A devlog with some new art and thoughts on a new preview system
An update with an entirely new mechanic, Stickers which overwrite parts of cards!
A devlog going over the update with a brand new mechanic!
Trinkets now available in shops, along with a bunch of balance changes!
A new weekly update with a changed starting card and a new reward structure. Plus, shops!
A new weekly update with a changed starting card and a new reward structure. Plus, shops!
A new weekly update with a complete restructure of the combats, and some thoughts on reward structure.
A new weekly update, now with all planned enemies and a couple more card options! Also some thoughts on structure for the future.
A new weekly update, now with all planned enemies and a couple more card options!
A new weekly update with a new fight in a new set of enemies!
A new weekly update with a new boss and 2 new cards!
A new update with 7 new cards making up a new playable archetype.
An update going over the design of the Warbot, a new Jack of all Trades enemy.
An update going over the design of the Riptear, an enemy based on the Velociraptor.
An update with some new cards, sounds, and an interesting new mechanic
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