Deep in the heart of the Alaskan wilderness, Irving Dynamics has built the world’s largest Hadron Collider, which they hope to use to harness Dark Matter energy. But when the facility comes under a surprise and sudden attack, leaving the base crippled and many within it dead, the last hope for the future of human civilization is in the hands of Amber Kingsley, a disgraced former Army Special Forces officer.







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The Story So Far….

Some beautiful level shots Javonni and Rob and the other prop modelers have been working on for the past months. Some edits are still going to be undertaken so its not final yet!

https://gyazo.com/b31025c61c6dc95b1cb52933c59e1bf0

_________________________________________________


Recruitment:

We are currently looking for a reliable Rigger,a few animators and Prop Modelers/ Environment Artists to help fill in some empty slots in the team. If your interested check out our Recruitment thread here.

Level Design & Modeling:

Level Design pace has improved and we are now in the final stages of finalizing gameplay sections and working on lighting. Lighting is taking up a LOT of time and we’re working to improve and adjust some areas in terms of their color balance and finalizing their textures. In the following i’ll talk about some sections and their overall progress.

https://gyazo.com/2e9b45356b2517d74430aef063d9eabb

The Vech Loading Bay: Vertically was important in this section we wanted to give the player the flexibility to step back and approach sneaking in many ways in both sections.

https://gyazo.com/e8fd7e858f937e5d2a617402a3d345a0

Joel Knight: He's been working with Joshua to finalize the secured loading bay and vech bay. You can see some early screenshots are on a few locations you’ll visit early in the game's storyline.

https://gyazo.com/dd02ef53e61b289c0e05be9d503217f4

We’re still very much in the progress of filling the sections in, as you can see with some of the remaining “Gray” meshes that are awaiting textures . But it's been coming along just great.

Here are some heavily W.I.P Sections you can check out as well!

Steam Dev Days:

Also for the first time ever our team met in person for steam dev days and even got to talk to Epic Games during the event! It was a great experience so hello, From some of the Dark Storm Lead Devs.

From left to Right Ethan Blueprint Artist, Issac Producer Assistant/ Lead Level designer , Javonni Company Co-Owner/Level Designer , Robert Company Co-Owner/ Lead Programmer


Concept Art :

Here is some beautiful artwork from Ashley and Maik and their talented concept artist division. For some promo art to posters,artwork you'll see in the final game.

Promo Art for Amber


Ancile Female Merc's


Snow Environment Concepts Boss Fight Against the heavy Ivan| Shewolf


Poster Art for In-game


Lauren sister of Amber

Promo art for Lauren


Future Concept Draw ups.

Occasionally for big sequence moments we have our concept artists draw promoish concepts to demonstrate the given moment. Here are a few for the latter chapters we'll be releasing.

Character Modeling:

Updated Amber Player Mesh coming to the VR and final core game soon!. W.I.P We're still working on these!

The Revised generic solider grunts that will be in the core game and replacing the grunts in the VR.

Sniper Updated Meshes:

Dark Storm Shattered Dreams

Some models of Lauren and her spacesuit form a spin off mini-game we'll be putting out sometime next year. We recently submitted a game called Shattered Dreams to Adventure Jam 2016. Watch the intro video and play the game for free below! We'll also be uploading it on Indiedb as well.We want to revamp it and release it on steam at a latter date next year. Here are some basic WIPS from that as well


Animation & Programming :

Nothing to show yet we're still polishing and revamping the AI implementing audio to better communicate what they are thinking and working on reworking their vision cones and how they perceive their environment . We're working on revamping and improving our animations and we've been looking to recruit a new animation lead and rigger to help us improve our facial rig and skin the finalized characters we have already. So odds are you'll see us recruiting pretty heavily over the next month looking to fill more animator positions. If your interested and think you have a talent we could use to help us out in finishing head over to this thread grab the email on it and feel free to apply.

VR Missions :

We made a separate page here for the VR Missions to avoid confusion as to being the same game. You can follow its progress here.

Other Ways to Support our team

O and remember, buying the VR Missions helps keep our server infrastructure up helps us keep developing the game. It makes our lives as indie developers that much easier. If your not interested in the VR or already have it check out our Patreon by clicking the image below. Thanks for following us and we hope to have a solid release soon next year! Also we'll be looking for QA testers to test performance and gameplay! So watch Indiedb closely!


Dark Storm VR Missions Update #7 0.3.5 Now Live!

Dark Storm VR Missions Update #7 0.3.5 Now Live!

News 1 comment

There's a lot more coming and heres our roadmap left for the game so you can track progress. Our Goal is to finish up the VR completely before the end...

