Floatlands is a lowpoly survival-exploration fps game where you play a robot as the main character. There will be random events/quests (defending, collecting, exploring) across the world for you to complete. Important part will be the resource gathering aspect - with gathered resources you’ll be able to build and upgrade your own custom base/shelter and defend from enemies (raiding). The game world will consist of several biomes/environments such as normal, desert and snow. Each island will be different and have unique features (from biome, weather, flora & fauna structure) because they will be procedurally generated.

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Floatlands devblog #52

News

Dev stream #4 – Underwater scenery

ANDREJ KREBS, MITO HORVAT

This time Mito and Andrej joined forces and created underwater scenery, proof of concept demonstration of possible new models/elements in the Floatlands Game. From concept art to sculpted models to finished scenery, the visuals of a game can change a lot between concept art development and final Blender 3d model implementation in scenery.


Concept art for the beach and underwater biome

ANDREJ KREBS, MITO HORVAT

We’ve been preparing ideas and concept art for the beach and underwater biome that we are setting up. Although it will be one continuous biome that will stretch along the shoreline, we created different assets that will be on various distances from the shoreline, ranging from land that’s away from water, to deep under water. The ocean bottom will be littered with interesting sea flora and even resources you’ll be able to harvest. We explored different moods ranging from dark and gloomy, to bright and lively so we can decide on what we want it to look like.


The beach will be where the players start their game, but they will not be able to go out to sea until they level up to a point where they are capable to go far out into the water, forcing them inland to explore and get familiar with the world first. Later the players will be able to explore underwater, find more resources and explore remote islands.


Underwater – Gameplay Wise

DOMEN KONESKI

The Underwater will serve as an interesting and difficult area to access since you are a robot, the water will also affect you in a negative way. Although with levels and skill trees planned, higher level players will have a true access to the Underwater. For new players we want them to focus on the Floating islands and the Main land and create a fear of going into the ocean for the first couple of levels and when they level up the world will get bigger for them – kind of removing a “hidden” barrier and introducing them to the last bit of the world.

We are also thinking about including new vehicles, but that idea is still something we have to figure out first (the impact on the gameplay can be drastic). The purpose of making The Underwater more difficult is for the player to find some huge chunks of resources in the deep water that are hard to obtain, but can improve late-game gameplay (players will start to explore waters when they are done with Floating islands and the Main land).

Still, The Underwater is still in the concept phase and we really want to make it as fun as we can.

Floatlands devblog #51

Floatlands devblog #51

News 1 comment

World changes and improvements we did to enhance the outlook of the game.

Slovenian games conference

Slovenian games conference

News

Floatlands report from Slovenian games conference, where we showcased our game.

Floatlands devblog #50

Floatlands devblog #50

News

Preparing for SGC; 3D printing; Dev stream #2; New rock concepts; New rock and tree models; Light and scan radar for drone; Compiling the game.

Floatlands devblog #49

Floatlands devblog #49

News

Floatlands live stream; Better terrain generator; Setting up Wiki pages; Trees for swamp biome; Shotgun close encounter, adding effects; Reworking some...

Comments  (0 - 10 of 37)
Guest
Guest

Hey why did you guys remove the download?

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6Pills Creator
6Pills

We didn't remove anything.

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Tumult7
Tumult7

Game looks amazing, curious if ya'll could try to port it on switch? Would sell amazingly on their considering the lack of games.

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6Pills Creator
6Pills

Will see about porting, the focus now is to successfully launch it on PC and we'll go from there.

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Corbul
Corbul

sounds interesting! is it singleplayer, co-op, or multiplayer?

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6Pills Creator
6Pills

Sorry for a late reply. For now its singleplayer, but we have MP in mind as well.

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hatsune-fan
hatsune-fan

Hi cool people I also use Unity, and your game look positively awesome!

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hellceaser2
hellceaser2

I love the style! I am definitely tracking this from now on. Low poly is by far my favorite style, it is also a lot of fun to make and it is not always as simple to make even tho it might look simple.

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whelpsounds
whelpsounds

keep it going guys! Looks just gorgeous :)

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6Pills Creator
6Pills

Thank you!

Reply Good karma+3 votes
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Floatlands
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Latest tweets from @floatlands

Next stream is going to be a big one: 6 hours of art collaboration + surprise. Join us on Monday at 12.00 CET!… T.co

Nov 22 2017

Digital painting timelapse of Underwater scenery. #gamedev #indiedev #digitalpainting #art #floatlands Youtu.be via @YouTube

Nov 17 2017

Join us in our next development stream, starting on 24/11! Lots of content awaits, so make sure you tune in next Fr… T.co

Nov 16 2017

Had lots of fun sketching and modeling this fish! #stream #gamedev #indiedev #blender #floatlands Youtu.be via @YouTube

Nov 14 2017

Creating various concepts for Underwater biome. #FeelGoodFriday #blender3d #gamedev #lowpoly #conceptart #floatlands Floatlands.net

Nov 10 2017

Live streaming right now, join us! #twitch #live #stream #floatlands #gamedev Twitch.tv

Nov 6 2017

Don't miss our stream today, making underwater assets for the game! #mondaymood #twitch #stream #gamedev #floatlands Twitch.tv

Nov 6 2017

Dev stream on Monday at 15.00 CET - drawing, sculpting and modeling! Go.twitch.tv #twitch #streamT.co

Nov 4 2017

If you missed our latest dev stream, here is the recap: Youtu.be via @YouTube #stream #gamedev #indiedev #blender #floatlands

Oct 25 2017

RT @FerkiSon: The awesome guys at @Floatlands made a Carebear for the chat!! Clips.twitch.tv

Oct 23 2017

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