Don't Be Dinner is an interactive piece of fiction where you are a medieval knight approaching a monstrous troll in a dark forest. Whether you are blue, yellow, or green, quest to save the princess, steal the troll's gold, or simply determine the meaning of life, two choices decide your fate. With 45 different endings and dozens of ways to die, two choices were never more important. Your quest is simple: Don't Be Dinner.
Don't Be Dinner has been released for Windows 8.1 and is available on the Windows App store now! Even better, Don't Be Dinner is FREE. No ads. No in-app transactions. Free, like games were years ago.
Get your copy here:
It's been some time since we've updated here, mainly so we could focus on the game and getting it complete. A few things have changed since then:
- Release Platforms: Currently the only release platform for Don't Be Dinner will be Windows 8.1 (not mobile). While Unity allows us to port to multiple platforms, the cost for integration is too high on our end considering that this project is a 'starter' project for us. Should we add any more platforms in the future we'll send out an update.
- Weekly Updates: During development we began doing weekly updates on our website, SubMatterGames.com. Make sure you head over there for weekly updates including future news on our next projects.
Let us know what you think of the game!
(Did you see the secret screen in Don't Be Dinner after 100% completing it?!)
Update information about audio and the introduction of the Yellow Knight!
Get your first look at Don't Be Dinner's gameplay in this short demo video.
A quick update showing two new screens with new lighting techniques added to Don't Be Dinner.
A new wallpaper, a sample of the dialogue tree in-game, and more about game updates.
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