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About

Executive Assault is an indie real-time strategy/first-person shooter computer game where you can not only build your base and create armies, but also take control of your units and fight as one of them.

RTS mode

As the CEO put in charge of taking over the planet, it is your job to build large base complex’s containing all the facilities you need, construct factories to produce robotic troops, research high technology to give you an edge over the competition and of course direct your army to annihilate the opposing company.

Each facility is designed to snap easily together with another to create a seamless complex, which can then be upgraded with defence turrets, doors, forcefields and many other exciting technologies to help defend you from attack.
As well as building you base, you will also need to control your armies to attack, defend and conquer new ground using high tech weaponry and cunning strategies to defeat your opponent. From nimble robots who are the back bone to your army, to heavy tanks and walkers to crush all who oppose. Along side your troops you will have access to long range artillery and missiles to take out unsuspecting units from afar.

Scattered across the map are various resources to help you improve and build your operation, from Thorium crystals to help boost power, to random meteorite impacts to give you rare resources for constructing the most powerful of units.

 

FPS Mode

Have you ever played your favourite strategy game and wished you were down there with your troops? In Executive Assault you can be!

Take control of any of your units from down on the ground as a robot or tank or take to the skies and bomb from your fighter jets or huge shielded hover cruisers, its completely up to you!

Unlike most RTS games with FPS elements in Executive Assault you will be able to enter the buildings that have been constructed and fight from inside adding a whole new dimension to the RTS genre. Be down there in your robot factory defending it from the oncoming hordes, or assault the opposing power station by breaking in and sabotaging their power grid.

Each unit in Executive assault can be designed and customized to meet the needs of the battle. So if you find your being attacked by heavy walkers, then counter with heavy beam lasers to slice them down to size. Or if you find hordes of little bots are your problem, then upgrade your turrets with machine guns to rip them to shreds. In Executive assault the decision is yours.

Features

  • Command armies and build bases from above.
  • Take control of tanks, robots and aircraft to fully immerse yourself in the combat.
  • Design and construct bases which you can then walk and fight inside.
  • Control doors, turrets, alarm, forcefields to defend against attack.
  • An extensive technology tree featuring over 200 technologies ranging from lasers to weather control.
  • Sneak into the enemy base and steal technology or shut down their power grid.
  • Vast array of planets to explore and strip mine.
  • Multiplayer, as there’s nothing more satisfying then nuking your friends.
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Blog RSS Feed Report abuse Latest News: Executive Assault has been Greenlit!

3 comments by Hesky1 on Sep 8th, 2014

It's hard to put into words how I'm feeling right now but as a small indie developer this is a massive life changing achievement.

Thank you so much to everyone who voted and really believed in the project! Executive Assault will soon be a reality! 

If you haven't been following the development of Executive Assault on the Facebook page or Steam. The latest addition were the CEO's: Selina and Tarquin.

Selina: Wants wealth so bad that she will crush anyone under her shoes to get it.

Tarquin: Has so much money then sense that he once brought a boat to sail on made entirely out of chocolate just in case he got hungry during the voyage. 

Also have been spending a lot of time working on bug fixing for nice solid gameplay, as well as adding a few extra items such as the Satellite Power Reflector: This weapon fires a beam of energy into orbit, which reflects off the satellite down onto any spot on the map that you wish, destroying it.

In order to use this weapon it needs a constant stream of power over a certain threshold being directed into its capacitors for 10 seconds. If at any point this flow is interrupted then it will immediately stop charging and need to cool down first before attempting another charge.

Be sure to check you do not fire at reflective shielding or else there is a chance of Catastrophic Reflective Feedback which could blow up the orbital uplink centre and possibly you.

Post comment Comments  (0 - 10 of 35)
Guest
Guest Sep 5 2014, 9:58pm says:

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Cnaff
Cnaff Jun 18 2014, 5:22pm says:

I've really been wanting to try this for some time now, can't wait!

+1 vote     reply to comment
Hesky1
Hesky1 Jun 20 2014, 9:29am replied:

Me to! Currently working on getting it onto steam green light :)

+1 vote     reply to comment
Eomdor
Eomdor May 1 2014, 3:28pm says:

I.
WANT.
TO.
PLAY.
IT.

(I know a lot of youtubers that could spread this around the net very quickly)

+1 vote     reply to comment
Hesky1
Hesky1 May 2 2014, 6:29am replied:

Be my guest :) The more interest the game gets, the likelihood of it finishing faster increases.

+1 vote     reply to comment
ChickenDelight
ChickenDelight Mar 16 2014, 3:57am says:

How much will this game cost? Looking forward to it either way.

+1 vote     reply to comment
Fogbot3
Fogbot3 Mar 15 2014, 4:03pm says:

Looks amazing. One question though, will it be missions-based or an open-world area where you start with 9 or so enemies and have to seige their bases one by one while surviving sieges? Either way, this game looks like it already is amazing and will only get more so.

+1 vote     reply to comment
Hesky1
Hesky1 Mar 16 2014, 2:03pm replied:

Cheers :) Currently planning on starting with skirmish games where you pick a planet and try and take control of it by defeating the opposing company. On the books are mission based games where you progress through planets with different goals, and multiplayer games if it get enough interest.

+1 vote     reply to comment
Fogbot3
Fogbot3 Mar 16 2014, 6:46pm replied:

So it will be more like command & conquer than civ. 5? I imagine having a slow-paced gamemode/sandbox(infinite map with more enemy bases the farther you go)with fuel requirements and scouts to find the bases would be epic. Will there be an open demo/beta any time soon?

+1 vote     reply to comment
Hesky1
Hesky1 Mar 16 2014, 7:23pm replied:

Hi, Yeah more like C&C or Supreme commander or StarCraft except you can go inside the buildings that you build and have to protect with internal defences or bots a bit like Evil Genius. There will be a beta phase coming when I feel it is in a good state. Until then feel free to track its progress and spread the word.

+1 vote     reply to comment
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Executive Assault
Platforms
Windows, Mac
Developer & Publisher
Hesketh games
Engine
Unity
Contact
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Official Page
Executiveassault.com
Release Date
TBD
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Style
Genre
Real Time Shooter
Theme
Sci-Fi
Players
Single & Multiplayer
Project
Indie
Twitter

Latest tweets from @execassault

Forums: I've setup a forum for you all to use but before I give the address just wanted to ask. Would you... T.co

Oct 23 2014, 7:00am

Some of you might of noticed that I have been a bit quiet recently, this is because I am excited to announce that... T.co

Oct 15 2014, 8:19am

If Executive Assault became available in a playable state but with missing tech from the tree and only 2 maps,... T.co

Sep 10 2014, 8:58am

We've been Greenlit :D Thank you so much to everyone who voted and really believed in the project! Executive... T.co

Sep 8 2014, 3:13pm

Choose from a selection of CEO's to dominate the galaxy with: T.co

Aug 27 2014, 4:04pm

One exciting feature of Executive Assault is the ability to be able to design your company which includes... T.co

Aug 27 2014, 4:02pm

Currently getting a nice list of little bugs to fix from my beta tester. Things I've been so used too but are... T.co

Aug 18 2014, 5:52pm

New satellite energy reflector firing sequence: T.co

Aug 13 2014, 10:47am

Executive Assault is now in the top 40 :D So while we wait for for Steam to have an epiphany and Greenlight it. I... T.co

Aug 5 2014, 8:14am

Progress so far this week: Separated the core scripts from the scene files, so now can start to make maps. Multiplayer is progressing too.

Aug 5 2014, 7:55am

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Executive Assault
Executive Assault
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