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Apocalyptic is a small top down survival game built in Scirra Construct set after a nuclear catastrophe, and most of the worlds population is wiped out. The player must build a shelter inside a building, and then collect resources to survive against zombie attacks and rival NPCs.

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Report RSS New inventory system (view original)
New inventory system
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mechwarrior24 Author
mechwarrior24 - - 814 comments

Oh yes, I forgot to mention that the Inventory Tab slides in and out of the screen, to save space.

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Description

It may not look incredible, and honestly, seeing every game seems to have one these days, it isn't. But for me, creating an inventory that utalizes slots and drag and drop is a big leap for me, as I have never been able to do so before.

This inventory on the side of the screen represents what the playing is carrying. He can only carry upto six items, and you cannot stack. Mind you, I'm not replacing the other inventory that I already have. That will be used still for building materials and structures. This will be used for foods, medicine, weapons/tools etc.

Currently, it only has two items implemented (Bread/apple) but seeing they both work, the rest will follow soon. The player can right click on the pickups to add them to the inventory. Once in the inventory, you can drag it to other slots (for example, a knife could be added the the Weapon Slot).

The other panals/slots haven't been added yet, but I already have a working prototype so it should all be good. Following that, I'm going to add in the Skills Panel, which is Apocalyptic's next big step... :)