Last Knight is a unique genre mix that combines platforming, action-packed riding and ragdoll physics driven jousting! It is fast-paced action in a never ending randomly generated Unreal Engine powered fantasy world! Features: - A full-fledged adventure in the story mode - Randomly generated world in the different infinity modes - Wide range of different fantasy environments - Quests and rewards system - Cutting edge graphics archived with the Unreal Engine - Unique Power ups and other special unlock-ables - Customization with different characters - Dynamic weather system - Ragdoll physics feedback - Impacts alter and deform the world - 3rd Person, First Person and Bird's Eye view modes - World Mutators and Body Mutators Recommended min.: 2.4GHz Dual Core or 2.6GHz Quad Core 512MB Shader Model 3.0 Nvidia GeForce 8800 GT or AMD Radeon HD 3870 or 1GB Nvidia GeForce GTX 560 or AMD Radeon HD 5850 2 GB Ram 450 MB Hard Drive Space
I worked on something new for Last Knight, a quest system!
Posted by Davision on Feb 18th, 2013
Here is some info about the quests of Last Knight, which I just finished coding the management system of.
The quests can be found as letters in the world, each is addressed to one of the characters, so it can only be pursued by that specific character. When a quest is accepted it gets added to that characters quest log. When you complete a quest you will get awarded with an amount of gold and a Chivalry point. Chivalry points will matter when your score is counted.
Now that that system is in place, which was quite a lot of work, I can make up some fun quests. The quests will then also be connected to the characters character.
Here are some first examples:
The Knight has the Big Boom Cannon power up perk, thats why he is tasked with this quest:
A almost usual RPG Quest, but its for a Princess:
The "Recruit" can do exactly one thing very good and that is dieing so there will be some quests build around that for him: