• Register
We've been greenlit! We will be doing an early access sometime in the future.


... is the rogue-lite Action & Adventure RPG we've always dreamed of, combining elements of exploration, combat, and dynamic storytelling. You play a character of your own creation, in which upon his or her likely demise, your kin will pick up the mantle where you left off. The world around you will evolve and change during this time, old friends will die, perhaps reminding their children of your ancestors great deeds. The quests failed by your ancestors may have dire consequences and change the way your childrens lives will play out, be mindful and conscious of your actions and do your best to make amends for the sins of your forefathers. Create relationships, accept quests, and enjoy endless procedurally generated adventures. Dark dungeons with ancient relics to capture, tropical islands that have a goblin infestation problem, desert ruins with apparitions that need to be laid to rest, all of this at the tip of your blade, staff, or arrow waiting to be explored. As your blood line increases in fame and recognition you will be able to accept more difficult tasks, perhaps your grandchildren will find their way into mystical keeps with great dragons awaiting or mighty castles with oppressive warlords, this as a result of the seemingly small kind deeds you do now. Tread lightly through the forest of decisions you and your kin will face, for the very world around you will be molded by the decisions you make. Be certain that there will still be a world to inhabit for your children and the future generations, this is your duty and your quest, for long after you die all that will remain is your legacy.

The lore and setting...

is deeply inspired by Dungeons and Dragons and Lord of the Rings, just really awesome fantasy settings that you can lose yourself in, dragons, ogres, goblins, elves, you name it, I'll do my best to pack as much in.

The combat...

has drawn inspirations from games like Mount and Blade and Dark Souls, with strategic, thought out, and well paced action. We wanted to take it a step further though and give you full 360 control over what angle you swing your melee weapon at, adding parrying and clashing to give the combat a little more depth as well.

Procedural Content...

is so important to me that I want someone working on this system alone full time. I want an overworld that is teeming with life and mystery, a dungeon system that is always unique, providing puzzles and random encounters with all sorts of enemy types with all sorts of gear for you to loot.

The customization...

should be just as thought out as everything else. Giving plenty to choose from on the character side of things, but also allowing you to build your weapons piece by piece, from blade to pommel.

Puzzles and platforming...

because why not? We love the Zelda franchise, and a change in pace is always good, finding secret treasure and hidden areas in the game is a must for us since it really makes the game world feel that much more real.

Classes and races...

are a must in any fantasy game. You will unlock new classes and races to play, starting with only four classes, the warrior, wizard, archer, and rogue, you will unlock further tiers of the classes and hybrids as you complete feats and quests with each.

Image RSS Feed Latest Screens
Unity 5 Groundwork Unity 5 Groundwork Unity 5 Groundwork
Blog RSS Feed Report abuse Latest News: Legacy: Unity 5 Groundwork and Development Streaming

0 comments by anarcheril on May 15th, 2015

Hey everyone, just a general update on how things are going. We've finished moving the art assets and finalized the style in Unity 5, and things are looking beautiful. All the team members are well adjusted to their works respectively and we are ready to get the ball fully rolling on development, including your input! (read more after screenshots). Also these screenshots shouldn't break as the previous ones directly from puush did (from moving categoeries) since I will be uploading all future screenshots to indieDB first before putting them in the news posts.

Also, from here on out we will no longer be doing any developer diaries on youtube... instead I will be directly streaming what I work on (probably everyday), this is simply because the youtube video preparation process is taking time away from developing, and with streaming I can get feedback in real time (with some delay)! So please be sure to check out my twitch and follow me there if you want to get your input directly in, feel free to ask questions as well!

For those not interested in listening to me loudly breathe while I work, we will have the forum up soon for everyone to put there suggestions up for features and such. Stay posted!

Media RSS Feed Latest Video
Post comment Comments  (0 - 10 of 19)
ZombeeWhisperer Dec 17 2014, 6:05pm says:

I don't have the game but it also kinda reminds me of that Ubisoft game XIII. Cell shaded. Looks very promising.

+2 votes     reply to comment
Ronnie42 Aug 12 2014, 6:34am says:

On version 0.97, on first run I'm getting this issue on some machines:


+1 vote     reply to comment
anarcheril Creator
anarcheril Aug 13 2014, 3:53pm replied:

I've PM'd you with my steam!

