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In a land far, far away, three magical beings lived together in harmony.
The Wood Elves tended the forest and the nature. The Bearfolk used their skills as blacksmiths to provide the people with tools and equipment.

And the Guardians, who were the spirits of an ancient civilization, guided and protected all living beings. But the harmony came to an end when an evil plague started to spread throughout the north part of the land, corrupting the forest and everyone living there.

For a long time terrible battles raged between the corrupted in the north and those who had not yet been infected. Eventually the people in the south managed to push back the corrupted to the far north. The forest however, is still to this day infected with the plague.

Rifts have been built near the border to teleport warriors, who observe the spreading of the
plague and protect the healthy part of the land against enemies still lurking in the forest.

a RTS game in a fantasy setting. Control 3 different unit types, capture nodes and buff your units to victory by destroying the enemy Rift!
Developed by ManyHat that was founded during our time at The Game Assembly. We had a 5 week deadline. As much as we wanted to add more features we had to scrap alot of ideas to meet the deadline. This is our own engine. Hope you enjoy it!

You can reach us here or on our facebook page.
Since we do not make games together anymore we recommend you use facebook for support but please read this first:

Got a DX11 supported graphics card and still can't play?
Find your debug logger in your game dir and post it here or on our facebook page. Facebook recommended

A skirmish map
3 unit types
Buffs for all units

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In-Game screen In-Game screen In-Game screen
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2 comments by fetkatten on Feb 15th, 2013

Even though we felt confident the game would be done in time it was still stressful the last days before deadline... as always. The final touches made a huge difference and even the most uncommon bugs seems to be fixed. I cannot say anything else than that I'm proud of what we achieved in just a couple of weeks.

Trying to destroy the enemy Rift!

In-Game - 1 week until deadline


Try the game out and keep supporting us here and on www.facebook.com/manyhat
Time to down a few beers and get some sleep!

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Feb 15, 2013 Full Version 2 comments

A RTS game in a fantasy setting. Control 3 different unit types, capture nodes and buff your units to victory by destroying the enemy Rift!

Post comment Comments  (0 - 10 of 14)
Neuntoter Jun 21 2013, 10:55am says:

I liked the graphical presentation of it, the controls were easy to use. The mechanics of it are very simple and yet challenging enough. The only downside was that it only had 1 skirmish map. Which understanding they had a very short deadline you would expect such.

But now since the dead line has been met, could this become a bigger project?? Would love to see some more levels or even a campaign.

Either way, very good work and hope to see more from you guys.

+2 votes     reply to comment
fetkatten Creator
fetkatten Jun 26 2013, 11:41am replied:

Cool thanks again for your comment!
Personally I would love some multiplayer and competitive play along with a shorter campaign but we're not working together anymore. We all ended up at different companies after Lair of the Madhat. So you will see more from us but not as a group :)

+1 vote   reply to comment
ildamos Feb 20 2013, 6:04am says:

This game has a singleplayer campaign right?

+1 vote     reply to comment
fetkatten Creator
fetkatten Feb 20 2013, 11:38am replied:

it contains a skirmish map

+3 votes   reply to comment
ildamos Feb 26 2013, 12:12pm replied:

Cool awesome! I hope you can do an SP campaign for this. It looks great!

+2 votes     reply to comment
all_zebest Feb 17 2013, 9:52pm says:

The game looks great, but I cannot launch it. Runtime error.

+1 vote     reply to comment
fetkatten Creator
fetkatten Feb 18 2013, 3:31am replied:

What kind of graphics card do u have?

+1 vote   reply to comment
67darkcloud Feb 15 2013, 10:06pm says:

Really like the game, Nice graphics. Would really love to see a map editor though.

+1 vote     reply to comment
fetkatten Creator
fetkatten Feb 16 2013, 9:48am replied:

As a level designer for this project I would love to see a map editor too, hehe :D Nah we had to take into account that we only had 5 full weeks for this. The editor we had was mostly for placing props, lightning and making particles. The terrain we made in world machine. The nodes, resources and all that we scripted in LUA and XML. Would have taken too much time to combine this into an editor. Glad you liked it!

+1 vote   reply to comment
etxrase Feb 15 2013, 12:55pm says:

er dere norsk? :O

+1 vote     reply to comment
fetkatten Creator
fetkatten Feb 15 2013, 1:08pm replied:

We're Swedish :)

+1 vote   reply to comment
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Released Feb 13, 2013
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