This graphical update vastly improves the quality of the weapon reticles in-game, noticeable at 2x, 3x, and higher HUD scales.
Zandronum 1.2.2 Compatible version. For now 1.34 is working and should continue to work for the most basic features.
Extremely small, high contrast crosshairs. The config file is for Cube2: Sauerbraten.
this is a new plugin for lump engine that allows you to use lump engine as a render engine. To install the plugin extract the zip file and then put the...
I've builded this little mod for the new digital compass: Info: Fuchsia: (Jump-Gates) Numbers: Trade Station Gates White/Yellow Lines: Construction Station...
Preview of the main menu and a glimpse of the race selection.
Even though Uplinks' graphics have aged nicely because of their simple design, I can't shake the 2000-ish sci-fi feeling off. After searching a great...
This mod is for the innovation of the HUD displayed at the bottom of your screen for general combat. It aims to improve functionality and reliability...
Digital Compass MOD, with the digital indicator and different symbols for a better navigation
This is just a set of alternative icons we will include with the Game pack when released. Since it's just alternate pictures I decided to release some...
Fully working modified Blue Shadow/DEHUD for Brutal Doom v17, Zandronum v1 and Samsara 27b for ZDOOM/GZDOOM. The samsara version works just fine in Heretic...
Fully working modified Blue Shadow/DEHUD for Brutal Doom v17, Zandronum v1 and Samsara 27b for ZDOOM/GZDOOM. The samsara version works just fine in Heretic...
Changes your interaction hand with a grunt's ........... ............. ...............
Replaces your Amnesia's background menu with the Undying's. Includes music.
A graphical overhaul of the HUD elements in gameplay to give the game more of a AC6 feel. Simply place in vector-thrust/media/HUD. Make a copy of the...
Removes the blur effect from both high and low level zoom for scoped weapons.
Some Laser Crosshairs, which are developed for AssaultCube. Of course you can use it for other mods too, but please stick to the license in the download...
This is a beta version of a Radar for Smokin' Guns. You can see where you and your enemys/teamplayers are (2d-system).
Artwork used to create GUI graphics. SVG file, plus ready PNGs. All of them (including the logo) were made in an open-source program called Inkscape...
You can experiment with it as you like. To open, simply choose File -> Open Project, then "Open Other...", find and open unpacked MainMenuTest project...
To import into your project, simply select Assets -> Import Package... and choose the unpacked menus.unitypackage file.
change your HUD colour (or dont lol) there is blue, green, red, yellow, and more colours. p.s the picture is from gmod9 it works there too :D p.ss dont...
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