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Intruder Alert! is an upcoming cooperative asymmetric multiplayer Real-Time Strategy Shooter; a standalone indie title powered by Unreal Engine 3. rM CommunitySteamTwitterFacebookYouTubeGoogle+Reddit

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Wash-in-Place

News 7 comments

*Ding!* One short but juicy new update coming right up!

A few weeks ago, we revealed IA!'s awesome new logo and rebranded profile right here on IndieDB, and included two in-game screenshots to show you the progress our artists have been making thus far.

On that same note, we have a handful of props and modular assets they've created that we'd like to share with you today. While you may have already noticed a few of these scattered around the level we showcased last time, most of them are used in a different section of the same mountain-based level (the mining area).

Mining Prefab (WIP, 07/07/2012)Liquid Tank (WIP, 07/07/2012)

Industrial Prefab (WIP, 07/07/2012)Industrial Vehicle (WIP, 07/07/2012)

Mining Laser (WIP, 07/07/2012)Mining Crane (WIP, 07/07/2012)

Our new approach to level design (i.e. large open areas instead of narrow corridors and small rooms) may seem like a lot more work for our artists, but since most of our assets are designed to be easily reusable, the number of unique ones that need to be created isn't insanely high!

Speaking of level design, we're currently putting the finishing touches on the first of two Spotlight blog entries describing how and why areas are constructed in layers. We plan to release part one in the next few weeks alongside a few new IA! music tracks you'll absolutely love, so be sure to check back soon.

In the meantime, remember to leave us your feedback on the images we've included above and to drop by our community forums to take part in this month's Ask the Team! event. Until next!


Want to work on an awesome project with a fun, talented, experienced and insanely dedicated team? Why not join us! If you believe you have what it takes, read the posted information about our openings and send us a message; we'd love to hear from you!


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Big Exclamation Point!

Big Exclamation Point!

News 5 comments

Take a look at the latest in-game screenies from IA!, as well as our brand new logo and sweet IndieDB profile page design! You might drool a little.

Warp Speed

Warp Speed

News 1 comment

We're stockpiling surprises! Expect a heavy dose of "awesome" soon enough.

Fast and Furry-ous

Fast and Furry-ous

News

Right on the heels of our last news post is a very quick development update.

Short & Sweet

Short & Sweet

News 8 comments

A nice handful of brand new in-game screenshots to feast your eyes on is what's in store for you today!

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the_rad
the_rad

Hello?

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chsignal
chsignal

Dead?

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Taiidann
Taiidann

Why doesn't IA! have a Kickstarter?

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fragfest2012
fragfest2012

Is this dead?

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AndY Creator
AndY

Not even close! We've just been a little quiet. Don't worry, that'll change soon. :)

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Guest
Guest

Soon meaning two years? :P

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fragfest2012
fragfest2012

Quiet for 7 months? That is a long time...

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AndY Creator
AndY

It is indeed. :)

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Latest posts from @redmattercorp

RT @punyhumangames: Blade Symphony pre-orders are open! Start playing today plus a beta key for a friend. Ow.ly

Mar 4 2013

Happy Holidays!

Dec 25 2012

Answers to your questions in July's edition of "Ask the Team!" have been posted! Goo.gl

Jul 16 2012

Wash-in-Place: the latest IA! news with six brand new images of props and modular assets used in-game. Take a look: Goo.gl

Jul 7 2012

This month's "Ask the Team!" thread has been posted. Send us your questions! Goo.gl

Jul 7 2012

Looking for brilliant new talent to join us and work on our @UnrealEngine-powered indie game, Intruder Alert! @ Goo.gl

Jun 22 2012