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Step into the driving seat of a highly customisable and heavily armed flying taxi in the amoral cyberpunk future of 'Collateral'. You play as Zack Edgewater, an average hovercab driver caught between warring factions, bloodthirsty customers, and the corrupt corporations that control the city of New Bedlam. Explore visually loaded environments, undertake a variety of challenging missions, align with nefarious factions, and gain access to a multitude of weapons and upgrades. Every job brings you one step closer to escaping a depraved, maniacal metropolis in this fast paced and brutal ride you won't forget in a hurry

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Blog RSS Feed Report abuse Latest News: Dancing Dinosaur Games Licenses Unreal Engine 3 for ‘Collateral’

0 comments by Tasrayryn on Feb 23rd, 2014

Dancing Dinosaur Games Licenses Unreal Engine 3 for ‘Collateral’

Open world, dystopian vehicular combat game now powered by Unreal

Melbourne, Australia (February 20, 2014) — Dancing Dinosaur Games announces an agreement to license Epic Games’ award-winning Unreal Engine 3 technology for the development of its new game “Collateral.”

“Collateral” is an open-world vehicular combat game set in a dark, dystopian future that puts players in the driver’s seat of a heavily armed and highly customizable flying taxi as they try to escape the dangerous city of New Bedlam.

“Unreal Engine 3 is awesome. We are stoked to be using it,” said Joshua Woods, managing director at Dancing Dinosaur Games, “We’ve had experience with other engines before, but to make a game like ‘Collateral’ we knew we needed an engine that could easily handle the scale of the environment and the level of detail that we want to produce. We think that Unreal is definitely the right choice.”

“It’s critical for ‘Collateral’ to have lots of vehicles and pedestrians filling the streets so you get the feeling of being in a living, breathing city,” said David Northfield, senior programmer at Dancing Dinosaur Games, “It’s great to be under the hood with the engine and using multi-threading so that we can ramp up the amount of AI we have running in the game.”

Heavily inspired by the 1990’s game “Quarantine” as well as the movies “Fifth Element” and “Blade Runner,” “Collateral” is currently in development for PC. An alpha version is available for purchase via the game’s website and Desura, and a full release is planned for later this year.

For more information on “Collateral” visit Dancingdinosaurgames.com

About Dancing Dinosaur Games

Dancing Dinosaur Games is a small independent game studio operating out of Melbourne, Australia. The company was founded in 2012 by several members who were studying together at the time. It has since expanded and now consists of 8 enthusiastic gamers with various complimentary skills. Dancing Dinosaur Games strives to make original, exciting, and humourous games that appeal to the team as both developers and gamers.

For more on Dancing Dinosaur Games, visit Dancingdinosaurgames.com and follow @DancinDinoGames.

About Unreal Engine

Developed by Epic Games, the award-winning Unreal Engine is known for its cutting-edge graphics technology, world-class toolset and scalability across PC, console and mobile platforms. Unreal Engine 3 (UE3) is designed to accelerate developers’ productivity for creating high-quality games, applications, training simulations, visualizations, digital films and animated entertainment. Powering hundreds of games and integrated with two dozen leading middleware technologies, UE3 holds more than 20 technology awards, including eight Game Developer Front Line Awards and five Develop Industry Excellence Awards. The Unreal Engine also owns a seat in the Front Line Awards Hall of Fame. Unreal Engine 4 (UE4), winner of multiple Best of E3 2012 awards, offers unprecedented graphical capabilities and workflow improvements that provide unparalleled accessibility for developers building the next generation of games and applications. For more information, visit Unrealengine.com and follow @UnrealEngine.

Epic, Epic Games, Unreal, Unreal Engine, UE3 and UE4 are trademarks or registered trademarks of Epic Games, Inc. in the United States of America and elsewhere. All other trademarks are the property of their respective owners. All rights reserved.

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Post comment Comments  (0 - 10 of 12)
lawallet Dec 29 2013, 12:21pm says:

This game reminds me of b hunter and g-police. Got a watch from me

+1 vote     reply to comment
intergang Dec 20 2013, 2:02am says:

1st person cockpick view and Oculus Rift support and you'll have my purchase.

+1 vote     reply to comment
MiloHoffman Dec 25 2013, 4:01pm replied:

Cockpick? Lol what?

+1 vote     reply to comment
Manio31 Dec 9 2013, 5:03pm says:

My lord. This is awesome. You guys better take an award for IOTY this year.

+2 votes     reply to comment
Micronations Jul 15 2013, 2:47pm says:

Hi there guys from the team at Micronations. We all loved playing your game at AVCon 2013. Look forward to seeing you again.

+2 votes     reply to comment
Bacon28 Jul 2 2013, 10:11am says:

Awesome work, voted a yes on greenlight on steam.
Hope it makes it onto steam, and keep up the good work!
I Study at AIE myself (1st year) on the art side of things

+2 votes     reply to comment
adfjkndjklnhdfs Jun 30 2012, 12:12am says:

Looks good, tracking.

+2 votes     reply to comment
Fib Mar 30 2012, 10:06am says:

Nice looking game world. It appears to have a lot of detail.

+2 votes     reply to comment
xalener Mar 23 2012, 8:22am says:



+3 votes     reply to comment
rohancarty Creator
rohancarty Mar 23 2012, 7:52pm replied:

Not in the current build, but the car will take damage when it hits a building or obstacle, as well as being hit with weapons, the build shown in the video is a little outdated, hopefully we will have some new footage in the coming weeks.

+2 votes   reply to comment
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Released Aug 16, 2013
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Car Combat
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Latest tweets from @dancindinogames

Hey everyone! Over the coming weeks we’re going to unveil some of the new upgrades that have been in production... T.co

Nov 14 2014, 2:03am

Hey everyone! As the old adage says, only two things in life are certain: Death and Taxes. Well, Collateral’s... T.co

Nov 7 2014, 1:15am

Special thank you to all those that dropped by and had a go at Collateral. Be sure to drop by tomorrow if you can, well be there till 2PM.

Oct 31 2014, 3:13am

Coming to you Live-ish directly from PAX AUS. Come in down to the AIE Booth and give Collateral and many other fun games a go!

Oct 30 2014, 9:32pm

Hey everyone! As I said last week, we’ll be at PAX Aus tomorrow as well as Saturday morning so you get an update... T.co

Oct 30 2014, 2:21am

Hey everyone! So this is kind of last minute, but we’ve been offered some free space to exhibit Collateral at... T.co

Oct 24 2014, 3:46am

Hey everybody! Mark‘s back to bring you the weekly update. This week I bring you a new gun and new potential... T.co

Oct 17 2014, 5:01am

Hey everyone! Today I’m going to talk to you about perks. That is to say, the joys and rewards of working for... T.co

Oct 10 2014, 3:19am

Hey everyone! As promised, here are some screenshots of the things we mentioned last week. (All images available... T.co

Oct 3 2014, 4:21am

Hey everyone! We’re inching closer to having our Steam Early Access release ready for submission, which is... T.co

Sep 26 2014, 4:34am

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