Deep in the heart of the Alaskan wilderness, Irving Dynamics has built the world’s largest Hadron Collider, which they hope to use to harness Dark Matter energy. But when the facility comes under a surprise and sudden attack, leaving the base crippled and many within it dead, the last hope for the future of human civilization is in the hands of Amber Kingsley, a disgraced former Army Special Forces officer.







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The team and game

Currently the state of the team, and episode 1 are moving along swimmingly. Very soon we will be doing internal testing, and playing our game from start to finish which we are wholeheartedly excited for. With the transition into this internal testing phase we will be putting our steam page for Dark Storm Ascension live, and separating the VR Missions, and Dark Storm news, and game separately on Steam. Expect this to happen sometime in the next month.

Modeling

The modeling is going splendid with amber the main protagonist nearly complete (finally!) Just a few minor adjustments, and she'll be finalized. With her complete, we'll be jumping to Jill, and other misc. characters.

She - Wolf is one of our main enemies. A boss that you'll come across at some point in episodes. (Not the first) While our original concept of her was good.

We felt like it doesn't make her unique and different. With her armors resembling many of the VR missions module armors. Instead we decided to take a more unique approach to really make the player know "This is a special character". With the word "Wolf" in her name, we decided to go for a more primitive/future look. Without changing her over all look and design too much, we wanted to give her a more stealthy/primal feel to her. Stay tuned for for those concepts!

Level Design

The levels for episode 1 are coming along smoothly. With the lighting optimization near completion, we will be doing heavy internal testing with the AI, gameplay, and mechanics. We are very excited as this will be the first time we've been able to play our game from start to finish without any road blocks, or missing parts. I apologize for the lack of pictures, as it would be just a repeat of last weeks, however, soon we will be showing video of the current levels, and even some gameplay!

Programming

Our lone programmer (bless him), has been able to get some work in. Robert is both the Programmer, and producer, lead animator, and bunch of other points on the team. Therefore he doesn't get around to doing as much programming as we really need *cough* we need more programmers *cough*. What he has done is some good work though! AI logic for engaging the player has been touched up, and they will be aggressive, and passive when need be, attempt to flank the player, and know when they need to back off.


Recruitment:

Due to our game being a royalty contract. (You get paid after the game is released based on how much time and work you put in), we often have people drop out randomly at random intervals as life demands. For this reason we are almost always looking for new people to bolster our ranks and join the Fenrir Team.

If you are interested, please check our post here for more details.

While a short Dev Blog this week, our game is coming along. As Episode 1 gets closer to completion, we will be moving our level designers over to the VR Missions Online. Yes Online! For those of you who are new, or missed previous dev blogs, our VR MIssions will be multiplayer! Complete with character maker, and armors, weapon customization options and more!

We are excited to get prototype gameplay in for the VR Missions, as we fill this will be a great multiplayer experience, that we wish to give our players outside of the single player game.

Other Ways to Support our team

Remember! Buying the VR Missions helps keep our server infrastructure up and helps us keep developing the game. It makes our lives as indie developers that much easier. If you're not interested in the VR or already have it, go ahead and check out our Patreon by clicking the image below. Thanks for following us and we hope to have a solid release soon next year! Also we'll be looking for QA testers to test performance and gameplay! So watch Indiedb closely!



Dev Update #11 Beginning the final stretch

Dev Update #11 Beginning the final stretch

News 2 comments

Finalizing the lighting and levels for Episode 1.

Dev Update #12 End in Sight

Dev Update #12 End in Sight

News

Finalizing the AI, Lighting, and Levels, with news of the upcoming VR missions.

Dev Update #10 Finalizing Remaining Deadlines for Chapter 1 & VR

Dev Update #10 Finalizing Remaining Deadlines for Chapter 1 & VR

News 4 comments

We've been continuing to update the level and promo art testing different things and setting up the final deadlines for chapter 1 internally. VR work...

Dev Update #9 Well We're Cooking now!

Dev Update #9 Well We're Cooking now!

News 6 comments

We've been finalizing our website, implementing a new backend Wiki for our team members and finishing up level design misc objects for some areas of sub...

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Dark Storm: Shattered Dreams

Dark Storm: Shattered Dreams

Full Version

Lauren Kingsley is on her way to the Daedalus Space Station in order to begin work installing a new defense network that will link hundreds of satellites...

