Deep Space Settlement is a real-time strategy game focused on empire building and grand-scale space battle.
-Build your interstellar empire;
-Gather resources to power your empire economy;
-Trade resources between star-systems and players;
-Build giant capital ships supported by an armada of smaller, more maneuverable ships;
-Unlock new technologies;
-Unlock new ship abilities through an XP system;
-Defend from invaders and conquer new star systems;
-Solo or multiplayer;
-High modding capabilities.
Recently I bought a Surface Pro tablette. I've never owned any tablette because I've never found them useful except for browsing internet and getting my mails, which I can do on my desktop, iPod or phone already. The only reason why I've bought it is because it is a computer just like a laptop than can be handled like a tablette. The best thing about this is that I can work on DSS when I'm away from home.
So I've been playing with it while being away and worked out the windows touch API to implemented it in my game.
Here's the result:
2 fingers to "grab" the grid for translation, zoom and rotation on Z axis. 3 fingers to rotate on X/Y axis.
It might not be the most efficient way to zoom in as you can achieve faster zoom with the mouse wheel. But it is very intuitive, you just grab the grid and manipulate it like you wish. Also, I was thinking to implement double tap for quick zoom in.
Latest tweets from @stephanierct
@bchampoux A Québec pour souper: chat cuit medium avec un bon rouge. Omnom :3
3hours 6mins ago
@nihilocrat Thanks! :)
May 19 2013, 11:30am
@S0phieH If you do it right let it go all night (ﾉ◕ヮ◕)ﾉ*:･ﾟ✧ Great song!
May 14 2013, 3:47pm
@r0bbieTheRobot Congrats! \o/
May 6 2013, 12:35pm
@huxi Maybe after the final release.
May 4 2013, 7:38pm
Winners don't do DRM. #gamedev
May 4 2013, 5:19pm
@DSSMathias "USS Casual Friday" ;)
May 3 2013, 2:19pm
After days of playing around with different third party audio lib, I now have a working MP3 audio streamer in #DSS. \o/ I used Mpg123
May 3 2013, 1:38pm