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Platformer Elfscape: Ancestors is telling the story of a temple Guardian. She is asleep, waiting for the prophecy to come true - when the Chosen One shall descend underground, he'll fight a victorious battle against a Demon. One day, the Guardian is awakened, and she quickly realises the Chosen one is nowhere in sight. She needs to find him, and quickly - her life energy depends on it. Elfscape: Ancestors brings 24 levels, distributed into 6 environments, through which you'll be accompanied by an epic story told through visual-novel-like elements. Supported using public funding by Slovak Arts Council (www.fpu.sk)

Post news Report RSS (#36 Dev Diary) Checkpoint

Checkpoints, life replenishers and their different designs reflecting the level environments.

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Checkpoints

Dev Diary 36

Hi!

Checkpoints are a live saver, wouldn't you agree?

If you activate a checkpoint and then die, you will be spawned again at the checkpoint. You won't lose any of your collected coins or collected Lahmu's heads.

Video of how the checkpoint works (with sound effects):


The small circle in the checkpoint is a life replenisher. All the checkpoints have life replenishers, but a life replenisher doesn't have to be inside a checkpoint. This is how a life replenisher looks without the checkpoint:

Life replenisher

If you got hurt and now you're missing a life, you can collect a life replenisher - it gives you a life and disappears. Here's a video of using a life replenisher that's inside a checkpoint:


Checkpoint - life gain - Indie DB



As we already mentioned, there are six different environments in Elfscape: Ancestors. Here are the visualizations of checkpoint designs adapted to all of the environments.


Checkpoint in different environments - 1

Checkpoint in different environments - 2

Checkpoint in different environments - 3

Checkpoint in different environments - 4

Checkpoint in different environments - 5

Checkpoint in different environments - 6

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