Dark Storm VR Missions Kickstarter Release

Dark Storm VR Missions Kickstarter Release

Full Version 7 comments

Dark Storm VR Missions Dark Storm: VR Missions, developed with UDK is a fully realized project that plays more like a single player game than a modest...

Draft Sketch of Amber for Developer Video Blog

Draft Sketch of Amber for Developer Video Blog

Wallpapers 1 comment

For the first time and on a now weekly basis we will be updating the Indie/Moddb site Friday with a new development video from a random division. But...

Dark Storm Wallpaper

Dark Storm Wallpaper

Wallpapers 2 comments

Dark Storm Wallpaper Amber Holding off Advancing Russian Specnaz

Comments  (0 - 10 of 267)
JillValentine69
JillValentine69

Whens the expected release date of this title? i love stealth titles like the ones you mentioned and are using SO MUCH inspiration from so i'm super keen!! Screw Ubisoft! bring on Dark storm!

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Silmarill_SK
Silmarill_SK

(buried)

The game characters (and also the dev team!) lack ethnical diversity.

Reply Good karma Bad karma-7 votes
LordIheanacho
LordIheanacho

**** that ****. Their game, their rights, their power.

Deal with it.

Reply Good karma Bad karma+1 vote
Shia_Surprise
Shia_Surprise

Also their tasers look like corn grippers, not very diverse seeing as though i google three pictures of corn grippers and not one of them looks different then taser from update. very bad ethic. Also I feel she-hulk is a straight rip from marvel i dont appreciate plagiarism.

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Shia_Surprise
Shia_Surprise

nvm i found one that doesnt look like taser, its corn grippers that look like corn kernal. Sorry my mistake. Evidence here, No bad ethic

Ae01.alicdn.com

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duck354
duck354

downloading

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CactusHead
CactusHead

Hey, looking awesome! I'm not sure if you would need it or if you're already 'hooked-up', but I would love to score some tracks/songs for you and your game! If you are interested, I can show you some samples of some of my work. You can email me at:
_____ _______ _____ _______ _____
cactusheadcontact[(at)gmail.com]. <-The at symbol didn't work xD
_____ _______ _____ _______ _____
Thanks, and good luck with your game! :)

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nathanpinard
nathanpinard

We currently already have a composer and sound design at the moment. Thanks for your interest!

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CactusHead
CactusHead

Okay, thanks for letting me know! :)

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peekaboo0
peekaboo0

Two things that really annoy me- repetitive enemy responses ("must be my imagination!" or "she's here!") and Amber's animations. I hope her running/walking animation will be better, because for now it looks very basic.

Anyway, the game looks great and I can't wait for it!

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Inuyashua Creator
Inuyashua

o you've been playing the VR build on steam? duely noted :D

Reply Good karma+3 votes
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Dark Storm Ascension
Platforms
Windows, Mac, Linux
Developer
Fenrir Studios
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Stealth
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Latest tweets from @adarkstorm, @darkstorm

Dark Storm Ascension/VR Dev Update #7 Indiedb.com

Mar 8 2017 by adarkstorm

The Story So Far…. New Years Update! news - Dark Storm Ascension Indiedb.com via @indiedb

Jan 3 2017 by adarkstorm

RT @EA: @adarkstorm Hi, great that you're interested. We have a blogpost here Ea.com and will provide more info in the future.

Jun 27 2016 by adarkstorm

VR missions is up for the Summer Sale on steam! Grab your copy today for 4.99$ Continuous updates every other week!

Jun 23 2016 by adarkstorm

Hello everyone today 1pm PST. our weapons modeler Adrian is going to be streaming on twitch Twitch.tv T.co

Jun 19 2016 by adarkstorm

Dark Storm Ascension Novel on Amazon now, check it out! Tinyurl.com T.co

Jun 10 2016 by adarkstorm

Checkout it out our weapons modeler Adrian, he's currently working on the weapons attachments come say hi :D Twitch.tv

Jun 5 2016 by adarkstorm

The level dersign stream is over now, thank you to the people that hung out with us for the past few hours <3 T.co

May 24 2016 by adarkstorm

Late #leveldesign stream starting at 9:15pm pst Twitch.tv T.co

May 24 2016 by adarkstorm

NOTHING!!

Dec 12 2006 by darkstorm

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