Proxy Studios is a small independent developers studio composed primarily of two dedicated students.

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Proxy Engine

Proxy Engine

Proprietary licence

Fast, modular, platform-independent game engine. Written entirely in object-oriented C++, powered by OpenGL, OpenAL and SDL.

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Pandora: First Contact

Pandora: First Contact

Turn Based Strategy

Pandora: First Contact is a science fiction 4X turn-based strategy game on a planetary scale. Our Earth has been exhausted and colonial attempts on other...

Conquest: Divide and Conquer

Conquest: Divide and Conquer

Turn Based Tactics

Conquest is a simultaneously executed turn-based tactical combat game placed in a dark and distant future. Play the role of a futuristic commander. Divide...

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Latest tweets from @proxy_studios

RT @lukeprog: "The real problem of humanity is [that] we have Paleolithic emotions, medieval institutions, and god-like technology." - EO Wilson

11hours ago

RT @waitbutwhy: It's finally here: the full story on Neuralink. I knew the future would be nuts but this is a whole other level.…

Apr 21 2017

RT @sehurlburt: Good suggestion. If you haven't read it, you should: Applicable to both toxic work environm…

Apr 20 2017

RT @ZigguratVertigo: Hexagonal Bokeh Blur Revisited.

Apr 19 2017

RT @msdevUK: Unnecessary multi-threading. (via @reddit) #devhumor

Apr 17 2017

RT @rudikovac: If you don't like where you are, change it. You're not a tree.

Apr 14 2017

RT @tha_rami: 3 common indie dev problems: being too indie, not indie enough, averagely indie. Don't worry about being "indie". Make shit. Help others.

Apr 5 2017

RT @EvanLovejoy: I'm currently available for freelance! If anyone needs some artwork please gimme a shout. Re-tweets are massively a…

Apr 4 2017

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Proxy Studios
3 members