama!

3 comments by Detocroix on Jul 6th, 2012

Welcome! Welcome, Ladies and Gentlemen!

Let's take a small and quick look at what I've been chiseling! Dioramas! I am aiming for each tile (tile in Knightwasher means a single location that is centered on screen) to be impressive and special on it's own. I want them all to be dioramas. Stages of play on their own merit! Of course some of the tiles will be relatively empty. I don't want everything to look cool because then nothing does. Nothing should look utterly boring and uninteresting either!

As a diorama, each tile must stand on it's own, even the most common tile full of grass should have some character. If I can't take a screenshot at random, I've failed to make the tile. When I was younger I used to play Warhammer 40'000 all the time, now I've moved more towards board games, but the love for tiny handcrafted things still stay.

Knightwasher - Three tests

Diorama backgrounds!

Recently I've been testing some backgrounds to find some solution to "dead half of the screen" and I'm fairly confident now with what I've got. As I already have all sorts of lovely effects like depth blur, nice lighting and camera view with low fov (field of vieor) bringing the look of miniature photographs, adding a background itself was a no brainer. Everything I've already got in, benefit more from actual background than just a black screen.

Current tests include the "Dark style" which brings out the tiles themselves more, but darkens the overral picture a bit too much. Second test is "Bright style" which I like more in terms of brightness, but it makes some tile pieces, such as the travel direction arrows and roads very hard to read.

As for the progress itself

I have most of the "common tiles" done for Westwood forest (the starting area), just shore tiles missing and of course a lot of tweaking and adjusting! I had some issues with conversation window not accepting line breaks (/ enter presses) which prevented me from actually typing in conversations, but it's fixed now :)

I should have more free time for the next three weeks, so more content!

I always welcome feedback, so let it pour out if you hate it or love it! Or anything in between of course!

Cheers!
Detocroix

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Post comment Comments  (0 - 10 of 17)
7heSAMA
7heSAMA Feb 11 2014, 10:17pm says:

So... what's the word on this project? Still working on it?

+1 vote     reply to comment
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Guest Nov 8 2013, 2:06pm says:

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Cheeseness
Cheeseness Oct 8 2012, 3:24pm says:

This is incomprehensibly awesome. I voted for you on Greenlight <3

P.S. Can't wait to play this under Linux ^_^

+1 vote     reply to comment
Miltage
Miltage Aug 31 2012, 6:43pm says:

Oh man, I am loving this game more every week.

+1 vote     reply to comment
rottenhedgehog
rottenhedgehog Aug 19 2012, 4:33am says:

You play a washing machine?! XD I love the artstyle!

+1 vote     reply to comment
kaskade
kaskade Aug 18 2012, 5:38am says:

This looks awesomely awesome. I'm envious!

+1 vote     reply to comment
7heSAMA
7heSAMA Aug 15 2012, 11:21pm says:

This idea for the terrain is incredibly unique and awesome. And the combat looks super fun and stylish.

Arena multiplayer maps would be kind of cool, all these fights going on in different tiles. But I would really love to explore the singleplayer world. Props for playing Warhammer! Tracking.

+2 votes     reply to comment
Meltdown_Interactive
Meltdown_Interactive Aug 11 2012, 5:12pm says:

LOl

+1 vote     reply to comment
Ca_Putt
Ca_Putt Jul 2 2012, 12:30am says:

I don't really know what this is supposed to be but it looks to awesome not to track. :D

+3 votes     reply to comment
Detocroix Creator
Detocroix Jun 23 2012, 11:31am replied:

Still exploring the possibility of multiplayer; possibly not for story mode, but for arenas. We'll see!

+2 votes   reply to comment
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Legend of the Knightwasher
Platforms
Windows, Mac
Developed By
Detocroix
Engine
Unity
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Official Page
Detocroix.com
Release Date
TBD
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Style
Genre
Adventure
Theme
Medieval
Players
Single & Multiplayer
Project
Indie
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Latest tweets from @detocroix

@DustyGerkin I'm actually a horrible person with very low requirements and I enjoy both AAA and indie games immensively :)

5hours 39mins ago

On that note. Steam autumn sale starts wednesday... and so does Origin black friday sale. Penny for your game?

7hours 6mins ago

Season pass DLCs: Buy one good DLC at the price of three!

7hours 9mins ago

@andytouch With just co-op / competitive multiplayer or actual mmorpg elements? Frogger with 5 players or so would be cool :)

8hours 39mins ago

How to ruin any good game IP? Make it in to a mmorpg.

8hours 41mins ago

@notch Have you seen cat sharks? They are awesome. T.co

Nov 23 2014, 1:05pm

T.co Cat sharks. Internet. Thank you.

Nov 23 2014, 1:03pm

@rje @Bob_at_BH @Sony Maybe it was banned in US/mainland EU. Not sure...

Nov 23 2014, 1:00pm

@Bob_at_BH @Sony @rje I thought this was 2-3 years old? I agree though. Please don't do it ever again.

Nov 23 2014, 12:59pm

The little perfectionist in me wants to adjust curves in @UnrealEngine blueprint links.

Nov 23 2014, 6:46am

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Legend of the Knightwasher
Legend of the Knightwasher
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