Weekly Concept Art Issue #2

Weekly Concept Art Issue #2

News 1 comment

The weekly update of Concept art from Dark Storm.

Dark Storm Devblog #1

Dark Storm Devblog #1

News

Our First weekly Devblog update with our current progress.

Weekly Concept Art Issue #1

Weekly Concept Art Issue #1

News

Weekly Concept Art for the game Dark Storm Ascension, aimed at a particular area of the game.

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Dark Storm: Shattered Dreams

Dark Storm: Shattered Dreams

Full Version

Lauren Kingsley is on her way to the Daedalus Space Station in order to begin work installing a new defense network that will link hundreds of satellites...

Dark Storm VR Missions Kickstarter Release

Dark Storm VR Missions Kickstarter Release

Full Version 7 comments

Dark Storm VR Missions Dark Storm: VR Missions, developed with UDK is a fully realized project that plays more like a single player game than a modest...

Draft Sketch of Amber for Developer Video Blog

Draft Sketch of Amber for Developer Video Blog

Wallpapers 1 comment

For the first time and on a now weekly basis we will be updating the Indie/Moddb site Friday with a new development video from a random division. But...

Dark Storm Wallpaper

Dark Storm Wallpaper

Wallpapers 2 comments

Dark Storm Wallpaper Amber Holding off Advancing Russian Specnaz

Comments  (0 - 10 of 263)
Silmarill_SK
Silmarill_SK

The game characters (and also the dev team!) lack ethnical diversity.

Reply Good karma Bad karma-1 votes
duck354
duck354

downloading

Reply Good karma Bad karma+5 votes
CactusHead
CactusHead

Hey, looking awesome! I'm not sure if you would need it or if you're already 'hooked-up', but I would love to score some tracks/songs for you and your game! If you are interested, I can show you some samples of some of my work. You can email me at:
_____ _______ _____ _______ _____
cactusheadcontact[(at)gmail.com]. <-The at symbol didn't work xD
_____ _______ _____ _______ _____
Thanks, and good luck with your game! :)

Reply Good karma Bad karma+4 votes
nathanpinard
nathanpinard

We currently already have a composer and sound design at the moment. Thanks for your interest!

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CactusHead
CactusHead

Okay, thanks for letting me know! :)

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peekaboo0
peekaboo0

Two things that really annoy me- repetitive enemy responses ("must be my imagination!" or "she's here!") and Amber's animations. I hope her running/walking animation will be better, because for now it looks very basic.

Anyway, the game looks great and I can't wait for it!

Reply Good karma Bad karma+2 votes
Inuyashua Creator
Inuyashua

o you've been playing the VR build on steam? duely noted :D

Reply Good karma+2 votes
Sgt_Prof
Sgt_Prof

getting better

Reply Good karma Bad karma+3 votes
Pe†eR-KuN
Pe†eR-KuN

Simple Word! Awesome!

Reply Good karma Bad karma+3 votes
TamaraRyan
TamaraRyan

Thanks!

Reply Good karma Bad karma+3 votes
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Dark Storm Ascension
Platforms
Windows, Mac, Linux
Developer
Fenrir Studios
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Latest tweets from @adarkstorm, @darkstorm

The Story So Far…. New Years Update! news - Dark Storm Ascension Indiedb.com via @indiedb

Jan 3 2017 by adarkstorm

RT @EA: @adarkstorm Hi, great that you're interested. We have a blogpost here Ea.com and will provide more info in the future.

Jun 27 2016 by adarkstorm

VR missions is up for the Summer Sale on steam! Grab your copy today for 4.99$ Continuous updates every other week!

Jun 23 2016 by adarkstorm

Hello everyone today 1pm PST. our weapons modeler Adrian is going to be streaming on twitch Twitch.tv T.co

Jun 19 2016 by adarkstorm

Dark Storm Ascension Novel on Amazon now, check it out! Tinyurl.com T.co

Jun 10 2016 by adarkstorm

Checkout it out our weapons modeler Adrian, he's currently working on the weapons attachments come say hi :D Twitch.tv

Jun 5 2016 by adarkstorm

The level dersign stream is over now, thank you to the people that hung out with us for the past few hours <3 T.co

May 24 2016 by adarkstorm

Late #leveldesign stream starting at 9:15pm pst Twitch.tv T.co

May 24 2016 by adarkstorm

Art Issue #4 is up! We apologize for the delay since the last. Please feel free to comment and browse! Steamcommunity.com

May 23 2016 by adarkstorm

NOTHING!!

Dec 12 2006 by darkstorm

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