Children of the Galaxy is a traditional 4X turn-based strategy with hexagonal maps and turn-based combat with tactical elements. A procedurally generated galaxy gives players never ending possibilities with multiple victory conditions. Gameplay is dynamically based on the size of the galaxy, number of stars, planets, number of opponents and research. Classic turn-based combat is improved with tactical and RPG elements. You can build defensively or amass an aggressive army of starships to dominate your enemies. The choice is yours.

MAIN FEATURES:

  • Unique Races - Each race has unique bonuses and different AI
  • Turn-Based Combat with tactical elements - We have 7 unique combat classes
  • Procedurally Generated Galaxy - Each game has different number of planets and quantity of rare resources
  • Planet Colonization and Customization - There are 7 planet types to colonize. You can customize planet with constructions.
  • Research Technology Tree - Huge tech tree gives player many options how to play the game
  • Modding support - You can change galaxy configuration, AI, races, missions, ships and planet constructions
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The February Update

News

Hello everyone and welcome to the February update. This update is about new features, mods and the AI.

User Interface
We added new features based on the feedback from closed alpha players. There is a new larger version of the UI for those with bigger (or smaller) screens. Our UI framework is scalable so there is no problem to have more sizes in the future.



The Czech localization is done and ready for the release. Other languages will follow during the Early Access. There is a new list of scanned planets, which can help you with colonization. There was a lot of small changes in the design and fixed bugs.

Modding
Modding support is getting ready for the release. You can change configuration files and create your custom content. You will be able to create a race, starships, missions, AI etc. There are 3 example mods in the workshop to help you. More info in our Modding guide.

AI
The AI is getting smarter (scary huh). Every race can be customized in every detail like management, combat, trade, diplomacy or research. The February update made everyone bit more aggressive in an expansion and smarter in a colonization and target planning. Diplomacy AI was changed a bit so strong players have more enemies and weaker are smarter on declaring war. The AI has one of the highest priorities right now. It must be fun, yet challenging.

If you want to know more, visit our public Trello or check the release notes.

Children of the Galaxy released on Steam!

Children of the Galaxy released on Steam!

News 1 comment

Turn-based strategy game Children of the Galaxy is now available on Steam. Children of the Galaxy is a sci-fi 4X turn-based strategy.

Children of the Galaxy - November update

Children of the Galaxy - November update

News

November was full of events. The game passed Steam Greenlight on 23rd and it's moving towards the closed alpha in January 2017.

Children of the Galaxy - Trailer and Greenlight

Children of the Galaxy - Trailer and Greenlight

News

Children of the Galaxy is new 4X scifi turn-based strategy with focus on tactical combat. It's now available on Steam Greenlight.

Combat Classes

Combat Classes

Feature

Let me share more details about combat classes. There are 7 - Scout, Destroyer, Frigate, Battleship, Carrier, Defense Tower, Station.

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Children of the Galaxy
Platforms
Windows
Developer & Publisher
Empty Keys
Engine
Xenko
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Homepage
Emptykeys.com
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Style
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Sci-Fi
Players
Single Player
Project
Indie
Twitter

Latest tweets from @cotggame

RT @eXplorminate: Weekly eXchange #132 – Paradox Explorminate.net T.co

May 20 2017

RT @xenko3d: Learn how to implement overlays in #Xenko #VR! Doc.xenko.com #gamedev #indiegames

May 20 2017

RT @xenko3d: Meet Children of the Galaxy, the first Xenko game published on Steam. Learn why developer Filip Dusek chose Xenko.… T.co

May 12 2017

The May Update #1 has been release, update to Xenko 2.0, new Fleet section for Empire designer, Steamcommunity.com #indiegame @xenko3d

May 9 2017

The April Update #4 is out, new Empire Designer features and localization files on GitHub Steamcommunity.com #indiedev #indiegame

Apr 24 2017

The Empire Designer is out with the April Update #3 Steamcommunity.com #indiegame #indiedev T.co

Apr 17 2017

The April Update #2 has been released, more UI love and a new system for logos Steamcommunity.com #indiegameT.co

Apr 9 2017

The April Update #1 has been released, UI love based on feedback, few gameplay changes Steamcommunity.comT.co

Apr 3 2017

RT @eXplorminate: Weekly eXchange #125 – Mute, failure? Explorminate.net T.co

Mar 29 2017

The March Update #4 has been released, auto-colonization, miner changes and more Steamcommunity.com #indiegameT.co

Mar 27 2017

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