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Frostbite 2 was one of the first engines released to support DirectX 11 technology debuting with DICE's blockbuster Battlefield 3.

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The Drag[en]gine is a fully customizable game engine and game development environment designed with modularity and extensibility in mind not requiring...

OEngine

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OEngine is a multiplatform C++ engine with an WYSIWIG editor. It's made to be very flexible, and has been used in many internal prototypes, and is currently...

Genome

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At the beginning of the development of Gothic 3, Piranha Bytes decided not to licence an existing engine, because none of those was able to render the...

EDuke32

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It's time to kick ass and chew bubble gum, and I'm all outta gum!

Dunia

Dunia

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The Dunia Engine is a game engine designed by Kirmaan Aboobaker while working at Crytek. It is based on the CryEngine but was heavily modified by the...

Frostbite

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Frostbite is a next-generation FPS engine built from the ground up to power Battlefield: Bad Company and other upcoming games from DICE across all high-end...