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In Dark Storm,you play as Amber, a security officer working in a classified laboratory facility near the Alaskan border. It's your first week on the job when suddenly your lab comes under attack by an unknown assailant. Your main objective now becomes survival. Using elements from your environment, escape is crucial, and the odds are against you. However, Amber's story is only a small part of Dark Storm. Through episodic content releases, you can explore the whole Dark Storm universe, find out what secrets the government doesn't want to let out, and what your part in all of it is.


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Blog RSS Feed Report abuse Latest News: AI Progress and General Status of the next update

0 comments by Inuyashua on Feb 17th, 2015

Overall Progress

Over the course of the last few weeks we've revamped the Initial Hub and turned it into a better suited staging area for the different VR missions and the various training sessions. We've been reading your critical reactions on Youtube and various forums and integrated these frustrations in our highest priority concerns for the VR Missions. I've also been working on placing in Ambers signature weapon her silenced pistol and general AI Intelligence making the transition finally from Path Node based path finding to Nav Meshes. Found commonly in modern games like Last of us or even games like Left for dead. After this update i'll have more time exclusively to focus on the AI and hammer them out in greater detail.

Keep tuned here this weekend and if the build is suitable for release
(Not bug riddled we'll push it out and notify you guys)

Pretty much a lot of the animations are placeholders like this one below that prototype the Specialist aerobatic abilities to evade fire and charge the player. These lads are still in W.I.P and if things go well balancing them they will be in the next build in the term of reinforcements that will attempt to take down ramboing players with the Sniper class,Officer plus support from the Grunts and overwhelm them if they aren't careful.

3P Gunplay

First and foremost we've redone the 3P relaxed state so that means no longer having to aim to shoot, which was confusing quite a few players since you could shoot whenever you wanted in 1P. When Shooting in 3P Amber enters a "Hipfire stage" where you can freely shoot around you with a bit of reduced accuracy in comparison to aiming traditionally. Heres a few examples of that in practice.

Blood and Hit Detection

You'll also notice that when shooting enemies they will leave blood trails, footprints on walls and nearby doors and bleed onto the level when dead. The effect currently for blood will undergo heavy tweaking to find a proper balance over the next few weeks. All this will be present in the next update on IndiegameStand and Desura.

You can Buy into the Alpha testing sessions now or wait till the update is live within the next week on Desura or on Indiegamestand.


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Draft Sketch of Amber for Developer Video Blog

Draft Sketch of Amber for Developer Video Blog

Sep 21, 2013 Wallpapers 1 comment

For the first time and on a now weekly basis we will be updating the Indie/Moddb site Friday with a new development video from a random division. But...

Dark Storm Wallpaper

Dark Storm Wallpaper

Oct 18, 2012 Wallpapers 2 comments

Dark Storm Wallpaper Amber Holding off Advancing Russian Specnaz

Post comment Comments  (0 - 10 of 251)
AlanGreyjoy
AlanGreyjoy Feb 18 2015, 3:43pm says:

Love the dynamic AI idea...
I never understood why games make you choose a difficulty level.

I mean...

If (playerDeath == 9999999999999999999999999)
adjustTheDamnAI!

lol!

+5 votes     reply to comment
DicTi0nary
DicTi0nary Feb 18 2015, 3:37am says:

wow u guys do get a lot of sh*t comments but nice work guys

+3 votes     reply to comment
λpone
λpone Feb 17 2015, 10:46pm says:

Damn, this looks very impressive.

+4 votes     reply to comment
TKAzA Staff
TKAzA Feb 8 2015, 6:52pm says:

Looks good, tracking!

+4 votes   reply to comment
cinco
cinco Feb 8 2015, 2:35pm says:

her hair is stupid. no one who has a role in combat will allow their hair to get in their way, they'd tie it in a bun

-3 votes     reply to comment
Inuyashua Creator
Inuyashua Feb 11 2015, 3:57am replied:

if it makes you feel better we're adding dynamic hair to amber soon? :3

+2 votes   reply to comment
seph1252 Creator
seph1252 Feb 8 2015, 4:21pm replied:

I looked through your profile, it seems like you're notorious to being a troll so I can't take your comment seriously :)

+3 votes   reply to comment
allensgameshow
allensgameshow Jan 28 2015, 10:48pm says:

Dev, where's the demo?

+1 vote     reply to comment
Inuyashua Creator
Inuyashua Feb 5 2015, 9:00pm replied:

its in coming this month

+3 votes   reply to comment
allensgameshow
allensgameshow Feb 6 2015, 3:32am replied:

Why didn't you release the demo first? From the reviews I saw this game had quite a few issue's

+1 vote     reply to comment
TamaraRyan Creator
TamaraRyan Feb 7 2015, 2:00pm replied:

We didn't think about a demo at first. We decided to do one once people said they wanted one. Also, we knew we had issues with the game, that's why we wanted to release it so we could get some feedback. So far it's been very helpful.

+4 votes   reply to comment
Rhasta
Rhasta Feb 17 2015, 10:21pm replied:

*says he wants one [demo]*

+2 votes     reply to comment
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Dark Storm
Platforms
Windows, Mac
Developer & Publisher
Fenrir Studios
Contact
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Official Page
Adarkstormiscoming.com
Release Date
TBD
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Style
Genre
Stealth
Theme
Sci-Fi
Players
Single & Multiplayer
Project
Indie
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Latest tweets from @adarkstorm

Showing off a bit of our armory today for #screenshotsaturday How's it looking? #indiedev #gamedev T.co

Feb 7 2015, 6:26pm

Our Sound Designer made an article about creating the sound of a Grenade Launcher. Check it out! T.co

Jan 31 2015, 2:27pm

@Thrive905 Thanks! We draw inspiration from MGS. T.co

Jan 31 2015, 1:43pm

@FreakOramaXD Thanks! You can currently buy the VR missions here: T.co & next week we will release a free VR mission demo

Jan 31 2015, 1:34pm

Our VR Mission game will be getting a makeover! What do you think? #screenshotsaturday #indiedev #gamedev T.co

Jan 31 2015, 1:26pm

Working on some animations! #Screenshotsaturday #indiedev #gamedev T.co

Jan 24 2015, 3:52pm

@JesseRog Hi Jesse, we are always open for press. Please feel free to email us at @gmail.com">adarkstormiscoming@gmail.com and we can talk more.

Jan 24 2015, 3:34pm

Alpha VR Missions now available!! Download the game from IndieGameStand here: T.co

Jan 12 2015, 6:53pm

RT @SirKarnage: Almost caught up on #GameOfThrones one episode left, euuhhhh its soo good!!!

Jan 12 2015, 5:49pm

@itchio hey i need a quota over 500 megs we want to put our VR missions up. Its 1.2 Gigs. Account Dark583 T.co

Jan 9 2015, 7:38pm

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Dark Storm
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