Blasted Road Terror is real-time tactical looter in post apocalyptic setting. Command mighty warcrawler and manage squadron of vehicles in order to get unseen riches of the world and reach immortal glory. You will collect mighty arctifacts during your journey, enlarge your vehicle squadron so you can always pick right one for the job, rebuild your home base, make new friends and discover terrible enemies.


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Hello everyone! Im glad im finaly able to bring you another version of Blasted Road Terror. I think we can finaly consider this version a Alpha release. Sure its still missing like 80% of planned content, but most of the important systems are in place or the game engine is ready for implementing them without problem. But as i need to keep something for next article, lets talk about current build and what it brings in to the game.

New vehicles & weapons

As we mentioned in artcile two weeks ago, there are two new vehicles. Sabre - which can be called "light" marauder with minelayer ability. And Scorpion - a kinetic damage specialized attack vehicle with great mobility.

New weapon is the Scorpid Missile Launcher. It fires volleys of explosive missiles at long range, so there is finaly a effective way how to bring enemy fury shields down from the distance. Its a heavy weapon, so only attack vehicles can rotate this turret, it have low dps, but slow ROF so be prepared for enormous alpha damage.

Scorpid, even its dps is quite low is capable to bring down fury shield of any vehicle in one volley and if rng gods are with you, it can even one shoot weaker vehicles with its alpha. However its low dps will be noticable during boss fights or agains highly armored targets with lots of hp as explosive damage is weak against high armor values. I ll let you figure out its use on your own as i dont want to spoil all the fun, but it have its place in most encounters if you know how to use it.

Weather System

Is finaly in place! Its still in work in progress state and small improvements will be added over the time, but right now we have Dust Storm, Thunder Storm and Light rain events as you probably noticed from the gifs floating around this article. Right now, the weather have just cosmetic effect and does not have any effect on gameplay it self but this will change sometime during beta stage when we ll get there.

Announcers & Loot boxes & Ghoul Ambush

Added little thing i call "Announcers" which dispays event name once an encounter starts during patrol mission as i tought its good if player is informed whats going on before the battle ll actualy start. Its just a litte quality of life improvement, but i think it adds bit both to the game atmospehere and general polish level.

Ghoul ambush is first of many events which im planning to add in to the patrol missions. Its an easy event where you can earn bit of extra scrap, however you have to maneuver your vehicles well to avoid most of the damage.

Early version of lootboxes was implemented as everyone likes opening mysterious crates with purple pixel items;-) Right now, it is dropped by every boss you ll encounter during Assasination Missions. In the future they ll be awarded for completing side quests during patrols or as a reputation rewards.

Download & near future

You can download v0.22 by clicking button below. Hope you ll enjoy it even is not bringing any significant changes when compared with last release, but game is getting really near to the stage beign ready for tons of content updates. Next update will be again about adding small stuff and polishing(sorry) and im planning to release it till end of the month. However i have some big plans for summer, like giving you access to both Highlands and Tundra locations(along with its own enemies) and finaly turning Patrol missions in to the adventure-like experience i want it to be.

Blasted Road Terror v.0.22 - Dust Storm


Thanks for reading, support & feedback!

Tryzna

New vehicles, ghoul swarms & weather system

New vehicles, ghoul swarms & weather system

News

Brief talk about new features beign prepared for upcoming 0.21 release.

Playable ALPHA is finaly here!

Playable ALPHA is finaly here!

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First public release of Blasted Road Terror is finaly here. If you are hungry for postapo tactical RPG on wheels, then your wait is over. Click and become...

Hectic weeks & gameplay preview

Hectic weeks & gameplay preview

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Summary of game development in past few weeks. Sond & music previews, first gameplay video and some toughts just before alpha release.

Project roadmap & alpha announcement!

Project roadmap & alpha announcement!

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After couple of months since the game was greenlit its about time to let you know whats new and in what state the game currently is and even give you...

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Blasted Road Terror v.0.22 - Dust Storm

Blasted Road Terror v.0.22 - Dust Storm

Demo

This update brings in new vehicles, new weapon, ghoul swarm event and bit of eye candy in form of weather system.

Blasted Road Terror v.0.2 - concept test

Blasted Road Terror v.0.2 - concept test

Demo

Blasted Road Terror open alpha concept test. For more info visit the game profile and read latest article. Thank you!

Comments  (0 - 10 of 31)
Guest
Guest

Is there any way to change controls in 0.22?

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LurkersLair Creator
LurkersLair

How would you want to change point and click?? Or are you suggesting main vehicle steering?(probably couse of azerty keyboards?) If you have any suggestion, let me know. And no, there is not.

