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Tag "monthly recap"
Pine - April Recap: From Village to Village

Pine - April Recap: From Village to Village

News

Another monthly update! We have been more silent than ever this month, but only because we were working hard on so many things and didn’t find the time...

Pine - February Recap: A Tapestry of Growth

Pine - February Recap: A Tapestry of Growth

News

With a lot of cool Pine content waiting to be implemented, we’ve been spending just a bit more time on our intricate low-level simulation systems in...

Pine - December & January Recap: Simulating Roles

Pine - December & January Recap: Simulating Roles

News

A lot happens in two months! Not only did the year change, we made a lot of good progress in Pine. As usual, in 2018 we’ll keep you up to date with...

Pine - November Recap: Road to Alpha

Pine - November Recap: Road to Alpha

News

Another month, another update! We’re progressing well and have a very clear idea of the near future planning for Pine. Now almost starting on alpha...

Pine - October Recap: Exploration, diplomacy, combat

Pine - October Recap: Exploration, diplomacy, combat

News

More good progress this month! We showed a very early version of the demo at CHI Play Amsterdam, but we noticed it could really use some work in a few...

Pine Devblog #52 - Collections and Calls

Pine Devblog #52 - Collections and Calls

News

Last week we finished up the very first complete build of our demo - exciting times! We went to CHI Play in Amsterdam to show it. While we ran into some...

Pine - September Recap: A Morning on the Pollen Fields

Pine - September Recap: A Morning on the Pollen Fields

News

This month’s recap is a bit later than usual, but only because we’re chugging along on the demo for the Falconer tier Kickstarter backers - and for...

Pine - July & August Recap: A Slice of Pine

Pine - July & August Recap: A Slice of Pine

News

Summer flew by! Part of the team took a small break during August, so we thought we’d combine the monthly recap into one larger one for the summer months...

Pine - June Recap: Comprehensive Groundwork

Pine - June Recap: Comprehensive Groundwork

News

Things are going according to plan! We’re heading into a rough few months in order to get the most out of our early development towards the first vertical...

Development completed for the Tactical FPS and spiritual IGI successor

Development completed for the Tactical FPS and spiritual IGI successor

News

After several month of hard work the development of Beyond Enemy Lines is done. Take a look at some new Screenshots and get more details about the content...

Monthly Recap - November 2016 | Voice Over & New Media

Monthly Recap - November 2016 | Voice Over & New Media

News

November is almost over and it's time to take a look at all the things that have changed in the last weeks and what is coming for December.

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