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Post news RSS Devlog #2: Un-tidying Up the Place

This week, we show you some of the latest developments on our project, focusing on new assets and narrative content!

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Devlog #2: Un-tidying Up the Place

Hello everyone!

As always, we hope you've all been doing alright.

We want to share some of the progress made in the past couple of weeks. Our main focus has been on making the existing levels feel more full and lively, as well as adding new narrative content. To that effect, we've reworked the levels to include more props and NPC's, creating a more "chaotic" scene, which makes it feel like a proper military camp, where people work and live.

As Colonias Promo02


Our 3D artist has also been busy creating some of the more setting-specific assets such as radios, propaganda posters, weapons, huts, and tents, essential to creating the authenticity we're striving for.

AN GRC 9


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ShackRender


The first of the three planned memories (ergo missions) is very close to completion, needing only a few tweaks to the script, and recording all the necessary voice lines.

Very soon, we'll post a new video showcasing the current state of the project and all these changes.

Stay tuned for more!

Comments
ALoureiro
ALoureiro

Looks nice!! Keep up the great work! It would be interesting to see more of the environment.

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J.B.Cerqueira Author
J.B.Cerqueira

Thank you! We'll keep that in mind and show more of our scenery in upcoming posts!

Reply Good karma+2 votes
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