Engine Summary

CovertEngine™ is a 3D graphics engine that puts advanced 3D graphics capabilities in the hands of any .NET developer, be it for business, CAD or gaming applications. The engine was developed with a broad audience in mind offering access to various frameworks and architectures like DirectX, OpenGL , XNA, MonoGame, CUDA, OpenCL as well as Bullet Physics simulation.

True gamer engine

CovertEngine™ is a true game engine: it readily provides Networking (multi-player), physics simulation, shader and material settings, screen management, control input management, artificial intelligence, asset management and all game-flow logic expected in a modern game

We cater for all game development needs: casual or hardcore. CovertEngine™ provides cross-platform compatibility and delivers a well-balanced blend between automation and customisation.

Many modern game engines have a ‘drag and drop’ format. This can be detrimental when low level programming and customisation is required. We deliver a solution that caters for both the casual and hardcore developer: allowing for unhindered programming extensions and customisation. By default the engine supports traditional forward lighting, Linear space deferred lighting and shading. Develop for multiple platforms using a single code base. CovertEngine™ is fully optimised for the next generation of graphics hardware. The engine utilises shader-model 5 features fully in its deferred rendering pipeline to deliver unprecedented rendering speeds.

CovertEngine™ is especially well suited for developers invested in XNA. It provides an abstraction layer for the MonoGame framework (which is now readily accepted as the replacement for XNA). CovertEngine™ utilises a professionally enhanced version of the MonoGame framework adding full shader model 5 support. It provides support for geometry instancing and tesselation. The MonoGame framework, combined with CovertEgnine™’s game engine logic, makes for a true powerhouse — delivering spectacular performance results.


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This ultra, skills based game is an unconstrained, physics based platform game, which can be played in three modes. There is no convoluted back story or adventure included. Your goal: collect all the gems as fast as possible. No monkeying around: just sheer madness!

Dexterity Ball 3D is not easy, fluffy, cute or for everyone. It is difficult, very challenging, skills intensive and discerning.

Dev update #1: New look and feel

Dev update #1: New look and feel

Dexterity Ball 3D

We’re very excited to give you a sneak preview of the new look and feel of Dexterity Ball 3D!

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Dexterity Ball 3D

Dexterity Ball 3D

Platformer

Dexterity Ball 3D is an unconstrained, physics and skills based platform game, which can be played in three modes. There is no convoluted back story or...

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