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Tired of shooters that make you reload, aim down the sights, and hide behind boxes like a spineless coward? Reliant on heartbeat detectors, regenerating health and killstreaks? Feel like something is missing from your life, shortly before a 13 year old with a headset ends it amid a hail of slurs and profanity?

Well, get ready for a blast from the past.

BLOODCRUSHER II: KILLFIRE, sequel to the hit 1992 shooter phenomenon BLOODCRUSHER 3D, promises the most incredible action you can handle. BLOODCRUSHER II: A COMING OF AGE STORY randomly crafts stories, levels, enemies and weapons, forcing players to use both skill and caution to proceed. Build up your KILLOMETER on a global scoreboard and fill your BLOOD GAUGE for mega-maximum carnage!

With Liefeld inspired art design, Quake inspired gameplay and violence so controversial it was subject to a Congressional hearing, BLOODCRUSHER II: EXPLODE ALL HEADS EDITION will sate all your repressed murderous urges!

BLOODCRUSHER II: THE SPINEBREAKER FILES, the mega-hit of the 1997 season, is now coming to your personal computer by direct download or a 75 floppy disc set.

FEATURES
  • Dynamic level generation built on the cutting edge NERV Engine! Secret rooms, locked doors, minibosses and arenas!
  • Tens of thousands of randomly generated weapons across nine weapon categories. Guns that shoot ninja stars, angry bees, syringes, railway spikes and more!
  • Retro low-poly 3d graphics inspired by the best of 1990s shooters, and character designs inspired by the worst of 1990s comic books!
  • Physics-driven projectile-based shooting action! Lead your target and arc your shots!
  • Fast paced shooter gameplay styled after classic shooters. Rocket jump and circle-strafe your way to victory!
  • Probably more blood and gore than is entirely reasonable!
  • A global scoreboard for both points and global kills.
  • Intense original soundtrack by Dread Cell.
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Pew Pew Limited Colour Mode Lethal Combat
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11 comments by Protroid on Jun 13th, 2014

While guns are fun, you just can’t deny the fact that sometimes, you just have to bash someone’s head in with a good old melee weapon. Be it a classic blunt object or some kind of edged blade, do regular damage or stray into the elemental side of things, while not as flashy as most guns, they are equally satisfying.

Unlike a gun in BLOODCRUSHER II: FACE PUNCHER, you stick by your melee weapon at all times. No refunds or exchanges. Void nowhere. Be it your first or last level, you will have the same melee weapon should things get dicey, so make sure that you pick a good one when the game starts!
Lets start by looking at some rather simple melee weapons, starting with Crushgal’s fave, Mr. Ripper.


Its just a circular swirly blade of death! Don’t be shy!

Mr Ripper, like numerous other melee weapons, has both a primary and secondary mode. In this case, it can do one of two things; Either be rammed directly into your enemy in a way that we can only assume is very uncomfortable, or be used to start to juggle enemies into the air, perfect for setting up combos that can really make your score grow.

Following our wheel of death is another classic, the Painsaw, referred to as such because it both imparts pain, and is a chainsaw.


You don’t need to consult with anyone before using this!

The primary fire of the Painsaw allows you to go Montanna Chainsaw Slaughter House on whatever poor sap that decided to get impaled today. If you do, for some strange reason, get bored of carving some of the largest turkeys in history, the secondary fire of the Painsaw allows you to knock back said previously mentioned sap over a long distance. If you aim it right, you can even score some pretty gnarly environmental kills, which, like the buzzsaw above, is great for extra points (notice a pattern?).

The final weapon that we will be examining today is the Vertibreaker.

Piledriver Gif
Its smiling because it's happy to see you!

What does it break you ask? Well, we just assume everything, considering how it just pummels everything into neat little piles of blood and assorted guts. It works a bit differently than the other two weapons though. Rather than pressing to fire, you hold down the mouse in order to charge it, releasing when you want to unleash a fulyl powered boop! Unleashing this rage at the ground has an added bonus. The force of the impact can propel Crushgal into the air, allowing her to do a slight variation of the explosive jump; an explosive-less version. While it is less visually impressive, you don’t take the damage you would from a regular explosive jump.

