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  • OVER-THE-TOP JOUSTING! - Countless enemies had been shot, hacked and slashed in the history of games. Now it is time to ram a wooden lance in some gut, send your foes flying, and watch them bite the dust! Body parts ripping off, ragdoll horse physics, and destructive environments included.
  • A BEAUTIFUL BRUTAL WORLD – Dive into a magical fantasy world full of treasures and adventures! Don't be fooled by the cartoony looks: here, simply bumping into a silly wooden fence spells a sudden end to your hero's life. If you fancy dying in a more heroic way, how about getting swallowed by a giant toad, falling into a lava pit, exploding from eating too much turkey, getting impaled by a Hitler Snowman, or just getting lit on fire by a dragon!
  • BUCKETLOADS OF CONTENT – Divided into three major parts - the Story Mode, the Endless Journey Mode and the Rogue Rider Mode - this game has a lot to offer and there is always something new to accomplish, find, or unlock. Power-ups, characters, view modes, mutators, quests, game mode variations, randomly generated hats, you name it! Did you ever wish to be a skeleton king with a fancy wig riding over rainbows on a flower-pooping pink unicorn? It's all up to you in this game!
  • INSPIRED BY CRASH BANDICOOT – Good third-person platformers were always hard to find on PC, when consoles sport countless shining examples: the first Crash Bandicoot titles, Spyro, Ratched & Clank, and Super Mario were all a big inspiration for Last Knight. This game kicks it up a notch with non-stop jousting action, no-health instant death, procedurally-generated worlds, as well as custom-crafted levels with Knightmare levels in-between. To top it off, the new Rogue Rider Mode pushes it all into a rogue-like direction, and if you don't like third-person view, try playing in first-person mode!

Recommended min.:
2.4GHz Dual Core or 2.6GHz Quad Core
512MB Shader Model 3.0 Nvidia GeForce 8800 GT or AMD Radeon HD 3870 or 1GB Nvidia GeForce GTX 560 or AMD Radeon HD 5850
2 GB Ram
600 MB Hard Drive Space

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Blog RSS Feed Report abuse Latest News: Update #9 - Traders Alive, Competitors Dead and Free Games

0 comments by Davision on Dec 20th, 2014

Here we go with update #9 which marks version 1.9!

User Posted Image

You probably wondered by now why Halloween never seems to end in Last Knight. Wonder no more! It is now Christmas and Santa made your deepest wish come true. What wish that is? To put all those competitor rider to waste.

Competitor Rider

Well, not all of them, some get wasted in the brand new taverns while some others are still out there roaming the kingdom and getting wasted. But they finally respect you now and will not try to get into your way anymore even if that means their painful death. You could say they respect you more then their own live.

Those other rider also represent now all those houses in the game. Like the house of the dancing fox, of the mad unicorn, of the roasted turkeys etc. They wear the flag of their house proudly (till they die around the next corner) and there are also rogue rider that represent their own generated family (and their rather short legacy). When you crafted the castle yet you will see also rider of your own house but you can just ram them in the side anyways, because it is just too tempting to not do!


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(Nobody is under the influence of alcohol here)

The addition of the tavern acts as the go to place to hear all the drivel. There you can listen to the tales of the wonders of the world. But luckily you don't have to sit through all that boring slipslop and only get the important bits which is in which direction a particular wonder is located. There is a side-effect to the addition of the tavern though, other riders have been seen riding dizzy on their horses while others are simple sleeping while riding and some have even forgot to put on their armors! That can not end well. (As if it ever would)
Note: There is 0% alcohol included in this game. Non, zero, nada! It is all just apple juice in those barrels.
Oh, those randomly generated other rider now also wear randomly generated hats sometimes.

Traders with faces

You probably also wondered why you could only see the dark silhouette of the traders. Fear not, they are not some dark evil demons that hide in the shadows! They are human beings just like you and me, well, for a big part.

Here is the charming diamonds trader brought to light:
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Wait, something went not quite right there, lets try again:
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No, that was a wrong parameter, lets roll with this, here they are all right:
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Isn't it a dream team? Well, one is getting out of line but that has to do. He just got too much magic in him!

The traders are not shy to comment on the hats you wear. You better take their fashion tips seriously because the right hat can help immensely with trying to survive, because magic!

Extra cameras

The extra alternative cameras have been tweaked quite a lot and you can now choose favorites with the number keys from 0-9. There are default favorites which are basically my favorites but you can make them your own by choosing a camera with the mousewheel or in case of the gamepad with the d-pad up and down buttons. To then save a selected camera on a number simply press left control + the number key you want to save it on. You can then also automatically randomize between the favorites by choosing camera 0. (If you have problems with your mousewheel or d-pad you can also lock camera switching by pressing numpad 5) Don't forget, in first person you can instead zoom in and out.

Some Free Games

I participated in 3 game jams recently and out of it came 3 little games you can download:

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"Where Is My Hammer" Everything can be smashed to pieces and there is a hammer. Created for the Indies VS PewDiePie game jam.

"Shotmephrenia" A FPS in which you have to shoot no one but yourself! Make perfect trickshots, figure out how to reflect the bullet over multiple panels and run and jump to catch your bullet! Created for the 7DFPS game jam.

"Nowhere" A very small but deeep artgame that messes with your head. Created for the Ludum Dare 31 gam jam.

