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Tag "cpp"
Gameplay Programmer – Arena Sword-fighting

Gameplay Programmer – Arena Sword-fighting

Job

<p><strong>What we’re working on</strong><br />An Unreal Engine-based arena sword-fighting game with techniques based on historical martial arts...

TinyTerrains

TinyTerrains

Game

A game made with C++ and SDL2. A sandbox game made by using a simple but good world generation algorithm. Assets are compressed, so the game has a small...

Flax Engine

Flax Engine

Engine

Flax Engine is a complete suite of game development tools made by game developers, for game developers. Our goal is to create the most powerful game engine...

DevBlog 26 - Releasing The Game

DevBlog 26 - Releasing The Game

News

I've completed my c++ Space Arcade project and released it to the wild!

DevBlog 25 - Mod Tool Showcase: Star Wars Largest Battle Mod

DevBlog 25 - Mod Tool Showcase: Star Wars Largest Battle Mod

News

Making a mod to test the usability of the mod tools.

DevBlog 24 - Level and Campaign Mod Editor

DevBlog 24 - Level and Campaign Mod Editor

News

In order to promote mod creation, I have made the level editor completely usable by end users! Here's how I did it.

DevBlog 23 - Space Jump VFX, Slow Motion, and Asteroids!

DevBlog 23 - Space Jump VFX, Slow Motion, and Asteroids!

News

I have created an effect that stretches the stars to give a sense of jumping a large distance in space. I've also added asteroids to avoid, and a slow...

DevBlog 22 - Tighten Up The Graphics -  Graphics Refactor

DevBlog 22 - Tighten Up The Graphics - Graphics Refactor

News

I refactored my rendering system to add features like normal maps, bloom, and more. Check out the new look :)

DevBlog 21 - Making an Audio System

DevBlog 21 - Making an Audio System

News

Creating a gameplay interface to limited audio resources. With such large battles, there are more entities attempting to use audio than can be supported...

DevBlog 20 - Dynamic AI, Objective AI, and  Stencil Highlights

DevBlog 20 - Dynamic AI, Objective AI, and Stencil Highlights

News

Making the game fun with AI and a useful HUD. AI now naturally attack objectives and attempt to take down your carrier ship. AI also behave differently...

DevBlog 19 - Making a Main Menu Out of Moving Lasers

DevBlog 19 - Making a Main Menu Out of Moving Lasers

News

A from-scratch C++ dynamic 3D animating UI system using spatial hash grid and lasers!

Vrien Studios

Vrien Studios

Company

Indie group consisting of friends, and other groups of people. Mainly with a passion toward Grand Strategy gaming.

[UE4] TaoVR

[UE4] TaoVR

Game

TaoVR is a custom UE4 C++ template for Oculus Go and GearVR (Oculus Quest in the future). It's designed to easily support architects, artists, designers...

DevBlog #3 The Missing Few - Artificial Intelligence

DevBlog #3 The Missing Few - Artificial Intelligence

News

DevBlog #3 The Missing Few - Artificial Intelligence. Getting the AI to open doors and react to lures, noise, and light.

Programmer (C++/UE4)

Programmer (C++/UE4)

Job

Fellow dreamer, We are searching for a programmer to work on the development of an untitled, turn-based RPG. The game will be using C++/Unreal Engine...

Space Castle Linux

Space Castle Linux

Download

Download the Linux CPP build v0.6.0 of the Space Castle game.

Space Castle Windows

Space Castle Windows

Download

Download the Windows CPP build v0.6.0 of the Space Castle game.

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