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Kindred is a story that Popup Asylum have been planning for nearly a year, now it's finally in production and we think it is a story you will want to be a part of!

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Latest posts from @popupasylum

RT @en9g131: ARC - Arcade Rotorcraft Controller is out now on the Unity Asset Store! 50% off for the first two weeks… T.co

Sep 27 2021

RT @markeahogan: Next blog on the #BeeBeeQ's wind system is up, this time it's how the pivot data gets added to the verts during sta… T.co

Oct 30 2018

RT @markeahogan: Starting a blog series on how wind works in #BeeBeeQ, its a pivot based shader system like Uncharted 4's… T.co

Oct 17 2018

RT @PopupMartin: More icons, I didn't want to design a whole new icon style, so just modeled icons in to our current flat rendered c… T.co

Sep 28 2018

RT @PopupMartin: Reporting for duty! Recently we've been updating UI and Icons for all the in game menus on #BeeBeeQ #VR These are… T.co

Sep 20 2018

RT @PopupMartin: I had a swell time improving this blendshape this evening...... #BeeBeeQ #VR #indiedev T.co

Jul 24 2018

RT @markeahogan: Added Uncharted 4 pivot style wind to #beebeeq last week, runs in the shader with sub object pivots and rigidity ba… T.co

Jul 9 2018

RT @VRManchester: Quick! Turn on Dave for Go8Bit to catch BeeBeeQ from our friends at @popupAsylum. T.co

Apr 13 2018

RT @PopupMartin: It was really surreal seeing #BeeBeeQ on #Go8bit. Excited to get it finished now, and tons of great #VR news coming… T.co

Apr 13 2018