We´re looking forward to the last 24 hours of our Kickstarter campaign! We´ve almost met all of the stretch goals!
The big graphics overhaul, base batching and Kickstarter!
We hit the Kickstarter goal within 24 hours and will reach the first stretch goal today!
We have launched the Kickstarter reboot yesterday!
A million bug fixes, new content and an update on the Kickstarter.
Kickstarter is live! Bug fixes and faction bases.
Finally! Our Kickstarter is going online! Check it out and support us if you like the game :)
Bug fixing, flying stuff and preparing for the Kickstarter!
Lots of bug fixes, improvements and the new, epic T3 mech!
Lot´s of bug fixing, AI improvements and work on the new mechs for Pantropy.
Unity update, a lot of new content and much progress!
Saving system, server backend - the mighty T2 mech and a lot of new content.
We´ve just started closed testing and planning the upcoming Kickstarter in November.
Pantropy Devblog 27 - working on mechs and AI and planning the upcoming Kickstarter
Back from the Gamescom, right back to work! We have finished a lot this month.
SteamSDK is finally working! New turrets and lots of coding rework.
We´re making some good progress on the closed alpha. Evaluating steamworks is another small obstacle -> paperwork...
Pantropy has finally been greenlit!! We published a public roadmap and still improve the upcoming alpha.
A lot is going on this week! We´ve finished a short teaser, a gameplay featurette and finally submitted Pantropy to Steam Greenlight!
Polishing the ingame content & working on the trailer.
More creatures, enemies and trailer preparations.
tons of new content, mechs, creatures and a new map.
Patch 0.3.3 is live! Lot´s of new content and many bug fixes.
Devblog time again! Sorry for the break, but we had to focus on the game. Why does a day have only 24 hours?
Lots of improvements and bug fixing - taking some time off for christmas.
We have been working hard on fixing all the bugs and added new content.
We´re excited to announce that Pantropy made it to the Indie of the year top 100 nominations on IndieDB!
A pre-alpha demo of our game Pantropy. It includes limited features, a small map and two servers.
Mining and crafting is live! We worked on the enviroment and performance.
Pantropy devblog 11 - improving mining, crafting and adding crafting recipes.
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