Here is the whole collection: Itch.io

Here now the whole change notes list:

notes wrote:- Added Trader visuals
- Added Tavern
- Added hats, flags and color randomization for other rider
- Added sleeping other rider
- Added other cameras hotkeys with custom favs
- Tweaked other rider to be much less
- Tweaked other cameras and added 2
- Changed other rider to not strafe in front of you
- Changed other cameras gamepad switch to d-pad up down
- Changed other cameras to overwrite text-fx per camera type
- Changed loading intro
- Changed endless hat droprate to be high (it is x-mas)
- Improved hats inventory menu
- Improved sounds system
- Improved music system
- Fixed bug with fat strength property
- Fixed ghost other rider colliding
- Fixed music system issues
- Fixed magic lance visuals not showing up anymore in boss level
- Fixed rare you are dead message stuck
- Fixed other cameras with finished camera bug
- Fixed cannon cinematic camera glitch
- Fixed a issue with 2 custom advanced graphics settings getting overwritten

May you have a smashtastic experience and merry x-mas,
David Hagemann
Toco Games
@TocoGamescom - Lastknightthegame.com

The hat drop rate in the Endless modes is now pretty high because it is x-mas time! Want to play the Big X-Mas Chow Down mode but don't have a wooly hat yet? Here you go: Tocogames.com

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Dec 16, 2013 Wallpapers 0 comments

Some wallpapers of Last Knight. Wallpaper-boxart, Wallpaper-environment-day and Wallpaper-environment-night.

Post comment Comments  (0 - 10 of 139)
TammiLion Apr 24 2014, 2:22pm says:

I think that you have taken the Temple Run concept and have put in a creative idea that will create the best game in this genre yet. Well done!

+1 vote     reply to comment
Pengu221a Jan 22 2014, 9:35pm says:

Hey, I was just wondering will desura/ Website buyers get a steam copy? Really enjoying the game and can't wait to show my steam friends what im playing!

+1 vote     reply to comment
Davision Creator
Davision Jan 25 2014, 8:59am replied:

Yea, everyone will receive a Steam key.

+1 vote   reply to comment
ThreeSon Dec 26 2013, 9:09pm says:

A little confused - Is the Christmas standalone a permanent feature? Meaning, if we already owned the game prior to the release of the Christmas standalone, do we lose the ability to play it after January 2nd?

I'm not at my gaming computer right now and probably won't be until later in January, so I'm worried I won't be able to play it when I get back.

+1 vote     reply to comment
Davision Creator
Davision Dec 27 2013, 8:47am replied:

To clarify this, the Xmas mode can be played whenever you want. I just take down the Xmas mode standalone download after the 2nd. The Xmas mode will be also in the full version for forever but it is not yet.

+1 vote   reply to comment
ThreeSon Dec 26 2013, 9:21pm replied:

Never mind, I found the download link in the earlier news update.

+1 vote     reply to comment
Sablicious Dec 26 2013, 9:30am says:

Lightning strikes ― are they unique to the Christmas stand-alone version or are they incorporated in the full game (got version 1.18)?

+1 vote     reply to comment
Davision Creator
Davision Dec 26 2013, 1:00pm replied:

They are in there in the 1.18 and the Xmas Standalone. Thundersnow is usually a very rare thing but in the Xmas mode it can happen much more likely. While "normal thunder" can happen more likely on the graveyard and with rain. In the story it is also in the 2nd graveyard level and the first level of the last chapter.

+1 vote   reply to comment
Sablicious Dec 26 2013, 4:45pm replied:

So, it occurs in the Endless modes, too?

A good way too implement it would be to have it become more frequent (with the corresponding weather conditions) the longer one survives in Endless...

+1 vote     reply to comment
Davision Creator
Davision Dec 27 2013, 8:51am replied:

Yea, it is already more likely to happen the more far you make it but it is mostly random. You can easily make lots of rides with thunder never happening. Also, it is not as hard as the video might make it look. Before a thunder bolt, that could hit you, impacts it is shown with a lightray so you can dodge it.

+1 vote   reply to comment
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Last Knight
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Released Sep 8, 2013
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Dec 20 2014, 1:23pm

RT @aton_elio: Indiegamer#95 con Shootmephrenia @TocoGamescom, The Last Night @timsoret & @adriensoret e Absolute Drift @funselektor http:/…

Dec 20 2014, 12:48pm

That was one ugly Twitter up scale from this: T.co

Dec 20 2014, 11:31am

Visuals for the traders are added in update #9 of Last Knight: T.co #screenshotsaturday #gamedev T.co

Dec 20 2014, 11:29am

Saw it in this Shootmephrenia video: T.co

Dec 20 2014, 11:05am

Still groovy after death: T.co

Dec 20 2014, 11:04am

Uploaded the new Last Knight v1.9 also as a patch on my website: T.co Merry X-mas old-school people and dirty pirates!

Dec 20 2014, 10:00am

@utgame Is that a fedora he is wearing?

Dec 20 2014, 9:27am

If you should have not played Castle Crashers in your lifetime go grab it now: T.co it is 2014 after all!

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Did you know? Last Knight is 2% x 5% off which makes 55% off! On Steam: T.co #indiedev T.co

Dec 20 2014, 8:33am

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