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10 comments by oleomingus on Jul 15th, 2014

Just finished building the first environment from the alpha build we have been working on.
The alpha is structurally similar to Fictions, but we are trying out an intricate and somewhat longer narrative. Shifting from verse, and the attendant outline storytelling method to actual dialogue.

This environment is a composition of four small rooms, interconnected through an enclosed courtyard ( above ) and a few passages.

With the addition of details we reworked the art style a little bit, moving away from the desaturated colors ( at least for a little while ) into a more vibrant pallet. There is also a scaling down of the architectural elements.

Here are some screens from within Sketchup.  With the increased amount of detail, and the numerous small objects in the environment, we composed a bulk of the scene inside Sketchup itself.

As always if you like our work you can follow us on our Tumblog and Twitter !

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fictions : a pre-alpha build for Somewhere

fictions : a pre-alpha build for Somewhere

Jan 21, 2014 Full Version 6 comments

fictions is a small exploration and stealth game.

Post comment Comments  (0 - 10 of 56)
oleomingus
oleomingus Jul 17 2014, 3:58pm says:

Somewhere is featured on Rock Paper Shotgun ! It is a wonderful and succinct introduction to the game, take a look.

Rockpapershotgun.com

+1 vote     reply to comment
papper00
papper00 Jun 29 2014, 4:43am says:

Hello

I made a speedrun for the current alpha version because why not?
Youtube.com

+2 votes     reply to comment
oleomingus
oleomingus Jul 2 2014, 6:33am replied:

Wow ! That was really fun to watch. Thank you !

The jump through the walls in the second environment is a spectacular exploit, never realized you could do that, also using the cubes to climb through the roof is great.

We are working on a larger and more intricate build at the moment will be sure to send you a copy.

Thanks again for the video.

p.s : you can move faster while crouching is you scroll up ( mouse scroll ) a little.

+1 vote     reply to comment
atum_ramirez
atum_ramirez Jun 23 2014, 7:05am says:

Gorgeous. Can't believe you are using sketchup for this.

+2 votes     reply to comment
oleomingus
oleomingus Jun 26 2014, 10:21pm replied:

Thank you ! Sketchup is surprisingly versatile especially is you volume block more than work through vertices. Add to that some hand painted textures and simple lights and voila !

+1 vote     reply to comment
lonegreeble
lonegreeble May 14 2014, 2:14am says:

beautiful universe, very interesting. It looks almost like a dream, and any location in this game could make some amazing wallpapers, haha.

+2 votes     reply to comment
oleomingus
oleomingus May 14 2014, 11:49pm replied:

Thank you for your kind words. It is great to know that our art for the game world is appreciated !

+1 vote     reply to comment
Saint_Stan
Saint_Stan May 6 2014, 1:14am says:

I love the contrasting balance! Chaotic yet minimal. It's difficult to explain. Impressive art direction!

+2 votes     reply to comment
oleomingus
oleomingus May 6 2014, 9:55am replied:

Thank you.
It is a lot of fun to crowd out low ploy art with intricate detail or clutter some textures while keeping the rest minimal. It is still an art style we are grappling with but it certainly yields interesting and often surprising results !

+1 vote     reply to comment
Snikm
Snikm Apr 19 2014, 9:29am says:

It's really really really cool, just like a Dream!

+2 votes     reply to comment
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Somewhere
Platform
Windows
Developer
oleomingus
Engine
Unity
Contact
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Official Page
Cargocollective.com
Release Date
TBD
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Style
Genre
Adventure
Theme
Abstract
Players
Single Player
Project
Indie
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Latest tweets from @studiooleomingu

Photoset: Moon rhymes. Trying out painted props to bracket the second environment which is essentially a... T.co

Jul 24 2014, 2:07am

Building the second environment. Still wip. #indiegame #gamedev T.co

Jul 24 2014, 2:00am

Jenny LeClue - A Handmade Adventure Game by Mografi T.co via @kickstarter Wow ! The art looks really good.

Jul 23 2014, 11:27pm

Created a page from one of the books, while painting a prop for the second Env. #gamedev #indiegame T.co

Jul 23 2014, 11:22pm

Unrest by @pyrodactylgames is now on Steam. T.co

Jul 23 2014, 8:59pm

RT @tehbignic: @pyrodactylgames "Unrest lives up to its Kickstarter promises of being an unusual RPG T.co

Jul 23 2014, 11:53am

RT @hitboxteam: T.co

Jul 23 2014, 11:47am

The 2nd environment is constructed like a small stage.With flat painted props on it's edges.Wip. #indiegame #gamedev T.co

Jul 22 2014, 9:27pm

Audio: Another song from the radio. T.co

Jul 21 2014, 11:28pm

From the diary of Major Subedar Connington. Kayamgadh 1893 All the children have run away from Kayamgadh.... T.co

Jul 21 2014, 11:23pm

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Somewhere
Somewhere
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