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We atteneded Playcrafting SFO last week and had a blast!

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Playcrafting SFO Fall Expo

Dozens of people stopped by the Labyrinth table to learn about the game and give it a try. We were busy all night! In the photos below, Mike, one of our designers, is teaching new players how to play Labyrinth.

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Development

During the past week our team has worked on many exciting items, below is a list of what they have done.

  • The Engineering Team worked on check summing; resuming gameplay; raid reward UI hookup; Lobby Rewards. Lobby Room; Raid manager logic.
  • The Design Team worked on Card balancing reviews; Card revising; Defense Tutorial.
  • The Art Team worked on Mindless Golem; Summon Air; Mecha medium; Ghostly Gate; Moon concepts; Spider Queen; Skinning Stormcaller; Flayed Hunter concept; Moon concepts; Venom Fang Queen; Spirit Dissolve; Fire Dissolve.
  • The Audio Team worked on Celestial summon and Faith FX; Summon Air; Oath of the Deathless.

New Concepts for Card Art

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suopa
suopa - - 8 comments

waw nice illustrations

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