Glasswinged Ascension is built around cyberpunk theme permeated with avoidance, caution, and story telling. It is truly hardcore, and consists of missions which can be completed in different ways. There is no straight path to the goal, while means to achieve it do not have to be lethal.
Hello, everyone :) I'm really glad to announce that PC-optimized version of Glasswinged Ascension will be soon available on Steam! Store.steampowered.com
So, what exactly is different in this new version? First of all, it has improved user interface, which was optimized for PC users. New UI occupies much less space on the screen, and became more comfortable to be used with mouse and keyboard. Secondly, bugfix - I've spent quite a noticable time to get rid of some old issues, which will definitely make the playthrough more comfortable (not in terms of difficulty level of course, it remains the same). And finally, I just couldn't resist and improved quality of some visual assets, so now the game is not just optimized for PC, but also looks slightly better, you will notice this in things like character portraits, and various icons for example.
Glasswinged Ascension is my first solo indie game project, and I learned a lot while making it. Release on Steam will become the true beginning for this game, and I'm not going to throw it away afterwards no matter if it will become successful or not. I have two new projects in development, and both are tied to the Glasswinged Ascension. I wish to continue working on this franchise and develop it into something much bigger than it initially was. And I really hope you will like the result of my work :)
Detailed description of weapons that protagonist will have at her disposal.
The smarter you are - the weaker are your enemies.
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