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Fast, modular, platform-independent gaming engine. Written entirely in object-oriented C++, powered by OpenGL, OpenAL and SDL.

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I'm delighted to inform you that we've been hard at work on our new 4X strategy game, Pandora, and that it has been released! You can find more about it at Pandora.proxy-studios.com

As for Conquest, you now get a free copy for a friend if you purchase the game. We've also made the soundtrack available for purchase, which includes a brand new track, all in MP3 and FLAC formats. On top of all that, it's 50% off right now, so hurry up on to Conquest-game.com

Have a good time.

Your humble proxy,

Visit the website.

Download the demo for Windows, Linux, Mac OS X or
try it on Desura.

Purchase the full version directly from us or on Desura.

Version 1.2.4 Released

Version 1.2.4 Released

Conquest: Divide and Conquer 1 comment

Minor update, primarily adding better language support, a French translation (thanks to Hyeron) and some of the most requested tweaks.

Proxy Studios Exclusive Interview on IndieBase

Proxy Studios Exclusive Interview on IndieBase

Conquest: Divide and Conquer 0 comments

An interview with fellow indie-lovers at IndieBase. About Proxy Studios – the past, the Conquest and the future.

Status Update, October '11

Status Update, October '11

Conquest: Divide and Conquer 1 comment

Conquer the future. Things we would like to add to improve the experience.

Version 1.2.3 Released

Version 1.2.3 Released

Conquest: Divide and Conquer 0 comments

This release primarily freshens the underlying video and scene systems; fixes bump-mapping on Mac OS X and anti-aliasing on Linux.

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Pandora: First Contact

Pandora: First Contact

Turn Based Strategy

Pandora: First Contact is a science fiction 4X turn-based strategy game on a planetary scale. Our Earth has been exhausted and colonial attempts on other...

Conquest: Divide and Conquer

Conquest: Divide and Conquer

Turn Based Tactics

Conquest is a simultaneously executed turn-based tactical combat game placed in a dark and distant future. Play the role of a futuristic commander. Divide...

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Latest tweets from @proxy_studios

You can't easily print unique_ptrs in gdb and Eclipse CDT forces you to cast them to inspect. No good solutions. What!

Jun 28 2016

RT @Grinning_Pickle: Untold spaces #TotemTeller #indiegame T.co

Jun 26 2016

RT @GriddleOctopus: Just pitched @proxy_studios that, for our next 4X game, we make our ultimate high-end apocalyptic tech a referendum. #brexit

Jun 26 2016

RT @abolishme: once people start having babies through dating apps, artificial intelligence algorithms will technically be selectively breeding humans

Jun 20 2016

RT @tha_rami: An AI wrote a sci-fi movie screenplay & a crew made it & this is one of the most amazing things I've ever seen. Arstechnica.com

Jun 11 2016

Pandora 1.6.7 out now. AIs much friendlier towards players who pose no threat. Steamcommunity.com T.co

Jun 8 2016

RT @elmindreda: GLFW 3.2 is out. Glfw.org

Jun 2 2016

RT @Bill_Gross: Self-driving cars will turn 50 billion hours of boring driving time (8% of GDP) into 50 billion new hours in moving living room. #CodeCon

May 31 2016

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