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Tag "Student"  (0 - 30 of 76)
AchieGameDev

AchieGameDev

Company

Hi! My nick is Achie and i spend my free time with developing retro feel games, creating pixel art, making devlogs about my projects and experiences from...

Game Dev & Artist needed to make demo

Game Dev & Artist needed to make demo

Job

<p>This is a unique FPS that requires specific skills, wit, observation and speed chess-like strategy to survive. Taking heavy inspiration from BZFlag...

I See Monsters

I See Monsters

Game

It was only 5 days before the final exam and it's your only chance to pass the test, after months of hanging around and wasting time you finally decided...

ElPatronGames

ElPatronGames

Company

A developer and publisher of puzzle games including I See Monsters.

The Arcade Tower

The Arcade Tower

Game

Climb aboard The Arcade Tower and overcome its floors by adopting the codes of this place, as mysterious as it is thrilling. Death will be your main enemy...

Devlog #4: Big Changes!

Devlog #4: Big Changes!

News

We have some special treats for you this week! Check out the project's new name and our new trailer!

Devlog #3: Mocap!

Devlog #3: Mocap!

News

This week we'll give you a peek at the mocap process for the animations in our game!

Devlog #6: Same Player Different Shapes

Devlog #6: Same Player Different Shapes

News

In this Devlog for Caapora - Oath of the Forest, Afonso will give an in-depth analysis at one of our core gameplay mechanics, the Shapeshifting ability.

Devlog #2: Un-tidying Up the Place

Devlog #2: Un-tidying Up the Place

News

This week, we show you some of the latest developments on our project, focusing on new assets and narrative content!

Devlog #5: A lot of tools, no nails

Devlog #5: A lot of tools, no nails

News

Check out André's article on the tools of Caapora - Oath of the Forest, an essential to help create levels and tune the graphics to perfection.

Devlog #4: Art Sleuth - the case of the Machines

Devlog #4: Art Sleuth - the case of the Machines

News

In this Devlog, Catarina explains how we created the visual concept for the machines and human objects in Caapora - Oath of the Forest. Take a look with...

Devlog #3: When Roots Sprout into Gameplay Vines (and Loops!)

Devlog #3: When Roots Sprout into Gameplay Vines (and Loops!)

News

Previously we talked about how we created the Core in Caapora, and how we defined our Game Pillars from it. In this Devlog for Caapora - Oath of the Forest...

Devlog #2: Laying Down Gameplay Roots

Devlog #2: Laying Down Gameplay Roots

News

When creating a video game, Game Design will arguably be one, if not the most, important components. In Caapora - Oath of the Forest, the gameplay has...

Devlog #1: The Mind of the Enemy

Devlog #1: The Mind of the Enemy

News

Take a look at our process to create the Artificial Intelligence in Caapora - Oath of the Forest! When you need a very reactionary AI, you know you are...

Devlog #1: The Mind of the Enemy

Devlog #1: The Mind of the Enemy

News

Take a look at our process to create the Artificial Intelligence in Caapora - Oath of the Forest! When you need a very reactionary AI, you know you are...

Caapora - Oath of the Forest, First Look!

Caapora - Oath of the Forest, First Look!

News

Koala Kompany presents "Caapora - Oath of the Forest", a student project that allows players to play as animals from the Amazon Rainforest and fight to...

Caapora - Oath of the Forest, First Look!

Caapora - Oath of the Forest, First Look!

News

Koala Kompany presents "Caapora - Oath of the Forest", a student project that allows players to play as animals from the Amazon Rainforest and fight to...

Environment artist

Environment artist

Job

<p>Our team is looking for passionate individuals to fill several positions within Tiny Hut Studios, to help make our new IP as successful as possible...

All Skills Wanted - All Skill Levels Welcome - Fun Little Projects

All Skills Wanted - All Skill Levels Welcome - Fun Little Projects

Job

<p>Hi there.</p> <p>I am a student studying Games Art in university and am looking for other people to make some games with.</p> <p>This is purely for...

Rise in Time

Rise in Time

Game

Rise in Time is an online strategy game. Play alongside 300 other players and fight your way to the center of the world. While getting closer to the core...

Literature

Literature

Tutorial

Some tips for research writing. Every research start with a topic.

Ignitus Games

Ignitus Games

Company

We are Ignitus Games! We are a student group who are creating a mobile game in 6 weeks.

Sunny Side Up

Sunny Side Up

Game

Barklights final game, Sunny Side Up, is a kart racing game with multiplayer support.

Mobler

Mobler

Game

Play as Birdo in this infinite platformer. Jump on the falling furniture to reach new heights, but don't get squashed or eaten by the monster! We are...

Möbler Development Team

Möbler Development Team

Company

A developer and publisher of platformer games including Mobler.

UF Digital Worlds

UF Digital Worlds

Company

Whether your passion involves technology, design, or 21st-century storytelling, our programs fuel the pursuit of your own individual dreams.

Sailor's Grave: the Curse of the Cook

Sailor's Grave: the Curse of the Cook

Game

Delve into the Silver Christine, a cruise ship that disappeared below the ocean surface. Collect the transmitters containing information about the ship's...

Gabriel Ansgariusson and Patrik Selleby

Gabriel Ansgariusson and Patrik Selleby

Company

A developer of stealth games including Sailor's Grave: the Curse of the Cook.

Gunbritt

Gunbritt

Download

Student project game from the Wizard Loaf team at The Game Assembly. Reference game is Prey.

Aóra

Aóra

Game

Traverse the hidden temple and find its treasure in this first person platforming game. Made by Barklight in 10 weeks in their custom game engine Eggshell...

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