+2 votes   reply to comment
IsbaraHan Jul 27 2014, 5:15am says:

well.. i like cartoony stylized games, but after i begin the demo i started to fight with first skeleton. i hit it like million times and it didnt die. so i rage quited :)

+1 vote     reply to comment
anarcheril Creator
anarcheril Jul 27 2014, 4:54pm replied:

Haha I'm sorry to hear that, the first couple statue skeletons are destroyed by performing the specific combat mechanic described on screen, I'll see if I can make that more apparent in the future.

+1 vote   reply to comment
Guest Jul 27 2014, 12:42am says:

hmm, for some reason my screen is cut off just before the play button on the right side so I can`t get past the weapon creation screen.

+1 vote     reply to comment
Ronnie42 Jul 31 2014, 4:08am replied:

Same problem here but I noticed this in Windowed mode.

+1 vote     reply to comment
anarcheril Creator
anarcheril Aug 1 2014, 5:18am replied:

The problem should be fixed in the 0.97 version. :)

+1 vote   reply to comment
Ronnie42 Aug 12 2014, 6:29am replied:

I have trouble-shooted further, this exists if the pre-set resolution is set 1280 x 800, a common occurrence on several different machines. This problem is in both Windowed Mode, Full-screen.

+1 vote     reply to comment
JohnM5225 Jul 7 2014, 5:24pm says:

Ahhhh! I love it so much! It has a Wind Waker type art-style, which is awesome, and the combat is epic, and I actually feel like I'm having more input in my strikes than the generic clicky-clicky slashy-slashy in most games. But of course this can make it pretty tricky, though that's another thing I love about it :D I never knew I wanted this until now :3 Can't wait to see how it turns out!

+3 votes     reply to comment
anarcheril Creator
anarcheril Jul 7 2014, 10:14pm replied:

Thank-you very much for the feedback! We are still hard at work refining the combat system and are very excited to keep everyone updated!

+2 votes   reply to comment
Post a Comment
click to sign in

You are not logged in, your comment will be anonymous unless you join the community today (totally free - or sign in with your social account on the right) which we encourage all contributors to do.

2000 characters limit; HTML formatting and smileys are not supported - text only

Windows, Mac, Linux, XONE, PS4
DPS Games
Send Message
Release Date
Game Watch
Track this game
Single, Multiplayer & Co-Op

Latest tweets from @_dpsgames

Hey guys, just a minor update. Time lapse video for the base red dragon mesh for Legacy. T.co #gamedev #indiegamedev

Mar 23 2015, 10:54pm

Art updates and more! Be sure to check out our latest news post on indieDB for Legacy! T.co #gamedev #indiedev

Dec 16 2014, 8:35am

Legacy Alpha (and onward!) is now in a bundle! T.co Support us, other devs, and charity! #indiedev #gamedev #gameinsight

Aug 19 2014, 2:48pm

Awesome game bundle with 7 games INCLUDING LEGACY ALPHA ACCESS + more + charity!. Groupees Be Mine 14! T.co

Aug 18 2014, 7:18pm

Hey guys! Our headline is up on indieDB for our demo, be sure to check out our 0.97 demo! T.co #indiedev #gamedev

Aug 13 2014, 2:40pm

@Toby_Games Hey Toby! It would be really awesome if you could check out the demo for my indie game! T.co

Jul 29 2014, 11:51pm

@DanNerdCubed Hey NerdCubed, please check out my free prototype ! T.co .

Jul 29 2014, 11:47pm

The latest demo with updated combat is up! It's FREE so give it a try and share it T.co #gamdev #indiedev

Jul 29 2014, 6:03pm

Hey guys! Be sure to check out our little demo for the latest combat for Legacy! T.co #indiedev #gamedev

Jul 29 2014, 8:15am

It's day two on greenlight and we are 20% to the top 100! T.co Keep spreading! #gamedev #indiedev

Jul 27 2014, 5:16pm

Embed Buttons

Promote Legacy on your homepage or blog by selecting a button and using the embed code provided (more).

Last Update
1 week ago
110 members