Open Game Engine
GPLThe Open Game Engine (OGE) is a project to create a fully featured game engine, including graphics, physics, input, networking, scripting and much more...
The Refractor Engine, is a game engine designed by Stockholm-based studio Refraction Games, first developed for the computer game Codename Eagle, which was released in November 1999. Since then, Refraction Games was bought by Digital Illusions CE, and working alongside with the Refraction Games team, designed and developed the Refractor 2 Engine for the famous Battlefield game series for the computer.
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The Open Game Engine (OGE) is a project to create a fully featured game engine, including graphics, physics, input, networking, scripting and much more...
Brahma is a 3D game engine with a rather retrofuturistic design, intended for small studios and solo developers. It's being written from scratch in C...
M.U.G.E.N, a 2D fighting game engine, originally released in 1999. M.U.G.E.N is designed to be highly customizable, allowing very fine control over each...
The Quake engine is the game engine that was written to power 1996's Quake, written by id Software. It featured true 3D realtime rendering and is now...
Aztica 6DX is a COM-based 3D Engine for Windows using DirectX. It features outdoor / indoor rendering, collision detection, portal-based visibility system...
OldSchool Library (also known as OSLib), is a 2D graphics library for the Sony PSP. Created by Brunni late 2006. It uses the power of the PSP to easily...
In development since 2011, Frostbite 3 is an improvement of Frostbite 2 and will debut with Battlefield 4 in 2013. It only supports DirectX 11 on PCs...
Unity is a multiplatform game development tool, designed from the start to ease creation. A fully integrated professional application, Unity just happens...
Ren'Py is a free, 2D, and cross-platform engine that helps you make story-based games including visual novels and simulation games. It uses a scripting...
The Blender Game Engine is a component of Blender, a free and open-source comprehensive 3D production suite, used for making real-time interactive content...
OEngine is a multiplatform C++ engine with an WYSIWIG editor. It's made to be very flexible, and has been used in many internal prototypes, and is currently...
The Refractor Engine, is a game engine designed by Stockholm-based studio Refraction Games, first developed for the computer game Codename Eagle, which...