OEngine
CommercialOEngine is a multiplatform C++ engine with an WYSIWIG editor. It's made to be very flexible, and has been used in many internal prototypes, and is currently...
Alamo Game Engine is a game engine developed by Petroglyph, which is used to create the real-time strategy games Star Wars: Empire at War, and Star Wars: Empire at War: Forces of Corruption. A modified version of the Alamo Game Engine was used for Petroglyph's third title, Universe at War: Earth Assault.
The engine you are trying to view is not available on IndieDB. Only engines which have games released on IndieDB are listed. View Alamo on ModDB.
Continue browsing the engine list, to find the profile you are after.
OEngine is a multiplatform C++ engine with an WYSIWIG editor. It's made to be very flexible, and has been used in many internal prototypes, and is currently...
The Quake engine is the game engine that was written to power 1996's Quake, written by id Software. It featured true 3D realtime rendering and is now...
M.U.G.E.N, a 2D fighting game engine, originally released in 1999. M.U.G.E.N is designed to be highly customizable, allowing very fine control over each...
The Doom engine is the game engine that powers the id Software games Doom and Doom II, as well as Raven Software's titles Heretic and Hexen, then finally...
The Raycasting Game Maker is a free easy to use game editor that creates simple raycasting games in the style of Wolf3D. The finished game needs only...
Aztica 6DX is a COM-based 3D Engine for Windows using DirectX. It features outdoor / indoor rendering, collision detection, portal-based visibility system...
New generation of the GameStudio game development suite. A8 brings enet for better network performance, Nvidia Physx for more stable physics and more...
The Open Game Engine (OGE) is a project to create a fully featured game engine, including graphics, physics, input, networking, scripting and much more...
Ren'Py is a free, 2D, and cross-platform engine that helps you make story-based games including visual novels and simulation games. It uses a scripting...
zGameEditor: The rapid development solution with a tiny footprint. Create games that have a small distribution size using procedural content. The game...
One framework for creating powerful cross-platform games. The spiritual successor to XNA with 1000's of titles shipped across desktop, mobile, and console...
TyranoBuilder and its sister tool TyranoScript are part of STRIKEWORKS’ mission to bring the enjoyment of both making and playing visual novels to people...