Long time ago we've started this project and after some time everything became very silent. So here's the news: we're back and ready to rock.
From the time being silent we was working hard (sadly not on Overcharged) to gain experience in game development industry, to understand how things work at the engines, how to actually build a game. And now we're going to make this live.
We have very small team of 2 people - me and sound enginer. First thing we're working is AI. We already teached it to ride through the checkpoints, to understand if it's stuck or rolled over the roof, it already can make competition at this stage :) Next step we plan to work on - weapons.
Thanks for stay with us and believing in us, it means a lot.