• Register

Proxy Studios is a small independent developers studio composed primarily of two dedicated students.

Proxy Engine

Proxy Engine

Updated 7 months ago TBD with a proprietary licence

Fast, modular, platform-independent game engine. Written entirely in object-oriented C++, powered by OpenGL, OpenAL and SDL.

Conquest: Divide and Conquer

Conquest: Divide and Conquer Conquest: Divide and Conquer

Updated 10 months ago Released Oct 1, 2010 Single & Multiplayer Turn Based Tactics

Conquest is a simultaneously executed turn-based tactical combat game placed in a dark and distant future. Play the role of a futuristic commander. Divide...

Pandora: First Contact

Pandora: First Contact Pandora: First Contact

Updated 7 months ago Released Nov 13, 2013 Single, Multiplayer & Co-Op Turn Based Strategy

Pandora: First Contact is a science fiction 4X turn-based strategy game on a planetary scale. Our Earth has been exhausted and colonial attempts on other...

Post a Comment
click to sign in

You are not logged in, your comment will be anonymous unless you join the community today (totally free - or sign in with your social account on the right) which we encourage all contributors to do.

2000 characters limit; HTML formatting and smileys are not supported - text only

Oct 5, 2010
Invitation only
Send Message
Members Only
Join this group
Group Watch
Track this company

Latest tweets from @proxy_studios

RT @robcarpenter81: Wait. One. Damn. Minute... T.co

Jan 25 2015, 10:32pm

RT @christinelove: REMEMBER: this year only, you may respond to “Where do you see yourself in 5 years” at a job interview with a Cyberpunk …

Jan 25 2015, 6:54pm

RT @shahidkamal: Every second that passes will never return. Unlike money, time is spent *regardless*. So choose where you spend each secon…

Jan 23 2015, 11:04pm

RT @andy_matuschak: (I'm still looking for an excellent mobile engineering intern this summer! @khanacademy.org)">andy@khanacademy.org)

Jan 21 2015, 6:14am

RT @elmindreda: GLFW 3.1 is out. Better docs, custom cursors, path dropping, main thread waking, single buffering, bug fixes, etc. T

Jan 18 2015, 3:44pm

RT @gamerlaw: Sadly, I have to give this pro-tip: if your publisher asks you to design your game for multiple platforms with no evidence of…

Jan 16 2015, 4:05pm

RT @gamerlaw: Fascinating, sad reading RT @gamasutra: Don't Miss: Why one game developer said goodbye to mobile in favor of PC - T.c

Jan 16 2015, 4:05pm

RT @ustwogames: Monument Valley in Numbers: A look at our downloads, sales and other data. T.co T.co

Jan 15 2015, 2:29pm

RT @SpecialEffect: 5 year old Ceyda enjoying a game for the first time! Please RT this @SpecialEffect magic moment! T.co

Jan 15 2015, 7:25am

@avarisclari Ah, it's still from Conquest times; it was just to show we use our own. We have no plans on making it public at the moment.

Jan 13 2015, 9:01am

Embed Buttons

Promote Proxy Studios on your homepage or blog by selecting a button and using the embed code provided (more).

Proxy Studios
Proxy Studios
6,958 of 10,907
3 members