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Guest
Guest

Thanks for the quick response, the main vehicle steering is no problem since a have a qwerty keyboard, i meant change the controls in general such as changing the buttons for selecting smaller vehicles to any other buttons or switching from point and click to keyborad only controls or even fully customizable controls , since my right mouse button does not work i have to let anything to luck while in a mission be cause i cant control any of the small vehicles to take out any enemy threats.

PD: sorry for my bad english.

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LurkersLair Creator
LurkersLair

No problem, well sorry about that, but rmb not working is serious problem, i ll include middle mouse button to function same as rmb in next release next weekend just for you untill you ll get new mouse, or i ll introduce customizable controls. Have a nice day!

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Guest
Guest

Thank you! And great success for you in the future!

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Zuurix
Zuurix

Played again, now that I know how to control vehicles, it's much more interesting.
I love that I can pick optional routes.

Dust storm flashing hurts eyes, tone it down a bit.

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LurkersLair Creator
LurkersLair

Thanks for additional feedback;-) Regarding dust storm - next version will have some improvements regarding weather effects so we ll see then.

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jastenbaste
jastenbaste

the warcrawler needs more customization like more turrets ala mad max. max *turrets* for the warcrawler is 3 (front machinegunner and 2 spear throwers but for some reason when you upgrade to rocket, it becomes 1 person only.Maybe add a rear gunner? also if possible to get more squaddies 4 to 6? well its already 4 but we *i* want more :D oh, can we get vehicles like what a hero uses? like the old van? and lastly i played 5 times today, it crashed 2 times....

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LurkersLair Creator
LurkersLair

Hi! Thanks for your time spent playing! First - your warcrawler suggestions - it was all there in early version and was abandoned for a reason. However dont worry, there ll be more main vehicles to choose from to suit your needs.
Six escort vehicles - no, it was in game as well, and felt horrible.
New vehicles - dont worry here, there ll be tons of new vehicles. Will try to add one or two with each update.

Crashes - thats great and reports like that are extremely important, however i cant do anything without crash message, please copy/paste in here next time you ll encounter crash, perhaps when testing next build?

Thanks for the effort!

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hotlaim
hotlaim

Really cool game !
Blocked on medium difficulty, can not get water ressource to upgrade higher difficulty missions... Dunno how to find water :p

great game, just one thing : 360 degrees high range weapon like .50 machine gun is OP , 2 vehicules like that in def, 2 close range 360 degrees that move around to take aggro, and done...

maybe more gadget vehicle slots, like pilot slots and else , and vehicle specialisation to improve customness...

but clearly, great game, i played 2 hours and enjoy it a lot :)

patrol mission is a bit too long for the poor reward, not balanced enough VS assassination wich is instant cash pay. increase reward a lot for patrol. it should give at least a vehicle when completing it.

an ability to ram other vehicle could be useful and fun, i did'nt seen a thing like this in my 2hours game session.

mobility stat is not visible on the vehicle plate.

Again, great work!
just a thing : don't you consider to use Unity instead of gamemaker? you can port this to android and make a great great great success....

finnaly : great work :)
@++
waiting your next release.

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LurkersLair Creator
LurkersLair

Hi Hotlaim! Thanks for your time testing the game!

Yeah, i locked players at medium difficulty on purpose for now.
Regarding 360 degrees .50cal ... well, belive me it wont be enough on higher difficulties. However, i agree, and its intended - Two interceptors wit explosive weapons to take agro and destroy enemy fury shields + two marauders with .50cals is cool at easy difficulty and even medium if you dont encounter two killer vans at a time. But the need for more specialized crews will emerge with higher difficulties as enemy specific rezistances will grow to the level that initial setups wont be as effective.

Patrol Missions - i have big plans for these and they ll be taken out from mission list and player will be given ability to run them any time. And their reward - they give the best aviable items you cant get anywhere else, they are great place to farm resources, and more stuff for them is comming. In the end - please be patient with Patrols, right now they are just a sketch of what i want them to become.

Raming - is actualy beign considered right now so maybe, but definetly not before i ll introduce better pathfinding.

Mobility - yes, i know, thanks for reminder, ll have to fix that.

Unity over Game Maker & android - well, first of all i would not be able to recreate this in unity. Im not a programer however im stuck at programing and im allready pushing over my limits with this project. And regarding android... well i ll sound like heretic, but i hate current mobile gaming state(last time i enjoyed playing something on cell phone was on my old Sony Ericson), hate google play and dont want to interact with it at all.

Again, thanks for playing the game! I belive all of your issues will be fixed in next few releases so check back after few updates and i belive game wont disapoint you!;-)

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Blasted Road Terror
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