An Ergastulum is a building used to hold in chains dangerous slaves, or to punish other slaves. The Ergastulum is subsurface and large enough to allow the slaves to work within it and containing narrow spaces in which they sleep. Currently in development for Vive and Oculus Rift.

Post feature Report RSS Building a home in Blender and in to Unity

I spent the last month building the house in Blender and and here are the results

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Over the past month I have been fully working on building the House in Blender and bringing it over to Unity. There is still much to do but I thought it was in good enough shape to start to show.

The House currently is a 2 floor building with a basement, has 4 bedrooms and a ton of new interactivity that I previously didn’t have implemented. I also spent some time making new effects such as rain and lightning.

Rain Effects

The rain effects above were done by scrolling the main & secondary Normal maps.

Blender to Unity

As I mentioned above, the house was built in Blender to create the primary structure of the building.

When the main house layout was completed, I started to add the extra details and texturing in Unity. This shot below includes no lighting pass.

Next, lighting was added with the addition of Reflection Probes to give surfaces a better look. Also added a skybox and enabled real time soft shadows.

Finally, an in-game screenshot taken in real time with all the effects enabled.

Comments
Damhell25
Damhell25

nice job! :O

Reply Good karma Bad karma+3 votes
Healstation
Healstation

Well done. I work with blender and will work with Unity soon, its nice to see how it transitions.

Reply Good karma Bad karma+2 votes
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Ergastulum
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K Monkey
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