Hello everyone, I've made some really nice progress on the combat! I want to apologize that we didn't have the full demo out on the 15th like I had hoped, but we are still working very hard to get it out asap. Anywho, with the updated combat (which you should play!) there are now...
- Charged attacks, which are visualized by a glowing on the end of your sword, they cannot be parried and they do double damage, but they can still clash with an opponents foreswing
- Updated AI, he is now somewhat intelligent and will read the players and actively attempt to parry you
- Dodge Rolling, you can now roll with CTRL, this is really handy as an escape when you are overwhelmed with your current sword encounter
- Minor bug fixes, I got rid of all the ones I know about!
And the video showing stuff off...
CLICK HERE TO PLAY
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