Think these weapons are bad and we, by the transitive property of smash, should feel bad? Then suggest some cooler ones here! While we try to stick to a more powertools kind of theme, suggest anything! If it is rad enough, you may even see it in game!

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Post comment Comments  (0 - 10 of 140)
Blutarr
Blutarr Sep 27 2014, 3:51pm says:

Do we get a level editor to create
our own multiplayer maps?
That would be kick ***!

+1 vote     reply to comment
Protroid
Protroid Oct 12 2014, 8:16pm replied:

No word on multiplayer just yet! It's a bit far off.

+1 vote     reply to comment
Blutarr
Blutarr Oct 18 2014, 2:47am replied:

Ok, this is understandable.

+1 vote     reply to comment
Guest
Guest Aug 31 2014, 6:12pm says:

Ahhh, I just can't wait! How many you want for it when it is done? 30 dollars? 50 dollars? 150 dollars? Maybe a key from my apartament? I will pay any price you name!

+2 votes     reply to comment
ScrollWorkGaming
ScrollWorkGaming Jul 30 2014, 12:48am says:

Looks Fun. I would suggest changing the Bump map occlusion though. Other then that good job :D

+1 vote     reply to comment
open_sketchbook
open_sketchbook Jul 27 2014, 2:52pm says:

I know we haven't updated much recently. Don't worry, we're still hard at work doing cool stuff!

Indiedb.com

+3 votes     reply to comment
None540
None540 Jul 10 2014, 9:25pm says:

AAAAAAAAAAH MAKE A NEW UPDATE I'M DYING

+1 vote     reply to comment
None540
None540 Jul 10 2014, 9:27pm replied:

why am i sill using this account

this account is dumb

0 votes     reply to comment
SpunkyMcGoo
SpunkyMcGoo Jul 10 2014, 9:30pm replied:

That's better

Back to our regularly scheduled update panic AAAAAAAAAAAH

+2 votes     reply to comment
R3ven
R3ven Jul 11 2014, 12:54am replied:

If we do updates, they tend to go up Friday night or Saturday, our time(Eastern Standard Time).

+2 votes     reply to comment
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BLOODCRUSHER II
Platforms
Windows, Mac, Linux
Engine
Unity
Contact
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Official Page
Bloodcrusher3d.com
Release Date
TBD
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Style
Genre
First Person Shooter
Theme
Sci-Fi
Players
Single & Multiplayer
Project
Indie
Twitter

@nekoewen @Spincut There can be only one! Nah the more the better, especially if we can cover a lot of different tones and mythologies!

Oct 21 2014, 9:38pm by open_sketchbook

back from dc! excellent trip!

Oct 20 2014, 10:10pm by open_sketchbook

I have never seen this many people waiting for flights. It looks like a disaster movie.

Oct 16 2014, 6:26pm by open_sketchbook

@GnomeSlice @open_sketchbook We've got a thread up at the Sufficient Velocity forums. I'll shoot you a link when the next build goes up.

Oct 16 2014, 6:25pm by open_sketchbook

Second podcast episode is up. Should probably make that twitter feed for it at some point... T.co

Oct 14 2014, 3:03am by open_sketchbook

RT @nekoewen: Columbus Day: Your yearly reminder that Columbus was an UTTER MONSTER consumed by greed whose horrors should be reviled and n…

Oct 13 2014, 8:18pm by open_sketchbook

RT @VoidBurger: Someone made a thing that changes "SJW" to "skeleton" and it's the best thing T.co

Oct 13 2014, 8:17pm by open_sketchbook

RT @egoraptor: T.co LOOK AT THIS UUGHHH

Oct 11 2014, 8:41pm by open_sketchbook

Gotta go capture the Avatar #honour

Oct 11 2014, 8:35pm by open_sketchbook

RT @ookiethefrog: And the whole gang! T.co

Oct 8 2014, 9:04am by open_sketchbook

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BLOODCRUSHER II
BLOODCRUSHER II
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