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Deep Space Settlement is a real-time strategy game focused on empire building and grand-scale space battle.

Features:
-Build your interstellar empire;
-Gather resources to power your empire economy;
-Trade resources between star-systems and players;
-Customizable ships;
-Build giant capital ships supported by an armada of smaller, more maneuverable ships;
-Create fleets;
-Unlock new technologies;
-Unlock new ship abilities through an XP system;
-Defend from invaders and conquer new star systems;
-Solo or multiplayer;
-High modding capabilities.

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Blog RSS Feed Report abuse Latest News: DSS Touch Support

2 comments by StephanieRct on Apr 13th, 2013

Recently I bought a Surface Pro tablette. I've never owned any tablette because I've never found them useful except for browsing internet and getting my mails, which I can do on my desktop, iPod or phone already. The only reason why I've bought it is because it is a computer just like a laptop than can be handled like a tablette. The best thing about this is that I can work on DSS when I'm away from home.

So I've been playing with it while being away and worked out the windows touch API to implemented it in my game.

Here's the result:


 
2 fingers to "grab" the grid for translation, zoom and rotation on Z axis. 3 fingers to rotate on X/Y axis.

It might not be the most efficient way to zoom in as you can achieve faster zoom with the mouse wheel. But it is very intuitive, you just grab the grid and manipulate it like you wish. Also, I was thinking to implement double tap for quick zoom in.

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Post comment Comments  (0 - 10 of 52)
DeathCreeper
DeathCreeper Apr 18 2013, 12:43pm says:

this looks great tracking keep up the good work

+2 votes     reply to comment
Bigpather12
Bigpather12 Apr 14 2013, 6:03pm says:

6.Also if you wont have different races will there be lots of different tyepsa of ships to build or parts?

7.Will you be able to build more alien sort of ships or are thety going to be standard fare?

again thanks

+1 vote     reply to comment
Bigpather12
Bigpather12 Apr 14 2013, 5:59pm says:

Looks awesome Defoo going to buy this when it comes out good work so far.A few uestions

1.Are there different races you can select from?
2.wILL YOU BE HAVEING a open beta for everyone or will you pick certin people?
3.wHAT SORT OF SINGLE PLAYER MODES CAN PEOPLE Expect?
4.If you do have different races will they haver different SHIPS And technology's?
5.Will there be different maps or is it just the one?

thanks for answering

+1 vote     reply to comment
StephanieRct
StephanieRct Apr 15 2013, 1:13am replied:

Thanks! :)
1. There will be only one playable race for initial release.
2. There's going to be an open alpha/beta funding period where you'll get a discount over the normal price of the game.
3. A story mode and custom game mode.
4. There are several races in the game with different ships but only one race is actually playable now.
5. Maps, i.e. galaxies, are randomly generated from several settings.
6. I'd like to have all kinds of components to build all kind of ships in the final release.
7. You could build alien kind of ships if you get the right technology. :)

+3 votes     reply to comment
paulnimmo14
paulnimmo14 Apr 3 2013, 4:40pm says:

What sorts of exploitable resources can we expect to see while playing DSS?

And,

Will the tech tree have prerequisites in order to progress up the tech tree?

Very nice and well polished looking game you have made from what I've seen in the vid's and screenshots, I definitely look forward to trying DSS out, as soon as it's available. Keep up the fine work...

+1 vote     reply to comment
StephanieRct
StephanieRct Apr 3 2013, 11:46pm replied:

Thanks! :)
There is a lot of different resources involved in DSS. The most basic ones are Drax and Maki. The former is used as a strong material and the latter for electronic components.
There are also mysterious raw resources the player will discover by finding them, by talking to the right person or by various events. This will then unlock new branches in the tech tree, which brings me to your second question. Most of the tech tree can be unlocked with Tech Points earned by lab stations. But some branches will only be available after some events like I said previously. DSS will have a lot of mysteries to explore, this is just one of the many possible ways it will do so. :)

+3 votes     reply to comment
xXdolceXx
xXdolceXx Mar 29 2013, 10:25am says: Online

i want test this game love 4x and tis looks very good keep up the good work :)

+1 vote     reply to comment
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StephanieRct
StephanieRct Feb 24 2013, 10:42pm replied:

Only English is planned.

+2 votes     reply to comment
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Deep Space Settlement
Platform
Windows
Developed By
StephanieRct
Engine
Custom Built
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Official Page
Dss.stephanierct.com
Release Date
TBD
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Genre
4X
Theme
Sci-Fi
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Single & Multiplayer
Project
Indie
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@bchampoux A Québec pour souper: chat cuit medium avec un bon rouge. Omnom :3

3hours 6mins ago

@nihilocrat Thanks! :)

May 19 2013, 11:30am

@S0phieH If you do it right let it go all night (ノ◕ヮ◕)ノ*:・゚✧ Great song!

May 14 2013, 3:47pm

@r0bbieTheRobot Congrats! \o/

May 6 2013, 12:35pm

@huxi Maybe after the final release.

May 4 2013, 7:38pm

Repost for #screenshotsaturday. Some portrait sketches -> T.co

May 4 2013, 6:07pm

Winners don't do DRM. #gamedev

May 4 2013, 5:19pm

@DSSMathias "USS Casual Friday" ;)

May 3 2013, 2:19pm

After days of playing around with different third party audio lib, I now have a working MP3 audio streamer in #DSS. \o/ I used Mpg123

May 3 2013, 1:38pm

What is this thing called 'outside'! o_o #loop T.co

Apr 30 2013, 6:57pm

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