Conquest is a simultaneously executed turn-based tactical combat game placed in a dark and distant future. Play the role of a futuristic commander. Divide your armies and conquer the world. Position satellites to reveal your opponents. Launch missiles to annihilate large troop formations, but watch out for incoming drop pods behind your back. Standing in your path to victory are other commanders like yourself. Fight them off one by one and prove you are the greatest of the great. The combination of fast gameplay and randomly generated maps equals to long, restless nights of battles for cities. Drag and drop your way to victory. Divide and conquer!
I'm delighted to inform you that we've been hard at work on our new 4X strategy game, Pandora, and that it has been released! You can find more about it at Pandora.proxy-studios.com
As for Conquest, you now get a free copy for a friend if you purchase the game. We've also made the soundtrack available for purchase, which includes a brand new track, all in MP3 and FLAC formats. On top of all that, it's 50% off right now, so hurry up on to Conquest-game.com
Have a good time.
Your humble proxy,
Latest tweets from @proxy_studios
@BlueAngelPS2 I'm afraid not.
Apr 25 2015, 12:21pm
@BlueAngelPS2 Working on getting a hefty one out. A lot of AI improvements thanks to the community.
Apr 25 2015, 12:18pm
"* When playing as Togra University the AI will now make use of Zak0r's upgrade-strategy."; That sounds badass!
Apr 25 2015, 11:35am
Apr 19 2015, 3:33pm
Apr 16 2015, 8:44am
So it begins. T.co
Apr 6 2015, 5:41pm
If things aren’t working, try new things.
Apr 5 2015, 2:10pm
Apr 3 2015, 8:29am
Good talk from Scott Meyers about auto and a few other select guidelines for C++11/14: T.co
Mar 30 2015, 3:30pm
RT @SwiftOnSecurity: Don't grow up. You start thinking about consequences of achieving aspirations on the complex web of interconnecting so…
Mar 29 2015, 4:27pm