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Exodus Wars: Fractured Empire is a futuristic, 3D turn-based strategy wargame that puts you in brigade-level control of infantry, armoured companies and massive super-vehicles.
PLAY THE LATEST ALPHA BUILD TODAY!
We are running an alphafunding campaign. Available on FracturedEmpire.net and Desura.
Freedom comes at a cost
With a unique, streamlined command system, fast-paced battles with alternating activations, customisable armies and simple -- yet deep -- strategic tactics, the game will see you tell the story of the Exodus Wars: a bloody civil war fought between the Guild and the Royal Empire of Man.
Game features
ENLIST BY PRE-ORDERING FOR JUST US$10 AT FRACTUREDEMPIRE.NET OR ON DESURA AND GET TO PLAY THE ALPHA BUILD RIGHT NOW! (That's more than 66% off the final release price of US$30!)
What are people saying about Fractured Empire?
I love the look and art-design.
- Cinema Blend
the extremely impressive sense of scale...not to mention its marvellously hand-crafted art style
- IndieGameMagazine
It's all the hard-core strategy of a turn based, tabletop, wargame with all the shiny animations but without that sense that a unit is just moving from one square to another ala the Civ games or the long forgotten Warhammer 40,000: Rites of War ... what EW:FE has is potential. Bags of it. Bags and bags.
- The Shell Case
Please vote for us on Steam Greenlight!
Visit us at FracturedEmpire.net
1 comment by GR00V3R on Mar 26th, 2013
In its most recent update to the Alpha build of Exodus Wars: Fractured Empire, Membraine Studios added the oft-requested Close Assault to the roster of available orders in its turn-based strategy game, and in doing so has finally delivered on its promise of a game that requires manoeuvre warfare and combined-arms tactics to secure victory.
In its now-regular Tuesday Topic post on the FracturedEmpire.net forums, the team outlines its thinking about the just-released Alpha build's implementation of Close Assault and solicits feedback from the community.
You can follow this discussions via the link above and you can of course support the team by pre-ordering Exodus Wars: Fractured Empire on Desura, which also enables you to post your opinions and contribute directly to the game's on-going design and development.
The Membraine team is also asking Steam-using fans of the turn-based strategy genre to please vote for Exodus Wars: Fractured Empire by visiting the game's Steam Greenlight page.
Latest tweets from @membraine_ftw
@adishankarbrand @ThomasJane Just saw your Dirty Laundry short. Amazing. Loved it. Really hope it leads to something. Frank is missed.
Apr 6 2013, 6:46am
Exodus Wars: Fractured Empire Newsletter - T.co #scifi #indie #strategygame
Mar 31 2013, 8:59am
The Tuesday Topic this week: Army Builder! T.co #indie #scfi @strategygame :)
Mar 12 2013, 7:13pm
Check out the new Exodus Wars: Fractured Empire Newsletter! T.co #scifi #tabletop #indiegame
Feb 28 2013, 10:32am
@PCGLudo We're bringing tabletop-style activation-based manoeuvre warfare to Windows, OSX and Linux. Like to try it? T.co
Feb 27 2013, 10:51am
Membraine Studios brings tabletop-style activation-based manoeuvre warfare to Windows, OSX and Linux T.co #Games
Feb 27 2013, 10:35am
Alpha Build 35 of Exodus Wars: Fractured Empire now available. Adds Army Builder, Deployment, new Guild & REM tanks, and a UI overhaul! :)
Feb 25 2013, 6:54pm
@Hollowminds Have you had a chance to play Exodus Wars: Fractured Empire yet? Keen to know what you think of the Alpha build. :)
Feb 21 2013, 8:47pm
@S_S_Reviews Thanks for following. :)
Feb 21 2013, 5:30pm
good game- posted first thoughts in the fractured empire fourms
Bought the game, but you can't play (even singleplayer) without a fracturedempire account, Desura's Connect button doesn't seem to be working, when I click on it all I get is the message "We sent your details to Exodus Wars: Fractured Empire but received an invalid response, please try again shortly." Is this issue going to be fixed soon?
Hi programmer3. Not sure why, but we're not being notified when people post here (which I understand we should be), so I apologise that we did not respond immediately. :(
I have checked your account and confirmed the Connect did work (your account was set up correctly), so the problem seems to be something more serious. I have emailed you about helping me test your login so we can identify the problem and get you playing the game as soon as possible.
Thanks for your patience. :)
Yeah, I got the email with the account information yesterday, which I think was supposed to be sent out when I first tried to connect last week.
"Thank you for purchasing Exodus Wars: Fractured Empire through Desura.
Your account has been created successfully. Your details are below:" etc.
Anyway, I have the account and I can play the game now. Thanks for the help!
It's certainly a weird issue -- that email _should_ have been sent immediately the first time you clicked Connect in Desura. :S
Glad it's sorted. Hope you enjoy the Alpha build. :)
I've experienced a particular error twice. If you select a unit, move it, but attempt to end the move without firing on a target, a message pops up asking if you are sure you want to commit without firing.
Problem being, the game seems to freeze at that point, and won't respond to any mouse or keyboard input.
This is on Kubuntu 12.10 32 bit.
Sincere apologies for the VERY slow response, runequester. Not sure how I missed seeing this post before now. :(
Sorry to hear about that issue. Is it still present in the new v000040 build (the one that introduced Close Assault)?
If so, have you flagged it on our development forums (on FracturedEmpire.net/forums)? If not, let me know and I'll enter the issue on your behalf.
Launching the game, it downloads the 40 build, but then fails to install it.
Thanks for trying to check. I've forwarded the details you've given me for both those issues to our lead developer.
To confirm, you had build v000039 before attempting to auto-patch, yeah? (If not, you'll need to download a full install from FracturedEmpire.net/download before the auto-patcher will work correctly -- there was an issue with the earlier build that broke it, but if you already have build 39, this is a different issue).
Very much appreciate your patience in helping us resolve this. Thanks. :)
No worries, Im sure you guys are busy :)
I'll check it tonight and see if it still is there.